Forestry Skills
More actions
Forestry
Quick start
| Need | Start here |
|---|---|
| Harvest a node | Equip a durable Harvesting Axe and interact with an active forestry node |
| Improve visibility, speed, or repeat harvests | The skill tree below |
| Refine wood | Milling Skills |
| Make finished wooden goods | Carpentry Skills |
| Compare wooden components | Weapon Enhancement and Focus Enhancement |
Harvesting workflow
- Equip a Harvesting Axe with durability remaining.
- Find an active forestry resource node. Survey - Forestry improves its visible glow and detection distance; Night Vision can make that glow less distinct according to the recorded skill page.
- Interact with the node and remain in range while gathering completes.
- Refine the resulting wood through Milling or use other gathered materials in their listed recipes.
Tool bonuses, scene difficulty, node type, and skill level can affect the practical result. Record the exact scene and node when testing rather than assuming every tree shares one loot table.
Skill tree
|
|
Recorded skills
| Proficiency in Forestry | |
| Increases chance to not consume an Forestry node on harvest | |
| Increases survey distance for Forestry nodes | |
| Decreases harvest gathering time for Forestry nodes |
| Skill | Recorded purpose |
|---|---|
| Forestry Proficiency | Improves skillful harvesting |
| Survey - Forestry | Increases node survey distance and visible glow |
| Swift Gathering - Forestry | Reduces gathering time |
| Meticulous Collection - Forestry | Adds a chance for the node not to be consumed, permitting another harvest |
The records have mixed ages: Proficiency, Swift Gathering, and Meticulous Collection show Release 28, while Survey shows Release 112. Check current tooltips before relying on numerical effects.
Yield, speed, and meticulous collection
Survey helps locate nodes; it does not itself promise more resources. Swift Gathering shortens a successful attempt. Meticulous Collection is a chance to preserve the node for another collection cycle, not a guaranteed duplicate of every item. See Meticulous Collection for the shared mechanic.
Wood type and secondary drops depend on the node and scene. Once gathered, wood may be refined into timber and then shaped into boards, poles, handles, bowstaves, Heartwood, or other components. The finished bonus belongs to the exact component, so use the version-aware enhancement guides rather than assigning one bonus to all wood.
Version and verification
When checking Forestry, record the game release, scene, node type, axe and bonuses, skill levels, gathering time, every drop, and whether meticulous collection triggered. A skill page's lastseen value is a verification release, not its introduction date.
See also
| Gathering | |
|---|---|
| Refining | |
| Production |
| Fishing | |
|---|---|
| Foraging | |
| Forestry | |
| Mining | |
| Agriculture | |
| Fishing |
