Magic
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Magic are the nine schools of magic in Shroud of the Avatar, as represented on the Magic Sigil.
Sun Magic
Earth Magic
Main article: Earth Magic
Physical attacks with stun effects, crowd control
Life Magic
Main article: Life Magic
Healing, curing, fighting death
Water Magic
Main article: Water Magic
Icy attacks that slow targets, minor healing, fight fire
Moon Magic
Main article: Moon Magic
Air Magic
Main article: Air Magic
Electric attacks, speed, and dexterity
Death Magic
Main article: Death Magic
Transferring life to caster from enemies, summoning Undead
Fire Magic
Main article: Fire Magic
Damage over time
Chaos Magic
Main article: Chaos Magic
Disruption, High chance of fizzle and backfire (unpredictable effects)
See also
External Reference
- This is extremely old and outdated information only for historical purposes: Magic, Combat, and Crafting Skills on the Shroud of the Avatar Forums