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User:Jaesun/Sandbox
User Sandbox Template
| This is a user sandbox. A user sandbox is a subpage of the user's user page. It serves as a testing spot and page development space for the user and is not a SotAwiki article |
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Ranged Article
Ranged is master archer skills that contains Ranged Combat Glyph and Ranged Combat Innate Skill glyphs.
- This weapon school require reagent type Arrow.
- Varren, the master archer, has been known to take aspiring rangers under his wing. He can be found in Soltown.
- -Adventuring Trainer
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| Ranged attack with bonus damage. Ranged Specialization reduces the focus cost and also increases the chance of recovering the arrows. | |
| Attack that has chance to lower target's dexterity. Ranged Specialization has a parry debuff to the target. | |
| Ranged attack that slows the target. Ranged Specialization adds a dodge debuff to the target. | |
| Attack that can hit multiple targets in front of player. Ranged Specialization increases the chance of each arrow hitting a target. | |
| Ranged attack ignores armor on the target. Ranged Specialization increases the damage for the skill. | |
| Continuous stream that lasts until ammo or time runs out. Ranged Specialization decreases the chance of consuming arrows and also increases the effective skill giving the chance for more arrows. |
| Chance to not consume ammo on use | |
| Increases damage with ranged weapons | |
| Increases maximum critical damage with ranged damage. | |
| Increases range of ranged weapons | |
| Base ranged combat skill | |
| Ranged Specialization is the devotion of one's self to the study of bows and crossbows. It increases the power of and flexibility of all other active skills in the Ranged tree. NOTE: Only one Specialization skill may be trained and one additional skill maintained at any given time or two may be set to maintain. Enabling training for a different Specialization skill may set a skill currently set to maintain to unlearn. |
External Reference
- This is extremely old and outdated information only for historical purposes: Magic, Combat, and Crafting Skills on the Shroud of the Avatar Forums
| Combat | |
|---|---|
| Magic | |
| Strategy |
Ranged Combat Article
| Skill: | Ranged |
| Type: | Combat Innate Skill |
| Learned From: | Skills Trainer |
Base ranged combat skill.
Ranged Combat is a Combat Innate Skill in the Ranged Weapon School.
Effect
Skill trained to level 1
- -50 Damage
(effects increase with skill level)
Items
The following items will have an effect on Ranged Combat:
Items
| Icon | Item | Item Effects | |||||
|---|---|---|---|---|---|---|---|
| Imbued Gem of Ranged Combat Imbued Gem of Ranged Combat |
Ranged Combat +10 |
||||||
| Seared Marlin Steak Seared Marlin Steak |
Health Per Second +2 for 2 hours |
Focus Per Second +3 for 2 hours |
Combat Health Per Second +0.5 for 2 hours |
Combat Focus Per Second +1 for 2 hours |
Ranged Combat +10 for 2 hours |
Focus +50 for 2 hours | |
Trivia
- This skill is known and trained to level 10 at Character Creation.
| Active | |
|---|---|
| Innate |
The Disambiguation Cataclysm
- Weapon School is one of four Schools within the Combat Sigil.
- This is the text used specifically in each element in game:
- Blades is entity Blades Weapon School
- Weapon Equipment item Sword itemtype Disambiguation (Bladed) REDIRECT to Bladed
- Disambiguation (Blade) REDIRECT to Bladed Combat Glyph and Disambiguation (Blade) REDIRECT to Bladed Combat Innate Skill
- Ranged is entity Ranged Weapon School
- Bludgeon is entity Bludgeon Weapon School
- Polearms is entity Polearms Weapon School
- Blades is entity Blades Weapon School
Weapon School Analysis
- Weapon School is one of four Schools within the Combat Sigil.
- Blades is entity Blades Weapon School
- Weapon Equipment item Sword itemtype Bladed
- Blade Combat Glyph and Blade Combat Innate Skill
- Ranged is entity Ranged Weapon School
- Weapon Equipment item Longbow itemtype Ranged
- Ranged Combat Glyph and Ranged Combat Innate Skill
- Bludgeon is entity Bludgeon Weapon School
- Weapon Equipment item Two-handed Hammer itemtype Bludgeon
- Bludgeon Combat Glyph and Bludgeon Combat Innate Skill
- Polearms is entity Polearms Weapon School
- Weapon Equipment item Polearm itemtype Polearms
- Polearms Combat Glyph and Polearms Combat Innate Skill
- Blades is entity Blades Weapon School
Crown Shop item layout creation process
Article name: SotAWiki:Crown Shop item layout creation process.
| This article is currently under construction. You are welcome to help in its construction by editing it as well. |
Crown Shop item layout
Article name: SotAWiki:Crown Shop item layout
This is a layout page that can be used to create articles relating to items that are found in the Crown Shop in game store.
