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Jewelry Enhancement

From Shroud of the Avatar Wiki - SotA

Jewelry enhancement

Jewelry enhancement begins with the metal chosen for a crafted Ring or Necklace. The finished piece can then be enchanted and socketed with a Jewel or Imbued Jewel. Standard jewels add an attunement or trade attunement for resistance to one magic school.[1][2]

This page compares the values recorded on SotAwiki's standard crafted jewelry and refined jewels. Each value is labeled with the game release in which the underlying recipe was last verified. A version is a verification date, not a guarantee that the value remains unchanged, so check the finished-item tooltip before spending rare materials.

Quick recommendations

Goal Material or jewel to consider Why
Intelligence Gold +5 Intelligence per ring or necklace, the largest pure Intelligence bonus among the standard metal choices.
Strength Iron +4 Strength. Meteoric Iron also gives +4 Strength while adding +2 Dexterity.
Dexterity Copper +4 Dexterity. Bronze and Constantan also give +4 Dexterity plus a secondary attribute.
Mixed physical attributes Bronze or Meteoric Iron Bronze gives +4 Dexterity and +2 Strength; Meteoric Iron reverses that emphasis with +4 Strength and +2 Dexterity.
Hybrid physical and magical attributes Constantan or White Iron Constantan gives +4 Dexterity and +2 Intelligence; White Iron gives +4 Strength and +2 Intelligence.
General magic defense Silver +5 Magic Resistance and +1 Intelligence.
Offense or effectiveness in one magic school The matching standard Jewel +5 attunement to the selected school.
Defense against one magic school The matching Ward Jewel +15 resistance to the selected school, at the cost of −5 attunement in that school.

Characters can equip two rings but only one necklace. That makes ring choices independently repeatable across the two ring slots, subject to the normal equipment and unique-item rules. These recommendations cover recorded base and socket bonuses only; enchantments, artifacts, skills, and the rest of the build can change the best choice.

Metal bonuses

The standard crafted ring and necklace made from a given metal record the same bonuses. Each recipe uses five ingots; the listed result is the total bonus on one finished item, not a per-ingot value.

Metal Recorded bonus per ring or necklace Ring last recorded Necklace last recorded
Iron +4 Strength R67 R67
Copper +4 Dexterity R90 R90
Bronze +4 Dexterity
+2 Strength
R67 R67
Meteoric Iron +4 Strength
+2 Dexterity
R67 R67
Constantan +4 Dexterity
+2 Intelligence
R67 R105
White Iron +4 Strength
+2 Intelligence
R67 R76
Silver +1 Intelligence
+5 Magic Resistance
R90 R90
Gold +5 Intelligence R67 R67

The corresponding necklace pages are linked through each ring page's item family and include Iron Necklace, Copper Necklace, Bronze Necklace, Meteoric Iron Necklace, Constantan Necklace, White Iron Necklace, Silver Necklace, and Gold Necklace.

Standard jewels

Jewels are the jewelry counterparts of socketable gems. The offensive form adds +5 attunement. The ward form adds +15 resistance but subtracts 5 attunement in the same school.

Tradition School Standard jewel Ward jewel Last recorded release
(standard / ward)
Atenism Sun +5 Sun Attunement +15 Sun Resistance; −5 Sun Attunement R51 / R90
Chaos Chaos +5 Chaos Attunement +15 Chaos Resistance; −5 Chaos Attunement R90 / R90
Gaiaism Earth +5 Earth Attunement +15 Earth Resistance; −5 Earth Attunement R51 / R90
Lunaism Moon +5 Moon Attunement +15 Moon Resistance; −5 Moon Attunement R51 / R90
Necromancy Death +5 Death Attunement +15 Death Resistance; −5 Death Attunement R51 / R90
Sorcery Fire +5 Fire Attunement +15 Fire Resistance; −5 Fire Attunement R51 / R90
Tempestry Water +5 Water Attunement +15 Water Resistance; −5 Water Attunement R51 / R90
Thaumaturgy Life +5 Life Attunement +15 Life Resistance; −5 Life Attunement R51 / R90
Theurgy Air +5 Air Attunement +15 Air Resistance; −5 Air Attunement R51 / R90

Attunement and resistance serve different purposes. A ward is not a larger offensive bonus: its −5 attunement is the price paid for the larger school-specific resistance.

Imbued jewels

Imbued Jewels form a much larger special-effect family. In addition to school-themed imbued jewels, the recorded set includes attribute, movement, taming, crafting, gathering, fishing, combat, and creature-themed effects. Because those items are not a single comparable material tier, they are best selected by the exact effect required rather than ranked in one numerical table.

Check the individual imbued-jewel page before crafting. Availability, valid jewelry types, and later enhancement interactions may differ from ordinary refined jewels.

Ring and necklace enhancement rules

Enhancement Standard crafted ring or necklace
Metal bonus Inherited when the jewelry is crafted
Enchantment Available according to the individual crafted jewelry records
Masterwork Not available on the standard crafted metal jewelry records
Ordinary Jewel socketing Available through the Crafted/Artifact Ring or Necklace Alchemy recipes
Imbued Jewel socketing Available to crafted jewelry according to the Ring record; verify the individual item and current recipe before use

Artifact jewelry can have different restrictions. The Ring page records ordinary jewel socketing and enchanting for artifact rings but not imbued-jewel socketing or masterworking. Do not assume those rules apply identically to every artifact necklace.

How the bonuses combine

The metal bonus belongs to the crafted jewelry itself. A socketed jewel adds its recorded modifier, and enchanting can add another layer. Bonuses on two equipped rings and one necklace are then part of the character's overall equipment totals.

Compare statistics with matching units and meanings. Magic Resistance is general, while a ward jewel's resistance is tied to one school; attunement is neither of those. Several underlying records were last checked many releases ago, so use these tables as comparison aids and confirm the current in-game tooltip.

See also

References

  1. ↑ Play Release 17 Now!, official Shroud of the Avatar website, April 30, 2015.
  2. ↑ Play Release 26 Now!, official Shroud of the Avatar website, January 28, 2016.
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