Death Magic Specialization
From Shroud of the Avatar Wiki - SotA
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| Skill: | Death Magic Innate Skill |
| Type: | Innate |
| Prerequisite Skills: | Undead Mastery (Level 80) |
| Exp. to GM: | 24,248,480 (20×) |
| Learned From: | Davropos |
Death Magic Specialization is the devotion of one's self to the school of Death Magic. It increases the power of all Death magic while weakening your power and resistance to the opposing school of Life. In addition to the attunement gain, the Death Specialization skill will impact each spell slightly in some matter. NOTE: Only one Specialization skill may be trained and one additional skill maintained at any given time or two may be set to maintain. Enabling training for a different specialization skill may set a specialization skill currently set to maintain to unlearn.
Death Magic Mastery effects
Corpse Explosion- adds a chance for the explosion to mesmerize the targets
Death Field- reduces the cooldown of Death Field
Death Ray- adds a chance to apply a -5 Death Resistance debuff to the target
Death Shield- increases the duration of the shield
Death Touch- adds a chance to apply a -5 Death Resistance debuff to the target
Tap Soul- reduces the number of times the negative penalty can stack
Effect
- +0.2 Death Attunementper Death Magic Specialization level
- −0.1 Life Resistanceper Death Magic Specialization level
- +1.3% Death Magic Masteryper Death Magic Specialization level
(effect increases with skill)
| Active | |
|---|---|
| Innate |
Page verification: Unverified · 2 facts could use a check
- Prerequisite skills (level, skill): Unverified
- Learned from: Unverified