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| {{Under Construction}}
| | This is an introduction to each of the skills and what they can offer. A better understanding requires knowledge of [[Stats]], [[Damage Types]], and the [[skills system]]<ref>Magic, Combat, and Crafting Skills by DarkStarr, https://www.shroudoftheavatar.com/forum/index.php?threads/magic-combat-and-crafting-skills.3937/</ref>. |
| == Magic, Combat, and Crafting Skills ==
| |
| This is an introduction to each of the skills and what they can offer. A better understanding requires knowledge of [[Stats]], [[Damage Types]], and the [[Skills System]]<ref>Magic, Combat, and Crafting Skills by DarkStarr, https://www.shroudoftheavatar.com/forum/index.php?threads/magic-combat-and-crafting-skills.3937/</ref>. | |
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| Combat is achieved with a skill bar that is comprised of your [[Deck]]. A deck is made with [[Noble Skills]], [[Focus Skills]], and [[Slugs]]. Some of the slots may be [[Locked Slot]]s<ref>Let's talk about combat! by Chris, https://www.shroudoftheavatar.com/forum/index.php?threads/lets-talk-about-combat.4094/</ref>.
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| === Magic ===
| | For information on the in-game user interface that displays your skills, see [[Skills Window]]. |
| :''Main Article: [[Magic]]
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| Magic is one of the two skill rings that involve combat and defensive abilities in Shroud of the Avatar. It has an outer ring written in [[Runic]] that translates "Lunar Rifts And ~ Forsaken Virtue ~ Are The Costs ~ Of Colliding Moons ~ But There Is ~ Yet Hope For ~ Those Who Seek ~ Knowledge In Chaos"
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| There are eight magic schools on the skill ring that include: [[Sun Magic|Sun]], [[Earth Magic|Earth]], [[Life Magic|Life]], [[Water Magic|Water]], [[Moon Magic|Moon]], [[Air Magic|Air]], [[Death Magic|Death]], [[Fire Magic|Fire]]. The center of the ring creates an eight point [[Chaos Magic|Chaos]] starr and is also included as a magic skill with a few variations.
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| === Combat ===
| | For information on learning, unlearning, and training a skill, see [[Learning]]. |
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| === [[CRAFTING]] ===
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| {| class="sotawikitable"
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| |+ Combat Sigil
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| |-
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| |[[File:SotA_Crafting_Sigil_wood.jpg|600px|left|Crafting Sigil on Wood]]
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| |}
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| There are three rings of [[Crafting]]: [[Gathering]], [[Refining]] and [[Production]]. Each ring contains five different skills. The rings represent the paths required to make items. All crafting activities require tools. Refining and Production also require crafting tables and recipes in addition to tools. Crafting skill trees have two skill types: Generalized (darker) and Specialized (lighter). Generalized skills affect things like quality, quantity, tool use, etc and they modify all the results of that particular crafting school. Specialized skills improve success chances for types of items. For ultra-high quality items the chances may be so low that specialized skills are required. Gathering and Refining skills are lumped into two schools that cover all the types of gathering and refining in those two schools. Production skills are divided out into individual schools of each Production type.
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| ==== Runic ==== | | == Magic, Combat, and Crafting Skills == |
| ===== Outer Ring ===== | | Combat is achieved with a skill bar that is comprised of your [[Deck]]. A deck is made with [[Noble Skills]], [[Focus Skills]], and [[Slugs]]. Some of the slots may be [[Locked Slot]]s<ref>Let's talk about combat! by Chris, https://www.shroudoftheavatar.com/forum/index.php?threads/lets-talk-about-combat.4094/</ref>. |
| Starting at the One O'Clock and moving around the runic reads: Craftsmanship is Earned ~ Honed through Practice ~ Attention to Detail ~ Elegant and Functional ~ Refined and Durable
| | <br style="clear:both"> |
| | ==Adventuring Skills== |
| | {{Tabletop |
| | | name = Adventurer Skills}} |
| | {{!}}- |
| | {{!}} colspan="2" style="text-align:center;" {{!}} |
| | <imagemap> |
| | Image:SotA_Adventurer_Tree.png|center|250px |
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| ==== Gathering ====
| | rect 104 24 149 69 [[Shield school]] |
| Gathering is getting raw resources that can be refined or in some cases (reagents) used directly. This is the innermost ring on the Crafting Sigil and includes: Mining, Forestry, Agriculture, Field Dressing, and Foraging.
