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{{Infobox Recipe
{{Infobox Recipe
|icon=Gem Socketed Chest Armor icon.png
|craftskill=Carpentry
|craftrecipe={{PAGENAME}}
}}
}}
'''{{PAGENAME}}''' can be performed on craftable items. Note that an item must have at least 30 maximum durability in order to be Masterworked or Enchanted.
{{PAGENAME}} is a recipe to add modifications (Bonuses) to Carpentry related equipment items.
 
*Note that an item must have at least 30 maximum durability in order to be Masterworked.
<br clear="all"/>
<br clear="all"/>
== Recipe ==
=Recipe=
This recipe requires, and improves, the [[Carpentry Masterwork Proficiency]] skill. The [[Masterwork Bludgeon Weapon Proficiency]], [[Masterwork Polearm Weapon Proficiency]] and [[Masterwork Ranged Weapon Proficiency]] skills provide additional masterworking bonus options.
For a list of NPC vendors that sell this recipe, see [[Recipe: Masterwork Carpentry Upgrade]].
 
{{Under Construction}}
{{Crafting Box
{{Crafting Box
|name={{PAGENAME}}
|skill=Carpentry
|skill=Carpentry
|skillrequirement=25
|skillrequirement=1
|tool=1 Carpentry Hammer
|tool=1 Carpentry Hammer
|ingredient=1 Crafted Carpentry Equipable;5 Silver Ingot
|ingredient=1 Crafted Carpentry Equipable;5 Silver Ingot
|output=1 Crafted Carpentry Equipable +1
|output=1 Crafted Carpentry Equipable +1
|lastseen=41
|lastseen=105
|teachable=Teachable
|teachable=Teachable
}}
}}
''(Note: Although the crafted equipable shown above depicts a sword, this recipe is only usable on items crafted using Carpentry recipes.)''
''(Note: Although the crafted equipable shown above depicts a hand axe, this recipe is only usable on items crafted using Carpentry recipes.)''


===Masterwork Bonuses===
=Masterwork=
Successfully masterworking an item will allow the crafter to select one of three effects to apply to the item.
Successfully masterworking an item will allow the crafter to select one of three effects to apply to the item.
 