- Do not use this layout for item only available in the From The Vault Crown Shop category.
- Do not use this layout for item only available in the Seasonal Crown Shop categories.
- Do not use this layout for package pages on the Crown Shop. Only use this for pages on the Crown Shop that have a single item.
In the Layout section below:
- Copy this content to your computers clipboard. (For Windows computers, this is typically done by pressing the CTRL and c keys).
- Paste this content within a newly created article for the item. (For Windows computers, this is typically done by pressing the CTRL and v keys).
Layout
__NOTOC__
{{Infobox Item
|itemtype= <!-- Optional: If displayed, the in-game item type name displayed on the item in the crown shop. -->
|weight= <!-- Optional: In-game weight displayed on the item in the crown shop. -->
|value= <!-- Optional: In-game resale value displayed on the item in the crown shop. -->
|image= <!-- Optional: The name of the image file to use from the SotAwiki.
|available=the [[Crown Shop]] in game <!-- Required. Defines that this item is always available in the Crown Shop. -->
}}
'''{{PAGENAME}}''' is a ... (describe what the item IS).
:''Enter store description here''
{{CrownShop|storename={{PAGENAME}}|cost=0}} <!-- Edit the 0 in cost=0 to match the COTO price in the crown shop -->
<br clear="all"/>
==Pricing==
*Crown Shop Pricing Updated as of Release XXX.
<!-- edit the XXX to the current number of the Release you have used to check, confirm and verify this articles listed COTO price. -->
==See also==
<!-- list of articles that are specific to this item -->
*
<!-- Remove the lower section if a reference is not being used. -->
==References==
<references/>
[[Category:Items]]
Add this article to a category in Layouts.
Page Layout Idea
Section 1
Shroud of the Avatar
- Basement System
- Character Creation System
- Combat System (Combat is entity player facing instructions)
TEMP
- Crafting System (Crafting is entity Crafting Sigil)
- Recipe (System)
- Recipe Book Interface System
- Recipe Items
- Crafted Goods
- Makers Mark Items
- Player Crafted Items
- Crafting Station Items
- Recipe (System)
- Material Items
- Crown Shop System
- From The Vault Category
- On Sale Category
- Recently Added Category
- Seasonal Category
- Options System
- Interface System
- Character Sheet
- Pet Character Sheet
- Modification Effects
- Masterworking Effect
- Enchanting Effect
- Scene Information Window
- Map Window
- Compass Marker Icons
- Player Owned Town System
- Player Owned Town Decoration Items
- Exclusive Player Owned Town Decoration Items
- Player Owned Town Decoration Items
- Dungeon System
- Housing System
Section 2
New Britannia
- Adventuring System
- Adventuring Area Scenes
- Combat (System)
- Adventuring Experience
- Gathering System
- Producer Experience and Adventuring Experience
- Cosmology System
- Decoration System
- Interior and Exterior Items
- Interior and Exterior Lighting Items
- Exclusive Interior Items
- Exclusive Exterior Items
- Sign Items
- Monster Creatures
- NPC Town
- Player Owned Town
- PVP System
- Quest System
- Adventuring Experience and Producer Experience
- Vendor System
- Player Vendor NPCs
- NPC Vendor NPCs
Combat Sigil Analysis
- Followers of the martial path use this mighty combat sigil as their symbol. The sigil shows the eight schools of combat that a warrior can follow. There are four armor schools: Light Armor (Cloth & Leather), Medium Armor (Chain & Scale), Heavy Armor (Plate), and Shields. There are four weapon schools: Blades (Swords & Axes), Polearms (Halberds & Spears), Bludgeons (Hammers & Clubs), and Ranged (Bows & Crossbows)
- Combat Sigil
- Blades Grouping entity is Blade school
- Blades Grouping is entity Blades Weapon School
- Blades is entity Blades Tree
- Bronze Two-handed Sword has entity itemtype Two-handed Sword Bladed
- Bladed (adjective), Blades (synonym), Blade (noun)
- Blades entity contains singularity Blade Combat Glyph and Blade Combat Innate Skill icons
- Blades is one of four Weapon School Trees.
- There are four Weapon Schools in the Combat Sigil.
- Weapon School is one of several Schools within the Combat Sigil.
- Blades
- Ranged
- Bludgeon
- Polearms
- Armor School is one of several Schools within the Combat Sigil.
- Light Armor
- Heavy Armor
- Shield
- Combat Sigil


