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Health per Second

From Shroud of the Avatar Wiki - SotA

This article needs verification. (Specific reason: Confirm the current client label, whether the value is passive regeneration or periodic healing, its tick interval, combat behavior, stacking rules, and the Hospital Gown's current value.)

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Health per Second is an effect that restores Health over time. The Hospital Gown is currently the only item recorded with this exact effect name, providing +2 Health per Second while also reducing maximum Health by 100.

The gown was introduced as a reward for helping Hammond the Healer in Westend.[1] The release announcement documents the reward and quest, but not the regeneration statistic.

Items

The following items will have an effect on Health per Second:

Items

Icon Item Item Effects
Hospital Gown
Hospital Gown
Health per Second
+2
Health
-100




Verification needed

  • Confirm the gown's current +2 value and the exact tooltip label.
  • Determine whether the effect modifies normal Health Regeneration or applies separate healing ticks.
  • Record its tick interval and behavior in and out of combat.
  • Test whether multiple Health-per-Second effects stack.
  • Identify any other current items, blessings, foods, or skills using the same effect.

See also

References

  1. ↑ Release 57 Instructions, official Shroud of the Avatar website.
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