==Masterwork Bonuses==
{| class="sotawikitable slim"
{| class="sotawikitable slim"
| align="center" | '''Masterwork'''
| align="center" | '''Masterwork'''
| align="center" | '''Bonus'''
| align="center" | '''Bonus'''
| align="center" | '''Durability Cost'''
| align="center" | '''Durability Cost'''
| align="center" | '''Weapon'''
|-
|-
! colspan="25" | [[Masterwork Ranged Weapon Proficiency]]
! colspan="25" | [[Masterwork Ranged Weapon Proficiency]]
|-
|-
| ?
| Aimed Shot Power (+2)
| +5% [[Rapid Fire]] Damage
| +17.9% [[Aimed Shot]] Damage
| ?
| -15 Maximum Durability
| Crossbow, Long Bow, Short Bow
|-
| Blinding Shot Debuff Power (+2)
| +17.9% [[Blinding Shot]] Debuff Power and Duration
| -15 Maximum Durability
| Crossbow, Long Bow, Short Bow
|-
|-
| ?
| Blinding Shot Power (+2)
| +5% [[Multishot]] Damage
| +17.9% [[Blinding Shot]] Damage
| ?
| -15 Maximum Durability
| Crossbow, Long Bow, Short Bow
|-
|-
| ?
| Disabling Shot Debuff Length (+2)
| +10% [[Piercing Shot]] Damage
| +17.9% [[Disabling Shot]] Debuff Duration
| ?
| -15 Maximum Durability
| Crossbow, Long Bow, Short Bow
|-
|-
| ?
| Disabling Shot Power (+2)
| +10% [[Aimed Shot] Damage
| +17.9% [[Disabling Shot]] Damage
| ?
| -15 Maximum Durability
| Crossbow, Long Bow, Short Bow
|-
|-
| ?
| Heavyweight Durable (+3)
| +10% [[Disabling Shot]] Duration
| +60 Maximum Durability
| ?
| 0
| Crossbow, Long Bow, Short Bow
|-
|-
| ?
| Multishot Power (+2)
| +10% [[Disabling Shot]] Slow
| +9% [[Multi Shot|Multishot]] Damage
| ?
| -15 Maximum Durability
| Crossbow, Long Bow, Short Bow
|-
|-
| ?
| Piercing Shot Power (+2)
| +10% [[Blinding Shot]] Power and Duration
| +17.9% [[Piercing Shot]] Damage
| ?
| -15 Maximum Durability
| Crossbow, Long Bow, Short Bow
|-
|-
| ?
| Rapid Fire Power (+2)
| +10% [[Blinding Shot]] Damage
| +9% [[Rapid Fire]] Damage
| ?
| -15 Maximum Durability
| Crossbow, Long Bow, Short Bow
|-
| Strength (+2)
| +9 Strength
| -10 Maximum Durability
| Crossbow, Long Bow, Short Bow
|-
| Weapon Critical (+2)
| +3.6% [[Weapon Critical Chance]]
| -10 Maximum Durability
| Crossbow, Long Bow, Short Bow
|-
| Weapon Critical Damage (+2)
| +9% [[Weapon Critical Damage]]
| -10 Maximum Durability
| Crossbow, Long Bow, Short Bow
|-
| Weapon Damage (+2)
| +4.5% [[Base Weapon Damage]]  
| -10 Maximum Durability
| Crossbow, Long Bow, Short Bow
|-
| Weapon Damage (+2)
| +0.4 [[Weapon Damage]]
| -10 Maximum Durability
| Crossbow, Long Bow, Short Bow
|-
|-
! colspan="25" | [[Masterwork Bludgeon Weapon Proficiency]]
! colspan="25" | [[Masterwork Bludgeon Weapon Proficiency]]
|-
|-
| ?
! colspan="25" | Hand Axe, Mace, War Hammer
| +10% [[Crushing Blow]]
| ?
|-
|-
| ?
| Break Armor Debuff Power (+2)
| +3% [[Crushing Blow]] Stun Rate
| +17.9% [[Break Armor]] Debuff Power and Duration
| ?
| -15 Maximum Durability
| Hand Axe, Mace, War Hammer
|-
|-
| ?
| Break Armor Power (+2)
| +10% [[Break Armor]] Damage
| +17.9% [[Break Armor]] Damage
| ?
| -15 Maximum Durability
| Hand Axe, Mace, War Hammer
|-
|-
| ?
| Break Weapon Debuff Power (+2)
| +10% [[Break Armor]] Power and Duration
| +17.9% [[Break Weapon]] Debuff Power and Duration
| ?
| -15 Maximum Durability
| Hand Axe, Mace, War Hammer
|-
|-
| ?
| Break Weapon Power (+2)
