Release 152
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RELEASE 152, July 27, 2026
Release 152 went live on July 27, 2026, at 10:30 a.m. CDT. Its headline additions were modest but useful: a plain stone foyer returned to the player-owned dungeon catalog, several settlements changed size or location, decorators gained a few new placement options, and another collection of troublesome corners stopped trapping travelers.[1]
The official launch notes contain 26 entries across crafting, interface, world, player-owned town, and dungeon work. That is a count of published entries rather than a bug total; several entries combine multiple fixes or introduce new content.[1]
At a glance
| Area | What changed |
|---|---|
| Player-owned dungeons | The original plain stone foyer recipe and blueprint returned to booksellers, while the Ancient Stone version received a clearer name. |
| World polish | Thirteen scenes received repairs for stuck spots, including safety teleporters at Castle Atos. |
| Player-owned towns | Rajazel and Umbra were upgraded, while Belly of the Snake and its outdated teleporters left Mistrendur. |
| Crafting and decoration | Butter became placeable, more books could hold decorations, and recipe displays gained distance culling. |
| Rewards | Subscribers received a dyeable Event Tent and Dark Fairy Wings; the August login reward was a small patch of orange tulips. |
A plainer entrance for player-owned dungeons

The most substantial addition for builders was also a return engagement. Booksellers once again stocked the recipe and blueprint for the original Plain Stone Dungeon Foyer, giving player-owned dungeon designers access to its compact stone chamber and ladder entrance.[1]
The existing foyer designed to match the Ancient Stone hallway and room set was renamed Single Connection Ancient Stone Dungeon Foyer. The longer name makes the two stone styles easier to distinguish before a builder commits materials—and, more importantly, before discovering that the wrong foyer has been installed at the head of an elaborate underground maze.
Blueprint presentation received a small cleanup as well: existing blueprints were assigned a blue decoration prefab and icon. Four newer door-style basement entrances were also recognized by the lot script that enforces the one-basement-entrance limit. Together, these changes made the boundary between dungeon parts, blueprints, and basement entrances a little less mysterious.[1]
Small comforts for crafters and decorators
Release 152 gave several books and grouped book objects permission to hold decorations. The launch notes cautiously suggest that more books may have benefited than the specifically reviewed set, so the change is best understood as broader placement support rather than a promise that every volume became a shelf.[1]
Butter also gained dedicated placement art and an inventory icon, allowing the existing cooking ingredient to serve as a visible decoration. Recipe objects received basic distance culling, reducing the need to draw them when sufficiently far from the viewer. A commemorative gift bottle prepared for the July 17 Lord British birthday stream rounded out the crafting and inventory section.[1]
The Crown Store catalog received two corrections: the Vase of Yellow Tulips three-pack had its price halved, and the red and yellow tulip patches moved into the proper outdoor-plant subcategory.[1] These were storefront organization and pricing fixes, not changes to the underlying gardening system.
The campaign against inconvenient holes
Thirteen world-and-quest entries concentrated almost entirely on collision and recovery. Blood River Forest, Central Brittany, Elad's Lighthouse, Highvale Outskirts, Obsidian Keep, Paladis Shardfall, Savrenoc Stronghold, Solace Bridge Outskirts, South Naryad Pinelands, Ulfheim, and Upper Fortus had individual gaps, pits, rocks, trees, or tunnel edges adjusted so characters were less likely to become stuck.[1]
Castle Atos received safety teleporters in two out-of-bounds locations, providing a route back inside the walls. The Isle of Storms also had an edge-of-play-space trap repaired. None of these changes transform a scene, but they reduce the number of adventures ending with a close inspection of geology and a request for rescue.
Changes around Mistrendur

Three player-owned towns changed status in R152. Rajazel was upgraded to Municipality, and Umbra advanced from Crossroads Village to City. Belly of the Snake was removed from Mistrendur, along with outdated teleporters embedded in its template.[1]
The removal is worth noting for returning travelers with old routes or landmarks in mind. The launch notes do not describe a replacement destination, so none should be inferred from the map update.
Rewards and release events

Subscribers who logged in during Release 152 received an Event Tent and a dyeable set of Dark Fairy Wings.[1] Both were account login rewards tied to the release window rather than general loot or crafted items.
The general August login reward was a Small Orange Tulip Patch. The Crown Store also introduced butter-making decorations and orange-tulip arrangements during the release period, while several seasonal groups returned on announced schedules. These promotions are historical parts of the launch announcement, not current availability guarantees.[1]
The release livestream was scheduled for July 31. Its announcement accompanied a short sale period and the usual community schedule, but neither changed the launch build itself.[1]
What returning players should know
- Booksellers once again carry the original plain stone dungeon foyer recipe and blueprint.
- The Ancient Stone alternative has a longer, more specific name; check which style a blueprint describes before building.
- Rajazel and Umbra are larger towns, while Belly of the Snake is no longer in Mistrendur.
- Butter can be displayed as a decoration, and additional books accept placed objects.
- R152 is primarily a building and world-polish release. The extensive interface and platform work visible in contemporary development logs belongs to later development unless the launch notes explicitly say otherwise.
R152 by the numbers
| Number | Meaning |
|---|---|
| 26 | Entries in the five official gameplay-note sections |
| 4 | Crafting, decoration, gear, and inventory entries |
| 2 | Interface and store-information entries |
| 13 | World and quest entries |
| 3 | Player-owned town entries |
| 4 | Player-owned dungeon and basement entries |
A release between larger projects
Catnip's development logs around launch day document extensive interface reconstruction, service work, testing, and planning.[2] Those records help explain the compact shape of the published R152 notes, but proximity on a work log does not prove inclusion in this release. This article therefore uses the official launch notes as its completeness baseline and leaves later platform changes to the releases in which they were explicitly delivered.