Crafting Stations

From SotA Wiki
Revision as of 18:23, 23 July 2015 by Violation (talk | contribs) (Alchemy Station: fixed Foraging link)
Jump to navigation Jump to search

Crafting Stations are used in the Refining and Production stages of item creation, and require training in the appropriate Crafting skill.

Refining Stations

Refining stations are used to turn gathered resources into usable materials. Although the direct skills are listed below, note that some items created can be useful in multiple production skills.

Butchers Station

Using your Butchery skill, you can turn raw cuts of meat (gathered with Field Dressing) into chops for Cooking.

Milling Station

Gathered wood can be shaped in boards and timber, useful for Carpentry work, using your Milling skill.

Smelting Station

Raw ore from Mining can be processed using Smelting into shapes suitable for Blacksmithing.

Tanning Station

Tanning allows you to turn Field Dressed hides into leathers and skins, more suited for Tailoring.

Textiles Station

Textiles transforms raw Agriculture crops into Tailoring usable forms, such as cloth and thread.

Production Stations

Production stations are used to turn refined materials into their end product. Although the most direct linked skills are listed, recipes often require ingredients from multiple disciplines.

Alchemy Station

Alchemy uses Foraged reagents to create specialized goods.

Blacksmithing Station

Skilled Blacksmiths can turn Smelted metal into a wide variety of tools, weapons and armor.

Carpentry Station

Carpenters use Milled lumber to craft structures, tools, and weapons.

Cooking Station

The art of Cooking allows a player to take Crops, Meat and even Wild Forage and turn it into fine food or drink.

Tailoring Station

Using Tanned skin and hides or Textiles, a Tailor can sew clothes, armor, taming collars, and decorations.