Official Forum Archive/Thread 58125
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Static Player Owned Town Policy Statement
Static Player Owned Town Policy Statement was posted by DarkStarr on August 12, 2016. This page preserves a concise editorial summary of the official forum announcement and its historical context.[1]
| Forum thread | 58125 |
|---|---|
| Original author | DarkStarr |
| Published | August 12, 2016 |
| Archive topic | Static Player-Owned Town policy |
Summary
- This policy explained how custom static Player-Owned Towns would be ordered, built from base templates, and constrained by persistence.
- Once construction began, a custom static town could not be converted back to a dynamic town, and some later lot changes could not be made at all.
- Post-construction changes generally required a town upgrade or a paid change request; owners were offered a courtesy unlock before committing to the static option.
Editorial note
This is a historical announcement. Plans, prices, dates, and policies described in the original post may have changed; current game behavior and current official rules take precedence.
See also
References
- ↑ Static Player Owned Town Policy Statement, official Shroud of the Avatar forum, August 12, 2016.