Recipe Book
Template:Under Construction Recipe Book is a Book Informational Window that displays information about the Crafting Basics, Crafting Skills and will contain all currently known Recipes for the Avatar.
The Recipe Book can be accessed by pressing the (default) b key.
Table of Contents
Crafting Basics
There are three rings of Crafting:
Gathering, Refining and Production
File:SotA Concept Crafting Symbol.jpg
Gathering is collecting raw resources
that can be used in crafting.
This is the innermost ring on the crafting
Sigil and includes:
Mining, Forestry, Agriculture, Field Dressing,
and Foraging.
Refining is taking raw resources and
turning them into refined elements that
can be used to craft complete items. This
is the middle ring of the Crafting Sigil
and includes: Smelting, Milling, Textiles,
Tanning, and Butchery.
Production is taking refined elements or
raw resources and turning
them into finished goods.
This is the outermost ring of the Crafting
Sigil and includes:
Blacksmithing, Carpentry, Tailoring,
Cooking and Alchemy.
Gathering
Resource Nodes can be found throughout
the world that produce certain raw
ingredients. The correct tool is required
to harvest these nodes. Tools can be used
when equipped or from a non-combat
toolbar shortcut.
File:Pickaxe icon.png
Pickaxe harvests
Ores, Gems and Salt.
File:Harvesting Axe icon.png
Forestry Axe harvests
Wood and Bark.
File:Sickle icon.png
Sickle harvests
Cotton.
File:Skinning Knife icon.png
Skinning Knife harvests
Animal Hides.
Refining and Production
Recipes are used for crfting and
creating items. Recipes are an.
exact combination of tools and ingredients
placed on crafting table.
Crafting tables can be found in cities and
functional decoration versions can be
purchased for homes.
Drag items from your inventory to the
crafting table interface to begin to create
recipes. Once a valid recipe ingredient
combination is found, the "craft" button on
the table interface will become active.
This crafting book contains recipe
shortcuts that automatically add the
required ingredients, from your inventory
to the crafting table.
New recipe shortcuts are unlocked the
first time a recipe is crafted.
Salvaging Items
Weapons, Armor and Decorations can be
broken apart into smaller pieces by being
salvaged at certain crafting tables.
Drag an item and the appropriate tool for
the table to the crafting interface tp
begin salvaging. The Salvage button will
light up if a salvage can be performed.
Training your salvage ability will allow you
to recover additional craps.
Scraps can be used to create components
which can then be used to create new
items.
Repairing Items
Weapons and Armor can be repaired at
certain crafting tables. The max
durability of equipment decreases with
use, and the only way to restore it is to
use a crafting table.
Drag an item, a repair kit and the
appropriate tool to the crafting interface
to attempt a repair. The Repair button will
light up if the item can be repaired.
Training your repair ability will allow you
to recover more durability per repair.
Smelting
Tools
Smelting Tongs, Molds
Common Ingredients
Coal, Ore, Metal Bars/Ingots
Crafted Items
Metal Bars/Ingots, Metal Sheets, Wire,
Weapon Blanks
Refined Materials
Components
Decorations
Dungeons
Dungeon Totems
Blocks
Wall, Fences, & Walkways
Modifications
Miscellaneous
Unclassified
Alchemy
Tools
Mortar and Pestle
Common Ingredients
Reagents (inactive)
Crafted Items
Potions, Poisons (inactive)
Potions
Gadgets & Poisons
Scrolls & Kits
Decorations
Fragments
Gems
Jewels
Enchantments
Template:Query recipe Template:Query recipe Template:Query recipe Template:Query recipe Template:Query recipe Template:Query recipe Template:Query recipe Template:Query recipe Template:Query recipe
Modifications
Miscellaneous
Milling
Tanning
Butchery
Blacksmithing
Tailoring
Carpentry
Cooking
Farming
Textiles
Obsidian Forge
Trivia
- The information stated on this page is updated as of Release 105.