| +10% [[Knockdown]] Damage
| +17.9% [[Break Weapon]] Damage
| ?
| -15 Maximum Durability
| Hand Axe, Mace, War Hammer
|-
|-
| ?
| Crushing Blow Power (+2)
| +10% [[Knockback]] Damage
| +17.9% [[Crushing Blow]] Damage
| ?
| -15 Maximum Durability
| Hand Axe, Mace, War Hammer
|-
| Crushing Blow Stun Chance (+2)
| +5.4% [[Crushing Blow]] Stun Chance
| -15 Maximum Durability
| Hand Axe, Mace, War Hammer
|-
| Crushing Blow Stun Length (+2)
| +17.9% [[Crushing Blow]] Stun Length
| - Maximum Durability
| Hand Axe, Mace, War Hammer
|-
| Durable (+3)
| +30 Maximum Durability
| 0
| Hand Axe, Mace, War Hammer
|-
| Ground Pound Power (+2)
| +17.9% [[Ground Pound]] Damage
| -15 Maximum Durability
| Hand Axe, Mace, War Hammer
|-
| Knockback Knockback Chance (+2)
| +5.4% [[Knockback]] Knockback Chance
| -15 Maximum Durability
| Hand Axe, Mace, War Hammer
|-
| Knockback Power (+2)
| +17.9% [[Knockback]] Damage
| -15 Maximum Durability
| Hand Axe, Mace, War Hammer
|-
| Knockdown Knockdown Chance (+2)
| +5.4% [[Knockdown]] Knockdown Chance
| -15 Maximum Durability
| Hand Axe, Mace, War Hammer
|-
| Knockdown Power (+2)
| +17.9% [[Knockdown]] Damage
| -15 Maximum Durability
| Hand Axe, Mace, War Hammer
|-
| Strength (+2)
| +9 Strength
| -10 Maximum Durability
| Hand Axe, Mace, War Hammer
|-
| Weapon Critical (+2)
| +3.6% [[Weapon Critical Chance]]
| -10 Maximum Durability
| Hand Axe, Mace, War Hammer
|-
| Weapon Critical Damage (+2)
| +9% [[Weapon Critical Damage]]
| -10 Maximum Durability
| Hand Axe, Mace, War Hammer
|-
| Weapon Damage (+2)
| +4.5% [[Base Weapon Damage]]
| -10 Maximum Durability
| Hand Axe, Mace, War Hammer
|-
| Weapon Damage (+2)
| +0.4 [[Weapon Damage]]
| -10 Maximum Durability
| Hand Axe, Mace, War Hammer
|-
! colspan="25" | Two-handed Axe, Two-handed Hammer, Two-handed Mace
|-
| Heavyweight Break Armor Debuff Power (+2)
| +35.8% [[Break Armor]] Debuff Power and Duration
| -30 Maximum Durability
| Two-handed Axe, Two-handed Hammer, Two-handed Mace
|-
| Heavyweight Break Armor Power (+2)
| +35.8% [[Break Armor]] Damage
| -30 Maximum Durability
| Two-handed Axe, Two-handed Hammer, Two-handed Mace
|-
| Heavyweight Break Weapon Debuff Power (+2)
| +35.8% [[Break Weapon]] Debuff Power and Duration
| -30 Maximum Durability
| Two-handed Axe, Two-handed Hammer, Two-handed Mace
|-
| Heavyweight Break Weapon Power (+2)
| +35.8% [[Break Weapon]] Damage
| -30 Maximum Durability
| Two-handed Axe, Two-handed Hammer, Two-handed Mace
|-
| Heavyweight Crushing Blow Power (+2)
| +35.8% [[Crushing Blow]] Damage
| -30 Maximum Durability
| Two-handed Axe, Two-handed Hammer, Two-handed Mace
|-
| Heavyweight Crushing Blow Stun Chance (+2)
| +10.8% [[Crushing Blow]] Stun Chance
| -30 Maximum Durability
| Two-handed Axe, Two-handed Hammer, Two-handed Mace
|-
| Heavyweight Crushing Blow Stun Length (+2)
| +35.8% [[Crushing Blow]] Stun Length
| -30 Maximum Durability
| Two-handed Axe, Two-handed Hammer, Two-handed Mace
|-
| Heavyweight Durable (+3)
| +60 Maximum Durability
| 0
| Two-handed Axe, Two-handed Hammer, Two-handed Mace
|-
| Heavyweight Ground Pound Power (+2)
| +35.8% [[Ground Pound]] Damage
| -30 Maximum Durability
| Two-handed Axe, Two-handed Hammer, Two-handed Mace