| | rect 41 54 86 99 [[Polearm school]] |
| | rect 167 54 212 99 [[Blade school]] |
| | rect 26 122 71 167 [[Heavy Armor school]] |
| | rect 182 122 227 167 [[Light Armor school]] |
| | rect 69 176 114 221 [[Bludgeon school]] |
| | rect 139 176 184 221 [[Ranged school]] |
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| *Generalized Skills:
| | rect 104 233 150 279 [[Sun Magic]] |
| **Surveying: Increases range that resource nodes are visible
| | rect 47 256 93 302 [[Fire Magic]] |
| **Speed: Increases the speed that resources are gathered
| | rect 161 256 207 302 [[Earth Magic]] |
| **Quantity: Increases the quantity of resources gathered from each resource node
| | rect 24 313 70 359 [[Death Magic]] |
| **Quality: Increases chance to get higher quality resources from each resource node
| | rect 104 313 150 359 [[Chaos Magic]] |
| | rect 184 313 230 359 [[Life Magic]] |
| | rect 47 370 93 416 [[Air Magic]] |
| | rect 161 370 207 416 [[Water Magic]] |
| | rect 104 393 150 439 [[Moon Magic]] |
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| ===== Mining =====
| | rect 104 458 149 503 [[Tactics Skills]] |
| *Resources Gathered:
| | rect 44 518 89 563 [[Subterfuge Skills]] |
| **metallic ore
| | rect 107 517 147 563 [[Bard Skills]] |
| **salts
| | rect 166 517 208 563 [[Taming Skills]] |
| **gems
| | rect 106 577 148 623 [[Focus Skills]] |
| **minerals
| | </imagemap> |
| **chemicals
| | {{Tablebottom}} |
| *Tools
| | Adventuring skills are broken up into 3 Subcategories of Combat, Magic, and Strategy. They are then split further into skill trees. |
| **Pickaxe
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| **Facemask (for toxic fumes)
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| *Resources For:
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| **Smelting
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| **Cooking
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| **Alchemy
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| ===== Lumberjack =====
| | There are 20 Adventuring skill schools that are broken into the three groups. |
| *Resources Gathered: | | * Combat: |
| **Wood | | ::* [[Blade school|Blade]] |
| **Tamed Animals | | ::* [[Polearm school|Polearm]] |
| **Fish | | ::* [[Bludgeon school|Bludgeon]] |
| *Tools: | | ::* [[Ranged school|Ranged]] |
| **Axes | | ::* [[Gambeson school|Light Armor]] |
| **Saws | | ::* [[Plate school|Heavy Armor]] |
| **Fishing Poles | | ::* [[Shield school|Shield]] |
| **Taming Collars | | * Magic: |
| *Resources For: | | ::* [[Sun Magic|Sun]] |
| **Milling | | ::* [[Earth Magic|Earth]] |
| **Butchery | | ::* [[Life Magic|Life]] |
| **Cooking | | ::* [[Water Magic|Water]] |
| | ::* [[Moon Magic|Moon]] |
| | ::* [[Air Magic|Air]] |
| | ::* [[Death Magic|Death]] |
| | ::* [[Fire Magic|Fire]] |
| | ::* [[Chaos Magic|Chaos]] |
| | * Strategy: |
| | ::* [[Tactics Skills|Tactics]] |
| | ::* [[Focus Skills|Focus]] |
| | ::* [[Bard Skills|Bard]] |
| | ::* [[Subterfuge Skills|Subterfuge]] |
| | ::* [[Taming Skills|Taming]] |
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| NOTE: Not just chopping wood. This skill includes Taming and Fishing.
