Official Forum Archive/Thread 21739
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Single Player Offline: Unique Features
Single Player Offline: Unique Features was posted by DarkStarr on February 17, 2015. This page preserves a concise editorial summary of the official forum announcement and its historical context.[1]
| Forum thread | 21739 |
|---|---|
| Original author | DarkStarr |
| Published | February 17, 2015 |
| Archive topic | Single-player offline plans |
Summary
- This early design post described offline mode as separate from online play, with no character transfers between the two.
- Planned distinctions included multiple local save games, traveling companions, different respawn rules, and balance appropriate to a self-contained economy.
- The post repeatedly described these ideas as plans rather than settled launch behavior, so it is valuable primarily as design history.
Editorial note
This is a historical announcement. Plans, prices, dates, and policies described in the original post may have changed; current game behavior and current official rules take precedence.
See also
References
- ↑ Single Player Offline: Unique Features, official Shroud of the Avatar forum, February 17, 2015.