Recipe Book: Difference between revisions
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===Jewels=== | ===Jewels=== | ||
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{{Query recipe|Crafted Equipable}} | {{Query recipe|Crafted Equipable}} | ||
{{Query recipe|Crafted/Artifact One-Handed Weapon, Shield}} | {{Query recipe|Crafted/Artifact One-Handed Weapon, Shield}} | ||
Revision as of 13:13, 8 March 2026
Recipe Book is an interface that displays the following information:
- Crafting Basics
- Crafting Skills
- All currently known Recipes for the Avatar.
The Recipe Book can be accessed by pressing the (default) b key.
Learning Recipes
Recipes can be learned (i.e. added to your Recipe Book) by the following methods:
- Double-clicking on a recipe document - recipe documents can be obtained as loot, purchased from other players, or purchased from NPC Merchants. If you have not already learned the recipe, the title text of the document will appear blue. If you have already learned the recipe, then the title text of the document will appear white.
- Learning from another player - some recipes can be taught to you by another player. See "Teaching Your Recipes to Other Players" below.
- Discovered - Discoverable recipes can be learned (discovered) by placing the ingredients on the correct Crafting Station and then crafting the item. The first time you craft the item, the recipe will be added to your Recipe Book.
Teaching Your Recipes to Other Players
In your recipe book, recipes that you have learned will be designated in one of the following ways:
- Teachable - the recipe will have "(Teachable)" appended to the end of the recipe name.
- Re-Teachable - the recipe will have "(Re-Teachable)" appended to the end of the recipe name.
- Not Teachable - the recipe will have nothing appended to the end of the recipe name.
| Type of Recipe | You Can Teach Recipe to Other Players? | Players Who Learned Recipe from You Can Teach it to Other Players? |
Discoverable? |
|---|---|---|---|
| Not Teachable | No | (not Applicable) | No |
| Teachable | Yes (the player who learns the recipe will learn it as Not Teachable) | No | No |
| Re-Teachable | Yes (the player who learns the recipe will learn it as Re-Teachable) | Yes | Yes |
For recipes that are either Teachable or Re-Teachable, teaching a recipe is done by opening a trade window with another player (by right clicking on the player and then clicking "trade"), then dragging the recipe from your Recipe Book and into the trade window. Both players then accept the trade.
Sections & Content of the Recipe Book
Crafting Basics
There are three rings of Crafting:
Gathering, Refining and Production
File:SotA Concept Crafting Symbol.jpg
Gathering is collecting raw resources
that can be used in crafting.
This is the innermost ring on the crafting
Sigil and includes:
Mining, Forestry, Agriculture, Field Dressing,
and Foraging.
Refining is taking raw resources and
turning them into refined elements that
can be used to craft complete items. This
is the middle ring of the Crafting Sigil
and includes: Smelting, Milling, Textiles,
Tanning, and Butchery.
Production is taking refined elements or
raw resources and turning
them into finished goods.
This is the outermost ring of the Crafting
Sigil and includes:
Blacksmithing, Carpentry, Tailoring,
Cooking and Alchemy.
Gathering
Resource Nodes can be found throughout
the world that produce certain raw
ingredients. The correct tool is required
to harvest these nodes. Tools can be used
when equipped or from a non-combat
toolbar shortcut.
File:Pickaxe icon.png
Pickaxe harvests
Ores, Gems and Salt.
File:Harvesting Axe icon.png
Forestry Axe harvests
Wood and Bark.
File:Sickle icon.png
Sickle harvests
Cotton.
File:Skinning Knife icon.png
Skinning Knife harvests
Animal Hides.
Refining and Production
Recipes are used for crafting and
creating items. Recipes are an.
exact combination of tools and ingredients
placed on crafting table.
Crafting tables can be found in cities and
functional decoration versions can be
purchased for homes.
Drag items from your inventory to the
crafting table interface to begin to create
recipes. Once a valid recipe ingredient
combination is found, the "craft" button on
the table interface will become active.
This crafting book contains recipe
shortcuts that automatically add the
required ingredients, from your inventory
to the crafting table.
New recipe shortcuts are unlocked the
first time a recipe is crafted.
Salvaging Items
Weapons, Armor and Decorations can be
broken apart into smaller pieces by being
salvaged at certain crafting tables.