| | === Combat === |
| | :''Main Article: [[Combat]] |
| | Combat is one of the one skill ring that involve offensive and defensive abilities in Shroud of the Avatar. |
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| ===== Agriculture =====
| | There are seven combat schools on the skill ring that include: [[Blade school|Blade]], [[Polearm school|Polearm]], [[Bludgeon school|Bludgeon]], [[Ranged school|Ranged]], [[Gambeson school|Light Armor]], [[Plate school|Heavy Armor]], and [[Shield school|Shield]]. |
| *Resources Gathered:
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| **Food Crops
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| **Textile Crops
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| *Tools:
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| **Hoes
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| **Scythes
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| **Plows
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| *Resources For:
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| **Cooking
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| **Alchemy
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| **Textiles
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| ===== Field Dressing ===== | | === Magic === |
| *Resources Gathered:
| | :''Main Article: [[Magic]] |
| **Meat
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| **Hides
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| *Tools:
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| **Skinning Knife
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| *Resources For:
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| **Butchery
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| **Tanning
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| **Textiles
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| ===== Forage =====
| | There are eight magic schools on the skill ring that include: [[Sun Magic|Sun]], [[Earth Magic|Earth]], [[Life Magic|Life]], [[Water Magic|Water]], [[Lunar Magic|Lunar]], [[Air Magic|Air]], [[Death Magic|Death]], and [[Fire Magic|Fire]]. The center of the ring creates an eight point [[Chaos Magic|Chaos]] star and is also included as a magic skill with a few variations. |
| *Resources Gathered:
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| **Herbs
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| **wild fruit & berries
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| **grasses
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| **mosses
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| ** & More...
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| *Tool:
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| **Gathering Knives (sickle)
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| *Resources For:
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| **Alchemy
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| **Cooking
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| **Textiles
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| | === Strategy=== |
| | :''Main Article: [[Strategy_Skills|Strategy]] |
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| | There are five strategy schools on the skill ring that include: [[Tactics Skills|Tactics]], [[Focus Skills|Focus]], [[Bard Skills|Bard]], [[Subterfuge Skills|Subterfuge]], and [[Taming Skills|Taming]]. |
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| ==== Refining ==== | | <br style="clear:both"> |
| Refining is taking raw resources and turning them into refined elements that can be used to make complete items. This is the middle ring of the Crafting Sigil and includes: Smelting, Milling, Textiles, Tanning, and Butchery.
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| *Generalized Skills:
| | ==Crafting Skills== |
| **Quality: Increases chance to get higher quality elements from raw resources
| | {{Tabletop |
| **Quantity: Increases the quantity of elements created from raw resources
| | | name = Crafting Skills}} |
| | {{!}}- |
| | {{!}} colspan="2" style="text-align:center;" {{!}} |
| | <imagemap> |
| | Image:SotA_Crafting_Tree.png|center|250px |
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| | rect 101 23 153 74 [[Mining Skills]] |
| | rect 36 70 88 121 [[Foraging Skills]] |
| | rect 166 70 218 121 [[Forestry Skills]] |
| | rect 61 146 113 197 [[Field Dressing Skills]] |
| | rect 141 146 193 197 [[Fishing Skills]] |
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| ===== [[:Category:Smelting|Smelting]] =====
| | rect 67 230 119 281 [[Butchery Skills]] |
| *Example Elements Created:
| | rect 135 230 187 281 [[Smelting Skills]] |
| **[[Iron Ingot]]
| | rect 33 289 85 340 [[Tanning Skills]] |
| **[[Coil of Iron Wire]]
| | rect 169 289 221 340 [[Milling Skills]] |
| **[[Iron Longsword Blade]]
| | rect 67 348 119 399 [[Agriculture Skills]] |
| **[[Iron Sheet]]
| | rect 135 348 187 399 [[Textiles Skills]] |
| *Example Tool & Station:
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| **[[Smelting Station]]
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| **[[Smelting Tongs]]
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| *Potentially creates elements for:
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| **[[:Category:Blacksmithing]]
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| **[[:Category:Alchemy]]
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| ===== [[:Category:Milling|Milling]] =====
| | rect 101 433 153 484 [[Blacksmithing Skills]] |
| *Example Elements Created:
| | rect 36 480 88 531 [[Cooking Skills]] |