|-
| Heavyweight Knockback Knockback Chance (+2)
| +10.8% [[Knockback]] Knockback Chance
| -30 Maximum Durability
| Two-handed Axe, Two-handed Hammer, Two-handed Mace
|-
| Heavyweight Knockback Power (+2)
| +35.8% [[Knockback]] Damage
| -30 Maximum Durability
| Two-handed Axe, Two-handed Hammer, Two-handed Mace
|-
| Heavyweight Knockdown Knockdown Chance (+2)
| +10.8% [[Knockdown]] Knockdown Chance
| -30 Maximum Durability
| Two-handed Axe, Two-handed Hammer, Two-handed Mace
|-
| Heavyweight Knockdown Power (+2)
| +35.8% [[Knockdown]] Damage
| -30 Maximum Durability
| Two-handed Axe, Two-handed Hammer, Two-handed Mace
|-
| Heavyweight Strength (+2)
| +17.9 Strength
| -20 Maximum Durability
| Two-handed Axe, Two-handed Hammer, Two-handed Mace
|-
| Heavyweight Weapon Critical (+2)
| +7.2% [[Weapon Critical Chance]]
| -20 Maximum Durability
| Two-handed Axe, Two-handed Hammer, Two-handed Mace
|-
| Heavyweight Weapon Critical Damage (+2)
| +17.9% [[Weapon Critical Damage]]
| -20 Maximum Durability
| Two-handed Axe, Two-handed Hammer, Two-handed Mace
|-
| Heavyweight Weapon Damage (+2)
| +9% [[Base Weapon Damage]]
| -20 Maximum Durability
| Two-handed Axe, Two-handed Hammer, Two-handed Mace
|-
| Heavyweight Weapon Damage (+2)
| +0.7 [[Weapon Damage]]
| - Maximum Durability
| Two-handed Axe, Two-handed Hammer, Two-handed Mace
|-
! colspan="25" | Wands
|-
| Durable (+3)
| +30 Maximum Durability
| 0
| Wand
|-
| Minor Focus (+1)
| +9 Focus
| -5 Maximum Durability
| Wand
|-
| Focus (+2)
| +17.9 Focus
| -10 Maximum Durability
| Wand
|-
| Max Focus (+2)
| +9% Focus
| -10 Maximum Durability
| Wand
|-
| Reagent Use (+2)
| -9% [[Basic Magic Reagent Use Chance]]
| -10 Maximum Durability
| Wand
|-
| Spell Critical Damage (+2)
| +4.5% [[Spell Critical Damage]]
| -10 Maximum Durability
| Wand
|-
| Spell Damage
| +4.5% [[Spell Damage]]
| -10 Maximum Durability
| Wand
|-
! colspan="25" | Staves
|-
| Heavyweight Durable (+3)
| +60 Maximum Durability
| 0
| Staff
|-
| Heavyweight Minor Focus (+1)
| +17.9 Focus
| -10 Maximum Durability
| Staff
|-
| Heavyweight Focus (+2)
| +35.8 Focus
| -20 Maximum Durability
| Staff
|-
| Heavyweight Max Focus (+2)
| +17.9% Focus
| -20 Maximum Durability
| Staff
|-
| Heavyweight Reagent Use (+2)
| -17.9% [[Basic Magic Reagent Use Chance]]
| -20 Maximum Durability
| Staff
|-
| Heavyweight Spell Critical Damage (+2)
| +9% [[Spell Critical Damage]]
| -20 Maximum Durability
| Staff
|-
| Heavyweight Spell Damage
| +9% [[Spell Damage]]
| -20 Maximum Durability
| Staff
|-
|-
! colspan="25" | [[Masterwork Polearm Weapon Proficiency]]
! colspan="25" | [[Masterwork Polearm Weapon Proficiency]]
|-
|-
| ?
| Durable (+3)
| +10% [[Pull]] Range
| +30 Maximum Durability
| ?
| 0
| Spear, Trident
|-
| Leg Sweep Knockdown Chance (+2)
| +5.4% [[Leg Sweep]] Knockdown Chance
| -15 Maximum Durability
| Spear, Trident
|-
| Leg Sweep Power (+2)
| +17.9% [[Leg Sweep]] Damage
| -15 Maximum Durability
| Spear, Trident
|-
| Pull Power (+2)
| +17.9% [[Pull]] Damage
| -15 Maximum Durability
| Spear, Trident
|-
| Pull Range (+2)
| +17.9% [[Pull]] Range
| -15 Maximum Durability
| Spear, Trident
|-
|  Puncture Power (+2)
| +17.9% [[Puncture]] Damage
| -15 Maximum Durability
