Thank you for visiting SotAwiki, a Shroud of the Avatar Wiki Encyclopedia. If you see any information that is outdated, please take the time to update it, or if you prefer, leave a message for other editors. This community wiki is for the benefit of all Avatars!
Death Shield: Difference between revisions
Jump to navigation
Jump to search
Rigel Kent (talk | contribs) m →Effect |
mNo edit summary |
||
| (2 intermediate revisions by the same user not shown) | |||
| Line 9: | Line 9: | ||
| reagents=1 Garlic;1 Mandrake Root;1 Serpent Scales | | reagents=1 Garlic;1 Mandrake Root;1 Serpent Scales | ||
| wordsofpower=Wast;Ylem;Obix;Corp | | wordsofpower=Wast;Ylem;Obix;Corp | ||
| trainer=Davropos | | trainer=Davropos | ||
| desc=Converts a portion of damage received from physical attacks to health. Death Specialization increases the duration of the shield | | desc=Converts a portion of damage received from physical attacks to health. Death Specialization increases the duration of the shield. This spell is considered a shield spell, and only one shield spell can be active at any given time. | ||
| lastseen= | | lastseen=109 | ||
}} | }} | ||
==Effect== | ==Effect== | ||
| Line 19: | Line 19: | ||
|effect3 = +35% Fizzle Chance From Equipment | |effect3 = +35% Fizzle Chance From Equipment | ||
|color3 = red | |color3 = red | ||
|effect4 = +10% Death Transfer Percentage for 2 minutes | |effect4 = +10.2% Death Transfer Percentage for 2 minutes, 1 second | ||
|note4 = +0.1667% transfer and +1 second per Death Shield level<br />+1% duration per Death Magic Mastery %, if Death Magic Specialization is training or maintaining | |note4 = +0.1667% transfer and +1 second per Death Shield level<br />+1% duration per Death Magic Mastery %, if Death Magic Specialization is training or maintaining | ||
|effect5 = +10 Death Attunement for 2 minutes | |effect5 = +10.1 Death Attunement for 2 minutes. 1 second | ||
|note5 = +0.1 attunement and +1 second per Death Shield level<br />+1% duration per Death Magic Mastery %, if Death Magic Specialization is training or maintaining | |note5 = +0.1 attunement and +1 second per Death Shield level<br />+1% duration per Death Magic Mastery %, if Death Magic Specialization is training or maintaining | ||
|effect6 = −25% Healing Modifier for 2 minutes | |effect6 = −25% Healing Modifier for 2 minutes. 1 second | ||
|color6 = red | |color6 = red | ||
|note6 = +1 second per Death Shield level<br />+1% duration per Death Magic Mastery %, if Death Magic Specialization is training or maintaining | |note6 = +1 second per Death Shield level<br />+1% duration per Death Magic Mastery %, if Death Magic Specialization is training or maintaining | ||
}} | }} | ||
Increasing Death Shield level raises the focus cost, but lowers the fizzle chance. | ''(effect increases with skill)'' | ||
*Increasing Death Shield level raises the focus cost, but lowers the fizzle chance. | |||
Death Attunement affects the death transfer duration, death attunement bonus duration, and healing modifier penalty duration. | *Death Attunement affects the death transfer duration, death attunement bonus duration, and healing modifier penalty duration. | ||
*Stacking and charging glyphs improve the focus cost, death transfer percentage and duration, and death attunement bonus and duration, but also increases the healing modifier penalty and duration. | |||
Stacking and charging glyphs improve the focus cost, death transfer percentage and duration, and death attunement bonus and duration, but also increases the healing modifier penalty and duration. | |||
==Limits== | ==Limits== | ||
Death Shield will cancel Immolation, Shield of Air, Shield of Crystal, and Shield of Ice, and vice versa. | Death Shield will cancel Immolation, Shield of Air, Shield of Crystal, and Shield of Ice, and vice versa. | ||
{{Navbox Death Magic}}[[Category:Death Magic Skills]] | {{Navbox Death Magic}}[[Category:Death Magic Skills]] | ||
Latest revision as of 05:08, 16 January 2023
| File:Death Shield icon.png | |
|---|---|
| Skill: | Death Magic Glyph |
| Type: | Active |
| Focus Cost: | 3 |
| Execution Time: | 1 Second |
| Fizzle Chance: | 15% |
| Prerequisite Skills: | Death Ray (Level 40) |
| Exp. to GM: | 2,424,848 (2×) |
| Reagents: | File:Garlic icon.pngGarlic File:Mandrake Root icon.pngMandrake Root File:Serpent Scales icon.pngSerpent Scales |
| Words of Power: | Wast-Ylem-Obix-Corp |
| Learned From: | Davropos |
Converts a portion of damage received from physical attacks to health. Death Specialization increases the duration of the shield. This spell is considered a shield spell, and only one shield spell can be active at any given time.
Effect[edit]
- Cooldown: 6 seconds
- 20% Chance to consume reagents
- +35% Fizzle Chance From Equipment
- +10.2% Death Transfer Percentage for 2 minutes, 1 second+0.1667% transfer and +1 second per Death Shield level
+1% duration per Death Magic Mastery %, if Death Magic Specialization is training or maintaining - +10.1 Death Attunement for 2 minutes. 1 second+0.1 attunement and +1 second per Death Shield level
+1% duration per Death Magic Mastery %, if Death Magic Specialization is training or maintaining - −25% Healing Modifier for 2 minutes. 1 second+1 second per Death Shield level
+1% duration per Death Magic Mastery %, if Death Magic Specialization is training or maintaining
(effect increases with skill)
- Increasing Death Shield level raises the focus cost, but lowers the fizzle chance.
- Death Attunement affects the death transfer duration, death attunement bonus duration, and healing modifier penalty duration.
- Stacking and charging glyphs improve the focus cost, death transfer percentage and duration, and death attunement bonus and duration, but also increases the healing modifier penalty and duration.
Limits[edit]
Death Shield will cancel Immolation, Shield of Air, Shield of Crystal, and Shield of Ice, and vice versa.
| Active | |
|---|---|
| Innate |