Gathering
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Gathering is the first stage of crafting: collecting Raw Material from nodes, creature corpses, fishing water, and cultivated plants. Successful work supplies Producer Experience; successful Meticulous Collection can also award Adventure Experience. It is the innermost ring on the Crafting Sigil.
Disciplines
- Mining — ore, mineral deposits, crystals, gems, and stone with a Pickaxe.
- Forestry — wood and related materials with a Harvesting Axe.
- Agriculture — cultivated crops using planters, seeds, water, and a Hoe.
- Field Dressing — hides, carcasses, and animal materials with a Skinning Knife.
- Foraging — plants, cotton, and reagents with a Sickle.
- Fishing — fish and other catches using a rod, bait, and suitable water or lava.
From gathering to crafting
Most node-based disciplines combine proficiency, survey, swift gathering, and meticulous collection. Agriculture and Fishing use different trees. Tools must be compatible and have durability remaining; scene, node, equipment, consumables, and skill levels can affect results. The individual resource page remains authoritative for uses and recorded sources.
See Also
| Gathering | |
|---|---|
| Refining | |
| Production |
| Fishing | |
|---|---|
| Foraging | |
| Forestry | |
| Mining | |
| Agriculture | |
| Fishing |
Trivia
- Fishing was added much later in development and does not appear on the Crafting Sigil.