| **[[Wooden Timber]]
| | rect 166 480 218 531 [[Carpentry Skills]] |
| **[[Wooden Board]]
| | rect 61 556 113 607 [[Alchemy Skills]] |
| **[[Wooden Pole]]
| | rect 141 556 193 607 [[Tailoring Skills]] |
| *Example Tool & Station:
| | </imagemap> |
| **[[Milling Station]]
| | |} |
| **[[Cubit Measure]]
| | :''Main Article: [[Crafting]] |
| *Potentially creates elements for:
| | Crafting is the skill ring for [[Gathering]], [[Refining]], and [[Production]] to create nearly everything in the game. The majority of the game content is created by players and recycled into the system. To allow balance crafting was given a separate skillset and experience pool to level. Just like Magic and Combat, it has an outer ring written in [[Runic]] that translates "Craftsmanship is Earned ~ Honed through Practice ~ Attention to Detail ~ Elegant and Functional ~ Refined and Durable" |
| **[[:Category:Blacksmithing]]
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| **[[:Category:Carpentry]]
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| **[[:Category:Textiles]]
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| ===== [[:Category:Textiles|Textiles]] =====
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| *Example Elements Created:
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| **[[Spool of Thread]]
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| **[[Bolt of Cloth]]
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| **[[Coil of Rope]]
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| *Example Tool & Station:
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| **[[Textiles Station]]
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| **[[Loom Shuttle]]
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| *Potentially creates elements for:
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| **[[:Category:Tailoring]]
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| ===== [[:Category:Tanning|Tanning]] =====
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| *Example Elements Created:
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| **[[Hardened Leather]]
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| **[[Supple Leather]]
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| *Example Tool & Station:
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| **[[Tanning Station]]
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| **[[Tanning Knife]]
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| *Potentially creates elements for:
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| **[[:Category:Tailoring]]
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| ===== Butchery =====
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| *Elements Created:
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| **Chops
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| **Ribs
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| **Roasts
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| **Steaks
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| **Organs
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| *Tools:
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| **Butcher’s Table
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| **Cleaver
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| *Elements For:
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| **Cooking
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| ==== [[Production]] ====
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| Production is taking refined elements or raw resources and turning them into finished goods like weapons, furniture, potions, etc. This is the outermost ring of the Crafting Sigil and includes Blacksmithing, Carpentry, Tailoring, Cooking, and Alchemy. Each Production school starts by learning to make and use the tools of that trade. Each point spent on a specialized Production skill increases the chance for success when making that item type.
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| ===== [[:Category:Blacksmithing|Blacksmithing]] =====
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| NOTE: This is the only tree we took down to a fourth tier. We will likely not go this deep for Episode 1.
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| *Generalized Skills:
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| **Tools: Improves chances when making metal tools like hammers, punches, etc. Also lowers wear when using Smithing Tools
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| **Quality: Increases chances for success when making higher quality items
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| **Repair: Increases the amount of damage repaired
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| **Enhance: Improves chances when enhancing items to make them higher quality
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| *Tools Used:
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| **Smithing Table
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| **Hammer
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| *Items Created:
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| **Metal Tools
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| **Weapons
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| **Armor
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| **Construction Materials (nails)
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| *Specialized Skills:
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| **Tinker: mechanical objects like clocks, lanterns, lamps, etc.