Drag an item and the appropriate tool for
the table to the crafting interface tp
begin salvaging. The Salvage button will
light up if a salvage can be performed.
Training your salvage ability will allow you
to recover additional craps.
Scraps can be used to create components
which can then be used to create new
items.
Repairing Items
Weapons and Armor can be repaired at
certain crafting tables. The max
durability of equipment decreases with
use, and the only way to restore it is to
use a crafting table.
Drag an item, a repair kit and the
appropriate tool to the crafting interface
to attempt a repair. The Repair button will
light up if the item can be repaired.
Training your repair ability will allow you
to recover more durability per repair.
Smelting
Tools
Smelting Tongs, Molds
Common Ingredients
Coal, Ore, Metal Bars/Ingots
Crafted Items
Metal Bars/Ingots, Metal Sheets, Wire,
Weapon Blanks
Refined Materials
Components
Decorations
Dungeons
Dungeon Totema
Blocks
Wall, Fences, & Walkways
Modifications
Miscellaneous
Unclassified
Alchemy
Tools
Mortar and Pestle
Common Ingredients
Reagents (inactive)
Crafted Items
Potions, Poisons (inactive)
Potions
Gadgets & Poisons
Scrolls & Kits
Decorations
Fragments
Gems
Jewels
Enchantments
Template:Query recipe Template:Query recipe Template:Query recipe Template:Query recipe Template:Query recipe Template:Query recipe Template:Query recipe Template:Query recipe Template:Query recipe
Modifications
Miscellaneous
Milling
Tools
Cubit Measure
Common Ingredients
Wood
Crafted Items
Wooden Timber, Wooden Board, Wooden
Pole, Wooden Strip
Refined Materials
Components
Decorations
Tanning
Tools
Tanning Knife
Common Ingredients
Animal Hides, Salt, Wax, Bark
Crafted Items
Hardened Leather, Supple Leather
Refined Materials
Components
Dyes
Animal Rugs
Monster Trophy
Fishing Trophy
Butchery
Tools
Cleaver
Common Ingredients
Animal Carcass, Fish (inactive)
Crafted Items
Raw Meat, Raw Fish (inactive)
Process Animal
Process Fish
Blacksmithing
Tools
Smithing Hammer
Common Ingredients
Coal, Metal Bars/Ingots, Metal Sheets,
Hardened Leather, Weapon Blades
Crafted Items
Weapons, Shields, Chainmail Armor, Plate
Armor, Weapon Blades
Repair & Salvage
Weapons
Armor
Rings & Amulets
Modifications
Components
Blade Components
Bludgeon Components
Polearm Components
Decorations
Miscellaneous
Tailoring
Tools
Tailoring Scissors
Common Ingredients
Cloth, Canvas, Hardened Leather, Supple
Leather
Crafted Items
Cloth Armor, Leather Armor, Bags,
Leather Strap
Repair & Salvage
Armor
Clothing
Modifications
Components
Containers
Decorations
Miscellaneous
Carpentry
Tools
Carpentry Hammer, Wood Rasp, Wood
Chisel
Common Ingredients
Wooden Board, Wooden Pole, Wooden
Strip, Wooden Handle
Crafted Items
Shafted Weapons, Bow, Wand, Staff,
Chair, Table, Other Decorations
Repair & Salvage
Weapons
Modifications
Components
Decorations
Signs
Houses
Walls, Fences and Blocks
Instruments
Miscellaneous
Cooking
Tools
Cooking Pot
Common Ingredients
Raw Food (inactive)
Crafted Items
Cooked Food (inactive)
Brewing Casks
Brewing Components
Cooking Components
Decorations
Food
Pet Food
Farming
Tools
Hoe
Common Ingredients
Seeds, Water, Fertilizer
Plant
Textiles
Tools
Loom Shuttle
Common Ingredients
Cotton, Wax, Thread, Bark
Crafted Items
Thread, Cloth, Canvas, Rope, Rugs
Refined Materials
Components
Decorations
Rugs
Obsidian Forge
Armor
Weapons
Refined Materials
Components
Miscellaneous
Unclassified
Trivia
- The information stated on this page is updated as of Release 105.