| Spear, Trident
|-
| Push Power (+2)
| +17.9% [[Push]] Damage
| -15 Maximum Durability
| Spear, Trident
|-
| Skewer Power (+2)
| +17.9% [[Skewer]] Damage
| -15 Maximum Durability
| Spear, Trident
|-
| Skewer Root Chance (+2)
| +5.4% [[Skewer]] Root Chance
| -15 Maximum Durability
| Spear, Trident
|-
| Skewer Root Length (+2)
| +17.9% [[Skewer]] Root Length
| -15 Maximum Durability
| Spear, Trident
|-
| Spinning Attack Power (+2)
| +17.9% [[Spinning Attack]] Damage
| -15 Maximum Durability
| Spear, Trident
|-
| Strength (+2)
| +9 Strength
| -10 Maximum Durability
| Spear, Trident
|-
| Weapon Critical Damage (+2)
| +9% [[Weapon Critical Damage]]
| -10 Maximum Durability
| Spear, Trident
|-
| Weapon Damage (+2)
| +0.4 [[Weapon Damage]]
| -10 Maximum Durability
| Spear, Trident
|-
| Weapon Damage (+2)
| +4.5% [[Base Weapon Damage]]
| -10 Maximum Durability
| Spear, Trident
|-
! colspan="25" | Two-handed Polearm Weapons
|-
| Heavyweight Durable (+3)
| +60 Maximum Durability
| 0
| Halberd
|-
| Heavyweight Leg Sweep Knockdown Chance (+2)
| +10.8% [[Leg Sweep]] Knockdown Chance
| -30 Maximum Durability
| Halberd
|-
| Heavyweight Leg Sweep Power (+2)
| +35.8% [[Leg Sweep]] Damage
| -30 Maximum Durability
| Halberd
|-
| Heavyweight Pull Power (+2)
| +35.8% [[Pull]] Damage
| -30 Maximum Durability
| Halberd
|-
| Heavyweight Pull Range (+2)
| +35.8% [[Pull]] Range
| -30 Maximum Durability
| Halberd
|-
|-
| ?
| Heavyweight Puncture Power (+2)
| +10% [[Push]] Damage
| +35.8% [[Puncture]] Damage
| ?
| -30 Maximum Durability
| Halberd
|-
|-
| ?
| Heavyweight Push Power (+2)
| +10% [[Puncture]] Damage
| +35.8% [[Push]] Damage
| ?
| -30 Maximum Durability
| Halberd
|-
|-
| ?
| Heavyweight Skewer Power (+2)
| +10% [[Spin Attack]] Damage
| +35.8% [[Skewer]] Damage
| ?
| -30 Maximum Durability
| Halberd
|-
|-
| ?
| Heavyweight Skewer Root Chance (+2)
| +10% [[Skewer]] Damage
| +10.8% [[Skewer]] Root Chance
| ?
| -30 Maximum Durability
| Halberd
|-
|-
| ?
| Heavyweight Skewer Root Length (+2)
| +3% [[Skewer]] Root Chance
| +35.8% [[Skewer]] Root Length
| ?
| -30 Maximum Durability
| Halberd
|-
|-
| ?
| Heavyweight Spinning Attack Power (+2)
| +10% [[Skewer]] Root Duration
| +35.8% [[Spinning Attack]] Damage
| ?
| -30 Maximum Durability
| Halberd
|-
|-
| ?
| Heavyweight Strength (+2)
| +10% [[Leg Sweep]] Damage
| +17.9 Strength
| ?
| -20 Maximum Durability
| Halberd
|-
| Heavyweight Weapon Critical Damage (+2)
| +17.9% [[Weapon Critical Damage]]
| -20 Maximum Durability
| Halberd
|-
| Heavyweight Weapon Damage (+2)
| +0.7 [[Weapon Damage]]
| -20 Maximum Durability
| Halberd
|-
| Heavyweight Weapon Damage (+2)
| +9% [[Base Weapon Damage]]
| -20 Maximum Durability
| Halberd
|-
|-
| ?
| +3 [[Leg Sweep]] Chance
| ?
|}
|}
*Values shown are first time Masterwork with Masterwork Ranged Weapon Proficiency, Masterwork Bludgeon Weapon Proficiency and Masterwork Polearm Weapon Proficiency skills at 199.
*Each successive Masterwork increases these values slightly (Minor Strength applied as a fifth Masterwork will be stronger than if it's applied first, for instance) with the exception of the Durability Masterwork, which is the same value at all levels and regardless of the order applied.


