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Tap Soul: Difference between revisions
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{{Infobox Skill | {{Infobox Skill | ||
| skill=Death Magic Glyph | | skill = Death Magic Glyph | ||
| type=Active | | type = Active | ||
| desc=Drain away life to draw in focus | | time=0.8 | ||
| lastseen= | | fizzle=0 | ||
| exp=2424848 | |||
| wordsofpower=Desen | |||
| desc=Drain away life to draw in focus. Use of this skill also applies a small penalty to the caster's Life Attunement making it harder for them to be healed by life magic. Death Specialization reduces the number of times the negative penalty can stack. | |||
| lastseen=109 | |||
}} | }} | ||
==Effect== | ==Effect== | ||
Cooldown: | Skill level 1 | ||
Lose | {{Skill effect list | ||
Recover | |effect1 = Cooldown: 0.8 seconds | ||
''(increases with | |effect2 = +35% Fizzle Chance From Equipment | ||
|color2 = red | |||
== | |effect3 = Lose 40 Health | ||
* [ | |color3 = red | ||
|note3 = −1 for every 10 Tap Soul levels, rounded | |||
|effect4 = Recover 12 Focus | |||
|effect5 = -20 Life Attunement for 1 minute | |||
|color5 = red | |||
|note5 = attunement penalty ÷ (1 + Death Magic Mastery / 100%), if Death Magic Specialization is training or maintaining | |||
}} | |||
''(effect increases with skill)'' | |||
*Increasing Tap Soul level lowers the fizzle chance. | |||
*Death Attunement affects the focus recovery. | |||
*Stacking and charging glyphs improve the focus recovery, but also increases the self damage, and life attunement penalty and duration. | |||
==Trivia== | |||
*This skill is known and trained to level 1 at [[Character Creation]]. | |||
{{Navbox Death Magic}}[[Category:Death Magic Skills]] | {{Navbox Death Magic}}[[Category:Death Magic Skills]] | ||
Latest revision as of 05:00, 16 January 2023
| File:Tap Soul icon.png | |
|---|---|
| Skill: | Death Magic Glyph |
| Type: | Active |
| Execution Time: | 0.8 Second |
| Fizzle Chance: | 0% |
| Exp. to GM: | 2,424,848 (2×) |
| Words of Power: | Desen |
| Learned From: | Skills Trainer |
Drain away life to draw in focus. Use of this skill also applies a small penalty to the caster's Life Attunement making it harder for them to be healed by life magic. Death Specialization reduces the number of times the negative penalty can stack.
Effect[edit]
Skill level 1
- Cooldown: 0.8 seconds
- +35% Fizzle Chance From Equipment
- Lose 40 Health−1 for every 10 Tap Soul levels, rounded
- Recover 12 Focus
- -20 Life Attunement for 1 minuteattunement penalty ÷ (1 + Death Magic Mastery / 100%), if Death Magic Specialization is training or maintaining
(effect increases with skill)
- Increasing Tap Soul level lowers the fizzle chance.
- Death Attunement affects the focus recovery.
- Stacking and charging glyphs improve the focus recovery, but also increases the self damage, and life attunement penalty and duration.
Trivia[edit]
- This skill is known and trained to level 1 at Character Creation.
| Active | |
|---|---|
| Innate |