Ice Arrow
From Shroud of the Avatar Wiki - SotA
More actions
| Skill: | Water Magic Glyph |
| Type: | Active |
| Focus Cost: | 10 |
| Execution Time: | 1 Second |
| Fizzle Chance: | 0% |
| Prerequisite Skills: | Ice Fist (Level 10) |
| Exp. to GM: | 1,212,424 (1×) |
| Words of Power: | Motus-Frigo |
| Learned From: | Skills Trainer |
Ranged ice attack that will slow the target. Water Specialization adds a chance for a attack speed penalty to the attack.
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Ice Arrow is a ranged Water Magic attack that damages and slows its target.
Effect
- Range: 30
- Cooldown: 6 seconds
- −20% Fizzle Chance From Equipment
- 4 – 7 Water Damage× √(Ice Arrow level / 40 + intelligence / 40) (estimate)
+0.3% per Icy Breath level - −30% Move Rate for 2.4 seconds−0.025% move rate penalty per Icy Breath level
duration × ∛(Ice Arrow level / 40)
+0.3% duration per Icy Breath level - −0% Attack Speed for 4 secondswith Water Magic Specialization selected
−0.1% speed penalty per Water Magic Mastery %, +0.2 seconds per Ice Arrow level
+0.3% duration per Icy Breath level
- Increasing Ice Arrow level raises the focus cost, but lowers the fizzle chance.
- Water Attunement affects the damage, move rate penalty and duration, and attack speed duration.
- Stacking and charging glyphs improve the focus cost, damage, move rate penalty and duration, and attack speed penalty and duration.
The numerical block is retained as the last recorded Release 109 baseline pending a current-client check.
| Active | |
|---|---|
| Innate |
Page verification: Unverified · 5 facts could use a check
- Focus cost: Unverified
- Execution time: Unverified
- Fizzle chance: Unverified
- Prerequisite skills (level, skill): Unverified
- Words of power: Unverified