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| **Weaponsmith:
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| ***Blades / Tangs
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| ****Swords
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| ****Daggers
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| ***Shafted Weapons
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| ****Bludgeons
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| ****Axes
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| ****Polearms
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| ***Ranged
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| ****Crossbows
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| ****Arrows
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| ****Bolts
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| **Armorsmith:
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| ***Forged:
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| ****Splint
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| ****Plate
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| ***Shields
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| ***Riveted:
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| ****Chain
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| ****Scale
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| ===== [[:Category:Carpentry|Carpentry]] =====
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| *Generalized Skills:
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| **Tools: Improves chances when making wooden tools. Also lowers wear when using Carpentry Tools
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| **Quality: Increases chances for success when making higher quality items
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| **Repair: Increases the amount of damage repaired
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| **Enhance: Improves chances when enhancing items to make them higher quality
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| *Tools Used:
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| **Carpentry Table
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| **Claw Hammer
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| *Items Created:
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| **Wooden Tools
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| **Weapons
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| **Furniture
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| **Musical Instruments
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| *Specialized Skills:
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| **Furniture:
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| ***Chairs
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| ***Tables
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| ***Storage
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| **Musical Instruments:
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| ***Drums
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| ***Strings
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| **Weapons:
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| ***Blade Handles
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| ****Swords
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| ****Axes
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| ****Daggers
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| ***Shafted Weapons
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| ****Bludgeons
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| ****Polearms
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| ***Ranged
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| ****Bows
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| ****Arrows
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| ****Bolts
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| ===== [[:Category:Tailoring|Tailoring]] =====
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| *Generalized Skills:
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| **Tools: Lowers wear when using Tailoring Tools
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| **Quality: Increases chances for success when making higher quality items
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| **Repair: Increases the amount of damage repaired
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| **Enhance: Improves chances when enhancing items to make them higher quality
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| *Tools Used:
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| **Tailoring Table
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| **Needle
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| **Punch
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| *Items Created:
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| **Armor
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| **Bandages
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| **Clothing
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| **Textiles
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| **Taming Collars
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| | | There are 15 crafting skill schools that are broken into the three groups. |
| *Specialized Skills: | | * Gathering: |
| **Armory:
| | ::* [[Mining]] |
| ***Cloth Armor | | ::* [[Forestry]] |
| ***Leather Armor | | ::* [[Fishing]] |
| ***Taming Collars | | ::* [[Field Dressing]] |
| **Clothing:
| | ::* [[Foraging]] |
| ***Common | | * Refining: |
| ***Finery | | ::* [[Smelting]] |
| **Textiles: | | ::* [[Milling]] |
| ***Rugs & Tapestries | | ::* [[Textiles]] |
| ***Linens | | ::* [[Agriculture]] |
| ***Bandages
| | ::* [[Tanning]] |
| | | ::* [[Butchery]] |
| ===== [[Cooking]] =====
| | * Production: |
| *Generalized Skills:
| | ::* [[Blacksmithing]] |
| **Tools: Lowers wear when using Cooking Tools
| | ::* [[Carpentry]] |
| **Quality: Increases chances for success when making higher quality items | | ::* [[Tailoring]] |
| | | ::* [[Alchemy]] |
| | | ::* [[Cooking]] |
| *Tools Used:
| | <br style="clear:both"> |
| **Cooking Table
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| **Pot
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| **Spatula
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| **Spoon
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| *Items Created:
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| **Baked Goods | |
| **Alcohol
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| **Cheese
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| **Stews
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| **Soups
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| **& More...
