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Healing Modifier

From Shroud of the Avatar Wiki - SotA

This article needs verification. (Specific reason: Confirm which direct heals, regeneration effects, consumables, life-drain effects, pets, and other targets are affected by Healing Modifier; how multiple bonuses and penalties combine; and whether the listed skill examples are complete in the current client.)

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Healing Modifier is an effect that changes the amount of eligible healing or regeneration received by a target. A positive modifier improves affected recovery; a negative modifier reduces it. The exact set of affected effects and the current stacking calculation remain under verification.

Healing Modifier is not itself a heal. It changes qualifying recovery supplied by another skill, effect, or item. It should also not be confused with maximum Health or a direct Health bonus.

Sources and penalties

Older SotAwiki records identify attacks such as Rend, Thrust with Blade Specialization, and Puncture as possible sources of reduced Healing Modifier. Some creatures can also apply healing penalties. These examples are retained as leads for current-client checking, not as a complete list.

Blessings, consumables, equipment, and other effects may provide positive or negative modifiers. The dynamic listing below collects recorded effects; individual values and availability should be checked on their pages and in the current tooltip.

Items

The following items will have an effect on Healing Modifier:

Items

See also

Page verification: Unverified · This page could use a check