Soothing Rain
From Shroud of the Avatar Wiki - SotA
More actions
| Skill: | Water Magic Glyph |
| Type: | Active |
| Focus Cost: | 13 |
| Execution Time: | 2 Seconds |
| Fizzle Chance: | 0% |
| Prerequisite Skills: | Douse (Level 40) |
| Exp. to GM: | 1,212,424 (1×) |
| Reagents: | |
| Words of Power: | Desen-Reno-Vatu |
| Learned From: | Adventuring Trainer |
Area of effect heal over time. Water Specialization adds a chance remove fire dots with each tick.
Effect
- Cooldown: 10 seconds
- 10% Chance to consume reagents
- −20% Fizzle Chance From Equipment
- Radius: 5
- Recover 2 – 4 Health every 4 seconds for 12 seconds× √(Soothing Rain level / 40 + intelligence / 40) health recovery (estimate)
+4 seconds duration for every 20 Soothing Rain levels, rounded to nearest
- Soothing Rain targets its caster only, but can affect others nearby.
- Increasing Soothing Rain level doesn't affect the focus cost, but lowers the fizzle chance.
- Water Attunement affects the health recovery and duration.
- Stacking glyphs improves the focus cost, health recovery, and duration.
Combo Skills
Page verification: Unverified · 7 facts could use a check
- Focus cost: Unverified
- Execution time: Unverified
- Fizzle chance: Unverified
- Prerequisite skills (level, skill): Unverified
- Reagents: Unverified
- Learned from: Unverified
- Words of power: Unverified