Skeleton
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Skeleton is a hostile undead humanoid skeleton creature.
Variations
- Anti-Druid
- Awakened Dead
- Bloodbone Archer
- Bloodbone Footman
- Bloodbone Mage
- Bloody Bones
- Burned Skeleton
- Cap'n Markus Darkfeather
- Corrupted Skeleton Archer
- Corrupted Skeleton Footman
- Cursed Skeleton
- Decaying Commander
- Deplorable Archmage
- Elite Burned Skeleton
- Elite Skeleton Archer
- Elite Skeleton Footman
- Elite Skeleton Mage
- Forsaken Hewer
- Ghastly Deadeye
- Hardened Skeleton Archer
- Hardened Skeleton Footman
- Hardened Skeleton Mage
- Large Skeleton
- Large Skeleton Archer
- Large Skeleton Footman
- Large Skeleton Marksman
- Naturamans
- Pumpkin Head Footsoldier
- Skeleton
- Skeleton 1
- Skeleton 2
- Skeleton 3
- Skeleton 4
- Skeleton 5
- Skeleton 6
- Skeleton Archer
- Skeleton Archmage
- Skeleton Footman
- Skeleton Mage
- Skeleton Plunderers
- Skeleton Prince
- Skeleton Warrior
- Skeleton Warshaman
- Small Skeleton
- Tabletop Skeleton 1
- Tabletop Skeleton 2
- Tabletop Skeleton 3
- Tabletop Skeleton 4
- Tabletop Skeleton 5
- Tabletop Skeleton 6
Disambiguation
| Alignment | Hostile | Category | Undead |
|---|---|---|---|
| Active | Always | Type | |
| Found in | Approach to the Shuttered Eye, Blood River, Blood River Outskirts, Brightbone Pass, East Longfall Wetland, Etceter Crag Mines, Ferig's Battle Camp, Highvale, Highvale Outskirts, Kingsroad, Middle Downs, North Valeway, Solace Bridge Outskirts, South Drachvald Spur, South Valeway, Tower of the Shuttered Eye, West Ravenswood, West Veiled Swamp | ||
| Attributes | |||
| Health | 32 - 61 | ||
| Abilities | Unknown | ||
- Several scenes have a Skeleton named creature still present in the scenes listed below.[1]
Found
The loot information stated is only a reference for known drops. The chance for these items to drop vary by creature and scene. Adv Exp stated is the default Adv Exp when in a scene in a Private instance.
| Scene | Tier | Hit Points | Damage | Exp | Gold | Loot |
|---|---|---|---|---|---|---|
| Approach to the Shuttered Eye | 4 | Unknown | Unknown | 55 | -25 | |
| Blood River | 1 | 61-61 | Unknown | -12 | ||
| Blood River Outskirts | 1 | Unknown | Unknown | |||
| Brightbone Pass | 5+ | Unknown | Unknown | 55 | -25 | |
| East Longfall Wetland | 3 | Unknown | Unknown | |||
| Etceter Crag Mines | 5+ | Unknown | Unknown | |||
| Ferig's Battle Camp | 4 | 61 | Unknown | -11 | ||
| Highvale | 1 | Unknown | Unknown | 72 | -24 | |
| Highvale Outskirts | 1 | Unknown | Unknown | |||
| Kingsroad | 1 | Unknown | Unknown | |||
| Middle Downs | 2 | Unknown | Unknown | -37 | ||
| North Valeway | 1 | Unknown | Unknown | |||
| Solace Bridge Outskirts | 1 | 32-57 | Unknown | -26 | ||
| South Drachvald Spur | 2 | Unknown | Unknown | -13 | ||
| South Valeway | 1 | Unknown | Unknown | |||
| Tower of the Shuttered Eye | 4 | Unknown | Unknown | -10 | ||
| West Ravenswood | 2 | Unknown | Unknown | 55 | -25 | |
| West Veiled Swamp | 2 | Unknown | Unknown | 55 | -25 |
Gallery
Trivia
- The team has been working on Release 4 tasks, whose main focus is, of course, combat. The character art team is busily creating monsters to fight, and the skeletons were one of the first to be completed. Shown below, are three basic types: Mage, Fighter, and Archer (along with variations of each). Each type will take advantage of different AI behaviors we are building for R4 including: ranged fighting, melee fighting, offensive magic, support/defensive magic, summoning, etc.[2]
- Skeleton Plunderers are Undead Plunderers who are cursed to wander the land forever seeking treasure. Kevin “UglyFist” Wells built these latest additions to our Undead army by meshing our Plunderers (who Fletcher “Scathana” Kinnear built in R53) with our Skeleton Mages, Warriors, and Archers. Skeleton Plunderers should appear in R54 in areas like Blood Bay and Penmawr Island.[3]
References
- ↑ A Skeleton named creature is still present in Release 108
- ↑ Update of the Avatar #61
- ↑ Avatar’s Update #279

