Moon Magic
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Moon Magic uses stealth, celestial protection, charms, lunar attacks, and a will-o-wisp summon. In lore and dialogue, it may be called Lunaism. Older game and wiki material may call the school Lunar Magic.
Master trainer
Skill tree
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| Charms an animal target. When an animal is charmed, it it stops being aggressive toward you (i.e. stops attacking you). The duration of the charm increases when the moon is present. Note that the tool-tip for this skill is incorrect: the tool-tip description states "mesmerizes an animal target." However, the skill does not mesmerize the target, it charms the target. Essentially, charm causes the target to go into "friendly NPC non-killable" mode (the animal's title will turn a whitish-grey), which means that the target will not be able to get aggro on you and will not attack you. However, it also means you will be unable to damage the animal during the charm. Note: there is a bug with this skill such that the charm duration is much shorter than the duration shown on the tool tip and icon. | |
| Increases resistance towards magic. Note: increasing Life resistance does NOT make heals less effective. Lunar Specialization increases the resistance effects and decreases the focus cost. | |
| Encases the player in a cocoon of night that makes them difficult to see and slowly heals them and decreases agro over time. The cocoon is broken if the player moves. Lunar Specialization increases the amount that the spell heals and decreases the amount of aggro. | |
| Surrounds the target with fireflies. This increases the max and average damage of critical hits on the target. Lunar Specialization adds an additional dexterity debuff to the effect. | |
| Summons a shower of powerful meteors. Lunar Specialization reduces the cool down timer on Meteor Shower. | |
| Mesmerize up to three targets in an area-of-effect. Duration increases when the moon is up. Lunar Specialization increases the radius of the spell. | |
| Teleport to selected target. When the moon is present, teleport behind your target. Lunar Specialization adds a chance to mesmerize the target. | |
| Player can see in the dark. Lunar Specialization increases the duration of night vision | |
| Player can move while hidden. Duration increases when the moon is present. Lunar Specialization adds a move speed buff while stealthed. Lunar Specialization increases movespeed while in Shadow Form. | |
| Ranged Lunar attack with a fast cast time, high damage, high focus cost, and long cool down. Lunar Specialization reduces the cooldown. | |
| A pet that mesmerizes and debuff's enemies. | |
| Player becomes hidden while standing still. Duration increases at night. Lunar Specialization adds a non-combat regeneration bonus. |
| Devotion to Moon Magic. It raises Moon attunement and mastery while carrying an opposing Sun Resistance cost. Displayed coefficients and mastery riders were last documented in Release 109 and require current-tooltip checks. | |
| Increase the duration of night for Moon skills. The time listed is the total time added. So +4 hours would be +2 before and +2 after. | |
| Increases dexterity when moon is above the horizon. Works even when indoors and the moon isn't visible. | |
| Weakens attunement with the Sun tree while increasing the resistance to the Sun tree. |