==See Also==
=See Also=
* [[Masterwork]]
* [[Masterwork]]
[[Category:Carpentry]][[Category:Masterworking]]
* [[Weapon Enhancement]]
* [[Armor Enhancement]]
* [[Jewelry Enhancement]]
* [[Recipe Book]]
 
=Trivia=
* Information on this page updated as of Release 105.
=References=
<references/>
[[Category:Carpentry]]
[[Category:Masterworking]]

Latest revision as of 12:24, 9 July 2026

Template:Infobox Recipe Masterwork Carpentry Upgrade is a recipe to add modifications (Bonuses) to Carpentry related equipment items.

  • Note that an item must have at least 30 maximum durability in order to be Masterworked.


Recipe[edit]

For a list of NPC vendors that sell this recipe, see Recipe: Masterwork Carpentry Upgrade. Template:Crafting Box (Note: Although the crafted equipable shown above depicts a hand axe, this recipe is only usable on items crafted using Carpentry recipes.)

Masterwork[edit]

Successfully masterworking an item will allow the crafter to select one of three effects to apply to the item.

Masterwork Bonuses[edit]

Masterwork Bonus Durability Cost Weapon
Masterwork Ranged Weapon Proficiency
Aimed Shot Power (+2) +17.9% Aimed Shot Damage -15 Maximum Durability Crossbow, Long Bow, Short Bow
Blinding Shot Debuff Power (+2) +17.9% Blinding Shot Debuff Power and Duration -15 Maximum Durability Crossbow, Long Bow, Short Bow
Blinding Shot Power (+2) +17.9% Blinding Shot Damage -15 Maximum Durability Crossbow, Long Bow, Short Bow
Disabling Shot Debuff Length (+2) +17.9% Disabling Shot Debuff Duration -15 Maximum Durability Crossbow, Long Bow, Short Bow
Disabling Shot Power (+2) +17.9% Disabling Shot Damage -15 Maximum Durability Crossbow, Long Bow, Short Bow
Heavyweight Durable (+3) +60 Maximum Durability 0 Crossbow, Long Bow, Short Bow
Multishot Power (+2) +9% Multishot Damage -15 Maximum Durability Crossbow, Long Bow, Short Bow
Piercing Shot Power (+2) +17.9% Piercing Shot Damage -15 Maximum Durability Crossbow, Long Bow, Short Bow
Rapid Fire Power (+2) +9% Rapid Fire Damage -15 Maximum Durability Crossbow, Long Bow, Short Bow
Strength (+2) +9 Strength -10 Maximum Durability Crossbow, Long Bow, Short Bow
Weapon Critical (+2) +3.6% Weapon Critical Chance -10 Maximum Durability Crossbow, Long Bow, Short Bow
Weapon Critical Damage (+2) +9% Weapon Critical Damage -10 Maximum Durability Crossbow, Long Bow, Short Bow
Weapon Damage (+2) +4.5% Base Weapon Damage -10 Maximum Durability Crossbow, Long Bow, Short Bow
Weapon Damage (+2) +0.4 Weapon Damage -10 Maximum Durability Crossbow, Long Bow, Short Bow
Masterwork Bludgeon Weapon Proficiency
Hand Axe, Mace, War Hammer
Break Armor Debuff Power (+2) +17.9% Break Armor Debuff Power and Duration -15 Maximum Durability Hand Axe, Mace, War Hammer
Break Armor Power (+2) +17.9% Break Armor Damage -15 Maximum Durability Hand Axe, Mace, War Hammer
Break Weapon Debuff Power (+2) +17.9% Break Weapon Debuff Power and Duration -15 Maximum Durability Hand Axe, Mace, War Hammer
Break Weapon Power (+2) +17.9% Break Weapon Damage -15 Maximum Durability Hand Axe, Mace, War Hammer
Crushing Blow Power (+2) +17.9% Crushing Blow Damage -15 Maximum Durability Hand Axe, Mace, War Hammer
Crushing Blow Stun Chance (+2) +5.4% Crushing Blow Stun Chance -15 Maximum Durability Hand Axe, Mace, War Hammer
Crushing Blow Stun Length (+2) +17.9% Crushing Blow Stun Length - Maximum Durability Hand Axe, Mace, War Hammer
Durable (+3) +30 Maximum Durability 0 Hand Axe, Mace, War Hammer
Ground Pound Power (+2) +17.9% Ground Pound Damage -15 Maximum Durability Hand Axe, Mace, War Hammer
Knockback Knockback Chance (+2) +5.4% Knockback Knockback Chance -15 Maximum Durability Hand Axe, Mace, War Hammer
