Death Ray
From Shroud of the Avatar Wiki - SotA
More actions
| Skill: | Death Magic Glyph |
| Type: | Active |
| Focus Cost: | 10 |
| Execution Time: | 1 Second |
| Fizzle Chance: | 0% |
| Prerequisite Skills: | Death Touch (Level 40) |
| Exp. to GM: | 2,424,848 (2×) |
| Reagents: | |
| Words of Power: | Asen-Corp-Desen |
| Learned From: | Adventuring Trainer |
Medium range life drain spell that becomes more powerful the closer the caster is to death. Death Specialization adds a chance to apply a -5 Death Resistance debuff to the target. This can stack up to 3 times.
Effect
- Range: 20
- Cooldown: 6 seconds
- 10% Chance to consume reagents
- +35% Fizzle Chance From Equipment
- 3 - 4 Death Damage× √(Death Ray level / 40 + intelligence / 40) (estimate)
+0.1% per Death Mastery level - −5 Death Resistance for 30 secondsif Death Magic Specialization is training or maintaining
(effect increases with skill)
- Increasing Death Ray level raises the focus cost, but lowers the fizzle chance.
- Death Attunement affects the damage.
- Stacking and charging glyphs improve the focus cost, damage, and death resistance debuff and duration.
Combo Skills
Page verification: Unverified · 7 facts could use a check
- Focus cost: Unverified
- Execution time: Unverified
- Fizzle chance: Unverified
- Prerequisite skills (level, skill): Unverified
- Reagents: Unverified
- Learned from: Unverified
- Words of power: Unverified