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| *Specialized Skills:
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| **Baking:
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| ***Breads | |
| ***Sweets
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| ****cakes
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| ****cookies
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| ****pies
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| **Fermenting:
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| ***Wine
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| ***Beer
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| ***Spirits
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| ***Cheese (“Blessed are the cheese makers”)
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| **Cooking:
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| ***Preserving
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| ****jams
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| ****jellies
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| ****pickles
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| ****jerky
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| ****salted meats
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| ***Frying
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| ***Grilling
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| ***Stewing
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| ===== [[Alchemy]] =====
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| *Generalized Skills: | |
| **Tools: Lowers wear when using Alchemy Tools | |
| **Quality: Increases chances for success when making higher quality items
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| *Tools Used:
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| *Alchemy Table | |
| **Bottles
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| **Mortar & Pestle
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| *Items Created:
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| **Consumable Items:
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| ***Potions | |
| ***Enchanted Items
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| ***Poisons
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| *Specialized Skills:
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| **Potions:
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| ***Buffs | |
| ***Cures
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| ***Effects (Invisibility, Explosion, etc.)
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| **Enchantments: Requires one scroll with the spell needed. Each charge requires the same reagents as casting the spell. Each item can only hold one spell at a time. Number of charges each item can hold based on quality and size of item.
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| ***Wands & Staves | |
| ***Weapons
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| ***Armor
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| **Poisons:
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| ***De-Buffs
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| ***Weapons
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| ***Ingestibles
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| == References == | | == References == |
| | * NOTE: These references are extremely old and outdated information and only for historical purposes. |
| <references/> | | <references/> |
| | | {{Navbox Adventurer}} |
| | {{Navbox Crafting}} |
| [[Category:Skills| ]] | | [[Category:Skills| ]] |
| | [[Category:Gameplay]] |
Template:Under Construction
Template:Tocright
This is an introduction to each of the skills and what they can offer. A better understanding requires knowledge of Stats, Damage Types, and the skills system[1].
For information on the in-game user interface that displays your skills, see Skills Window.
For information on learning, unlearning, and training a skill, see Learning.
Magic, Combat, and Crafting Skills[edit]
Combat is achieved with a skill bar that is comprised of your Deck. A deck is made with Noble Skills, Focus Skills, and Slugs. Some of the slots may be Locked Slots[2].
Adventuring Skills[edit]
Template:Tabletop
|-
| colspan="2" style="text-align:center;" |
Error: Image is invalid or non-existent.
Template:Tablebottom
Adventuring skills are broken up into 3 Subcategories of Combat, Magic, and Strategy. They are then split further into skill trees.
There are 20 Adventuring skill schools that are broken into the three groups.
- Main Article: Combat
Combat is one of the one skill ring that involve offensive and defensive abilities in Shroud of the Avatar.
There are seven combat schools on the skill ring that include: Blade, Polearm, Bludgeon, Ranged, Light Armor, Heavy Armor, and Shield.
- Main Article: Magic
There are eight magic schools on the skill ring that include: Sun, Earth, Life, Water, Lunar, Air, Death, and Fire. The center of the ring creates an eight point Chaos star and is also included as a magic skill with a few variations.
Strategy[edit]
- Main Article: Strategy
There are five strategy schools on the skill ring that include: Tactics, Focus, Bard, Subterfuge, and Taming.
Crafting Skills[edit]
Template:Tabletop
|-
| colspan="2" style="text-align:center;" |
Error: Image is invalid or non-existent.
|}
- Main Article: Crafting
Crafting is the skill ring for Gathering, Refining, and Production to create nearly everything in the game. The majority of the game content is created by players and recycled into the system. To allow balance crafting was given a separate skillset and experience pool to level. Just like Magic and Combat, it has an outer ring written in Runic that translates "Craftsmanship is Earned ~ Honed through Practice ~ Attention to Detail ~ Elegant and Functional ~ Refined and Durable"
There are 15 crafting skill schools that are broken into the three groups.
References[edit]
- NOTE: These references are extremely old and outdated information and only for historical purposes.
Template:Navbox Adventurer
Template:Navbox Crafting