Knockback Power (+2) +17.9% Knockback Damage -15 Maximum Durability Hand Axe, Mace, War Hammer
Knockdown Knockdown Chance (+2) +5.4% Knockdown Knockdown Chance -15 Maximum Durability Hand Axe, Mace, War Hammer
Knockdown Power (+2) +17.9% Knockdown Damage -15 Maximum Durability Hand Axe, Mace, War Hammer
Strength (+2) +9 Strength -10 Maximum Durability Hand Axe, Mace, War Hammer
Weapon Critical (+2) +3.6% Weapon Critical Chance -10 Maximum Durability Hand Axe, Mace, War Hammer
Weapon Critical Damage (+2) +9% Weapon Critical Damage -10 Maximum Durability Hand Axe, Mace, War Hammer
Weapon Damage (+2) +4.5% Base Weapon Damage -10 Maximum Durability Hand Axe, Mace, War Hammer
Weapon Damage (+2) +0.4 Weapon Damage -10 Maximum Durability Hand Axe, Mace, War Hammer
Two-handed Axe, Two-handed Hammer, Two-handed Mace
Heavyweight Break Armor Debuff Power (+2) +35.8% Break Armor Debuff Power and Duration -30 Maximum Durability Two-handed Axe, Two-handed Hammer, Two-handed Mace
Heavyweight Break Armor Power (+2) +35.8% Break Armor Damage -30 Maximum Durability Two-handed Axe, Two-handed Hammer, Two-handed Mace
Heavyweight Break Weapon Debuff Power (+2) +35.8% Break Weapon Debuff Power and Duration -30 Maximum Durability Two-handed Axe, Two-handed Hammer, Two-handed Mace
Heavyweight Break Weapon Power (+2) +35.8% Break Weapon Damage -30 Maximum Durability Two-handed Axe, Two-handed Hammer, Two-handed Mace
Heavyweight Crushing Blow Power (+2) +35.8% Crushing Blow Damage -30 Maximum Durability Two-handed Axe, Two-handed Hammer, Two-handed Mace
Heavyweight Crushing Blow Stun Chance (+2) +10.8% Crushing Blow Stun Chance -30 Maximum Durability Two-handed Axe, Two-handed Hammer, Two-handed Mace
Heavyweight Crushing Blow Stun Length (+2) +35.8% Crushing Blow Stun Length -30 Maximum Durability Two-handed Axe, Two-handed Hammer, Two-handed Mace
Heavyweight Durable (+3) +60 Maximum Durability 0 Two-handed Axe, Two-handed Hammer, Two-handed Mace
Heavyweight Ground Pound Power (+2) +35.8% Ground Pound Damage -30 Maximum Durability Two-handed Axe, Two-handed Hammer, Two-handed Mace
Heavyweight Knockback Knockback Chance (+2) +10.8% Knockback Knockback Chance -30 Maximum Durability Two-handed Axe, Two-handed Hammer, Two-handed Mace
Heavyweight Knockback Power (+2) +35.8% Knockback Damage -30 Maximum Durability Two-handed Axe, Two-handed Hammer, Two-handed Mace
Heavyweight Knockdown Knockdown Chance (+2) +10.8% Knockdown Knockdown Chance -30 Maximum Durability Two-handed Axe, Two-handed Hammer, Two-handed Mace
Heavyweight Knockdown Power (+2) +35.8% Knockdown Damage -30 Maximum Durability Two-handed Axe, Two-handed Hammer, Two-handed Mace
Heavyweight Strength (+2) +17.9 Strength -20 Maximum Durability Two-handed Axe, Two-handed Hammer, Two-handed Mace
Heavyweight Weapon Critical (+2) +7.2% Weapon Critical Chance -20 Maximum Durability Two-handed Axe, Two-handed Hammer, Two-handed Mace
Heavyweight Weapon Critical Damage (+2) +17.9% Weapon Critical Damage -20 Maximum Durability Two-handed Axe, Two-handed Hammer, Two-handed Mace
Heavyweight Weapon Damage (+2) +9% Base Weapon Damage -20 Maximum Durability Two-handed Axe, Two-handed Hammer, Two-handed Mace
Heavyweight Weapon Damage (+2) +0.7 Weapon Damage - Maximum Durability Two-handed Axe, Two-handed Hammer, Two-handed Mace
Wands
Durable (+3) +30 Maximum Durability 0 Wand
Minor Focus (+1) +9 Focus -5 Maximum Durability Wand
Focus (+2) +17.9 Focus -10 Maximum Durability Wand
Max Focus (+2) +9% Focus -10 Maximum Durability Wand
Reagent Use (+2) -9% Basic Magic Reagent Use Chance -10 Maximum Durability Wand
Spell Critical Damage (+2) +4.5% Spell Critical Damage -10 Maximum Durability Wand
Spell Damage +4.5% Spell Damage -10 Maximum Durability Wand
Staves
Heavyweight Durable (+3) +60 Maximum Durability 0 Staff
Heavyweight Minor Focus (+1) +17.9 Focus -10 Maximum Durability Staff
Heavyweight Focus (+2) +35.8 Focus -20 Maximum Durability Staff
Heavyweight Max Focus (+2) +17.9% Focus -20 Maximum Durability Staff
Heavyweight Reagent Use (+2) -17.9% Basic Magic Reagent Use Chance -20 Maximum Durability Staff
Heavyweight Spell Critical Damage (+2) +9% Spell Critical Damage -20 Maximum Durability Staff
Heavyweight Spell Damage +9% Spell Damage -20 Maximum Durability Staff
Masterwork Polearm Weapon Proficiency
Durable (+3) +30 Maximum Durability 0 Spear, Trident
Leg Sweep Knockdown Chance (+2) +5.4% Leg Sweep Knockdown Chance -15 Maximum Durability Spear, Trident
Leg Sweep Power (+2) +17.9% Leg Sweep Damage -15 Maximum Durability Spear, Trident
Pull Power (+2) +17.9% Pull Damage -15 Maximum Durability Spear, Trident
Pull Range (+2) +17.9% Pull Range -15 Maximum Durability Spear, Trident
Puncture Power (+2) +17.9% Puncture Damage -15 Maximum Durability Spear, Trident
Push Power (+2) +17.9% Push Damage -15 Maximum Durability Spear, Trident
Skewer Power (+2) +17.9% Skewer Damage -15 Maximum Durability Spear, Trident
Skewer Root Chance (+2) +5.4% Skewer Root Chance -15 Maximum Durability Spear, Trident
Skewer Root Length (+2) +17.9% Skewer Root Length -15 Maximum Durability Spear, Trident
Spinning Attack Power (+2) +17.9% Spinning Attack Damage -15 Maximum Durability Spear, Trident
Strength (+2) +9 Strength -10 Maximum Durability Spear, Trident
Weapon Critical Damage (+2) +9% Weapon Critical Damage -10 Maximum Durability Spear, Trident
Weapon Damage (+2) +0.4 Weapon Damage -10 Maximum Durability Spear, Trident
Weapon Damage (+2) +4.5% Base Weapon Damage -10 Maximum Durability Spear, Trident
Two-handed Polearm Weapons
Heavyweight Durable (+3) +60 Maximum Durability 0 Halberd
Heavyweight Leg Sweep Knockdown Chance (+2) +10.8% Leg Sweep Knockdown Chance -30 Maximum Durability Halberd
Heavyweight Leg Sweep Power (+2) +35.8% Leg Sweep Damage -30 Maximum Durability Halberd
Heavyweight Pull Power (+2) +35.8% Pull Damage -30 Maximum Durability Halberd
Heavyweight Pull Range (+2) +35.8% Pull Range -30 Maximum Durability Halberd
Heavyweight Puncture Power (+2) +35.8% Puncture Damage -30 Maximum Durability Halberd
Heavyweight Push Power (+2) +35.8% Push Damage -30 Maximum Durability Halberd
Heavyweight Skewer Power (+2) +35.8% Skewer Damage -30 Maximum Durability Halberd
Heavyweight Skewer Root Chance (+2) +10.8% Skewer Root Chance -30 Maximum Durability Halberd
Heavyweight Skewer Root Length (+2) +35.8% Skewer Root Length -30 Maximum Durability Halberd
Heavyweight Spinning Attack Power (+2) +35.8% Spinning Attack Damage -30 Maximum Durability Halberd
Heavyweight Strength (+2) +17.9 Strength -20 Maximum Durability Halberd
Heavyweight Weapon Critical Damage (+2) +17.9% Weapon Critical Damage -20 Maximum Durability Halberd
Heavyweight Weapon Damage (+2) +0.7 Weapon Damage -20 Maximum Durability Halberd
Heavyweight Weapon Damage (+2) +9% Base Weapon Damage -20 Maximum Durability Halberd
  • Values shown are first time Masterwork with Masterwork Ranged Weapon Proficiency, Masterwork Bludgeon Weapon Proficiency and Masterwork Polearm Weapon Proficiency skills at 199.
  • Each successive Masterwork increases these values slightly (Minor Strength applied as a fifth Masterwork will be stronger than if it's applied first, for instance) with the exception of the Durability Masterwork, which is the same value at all levels and regardless of the order applied.

See Also[edit]

Trivia[edit]

  • Information on this page updated as of Release 105.

References[edit]