Bleed Effect: Difference between revisions
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A bleed effect is a melee physical attack that punctures, tears, or cuts in a manner that results in bleeding over time (in other words, it inflicts a physical damage-over-time). Some creatures have an attack that can inflict a Bleed Effect on the Avatar. | A bleed effect is a melee physical attack that punctures, tears, or cuts in a manner that results in bleeding over time (in other words, it inflicts a physical damage-over-time). | ||
Some creatures have an attack that can inflict a Bleed Effect on the Avatar. | |||
Bleed Effects do zero damage to [[Undead]]. | |||
==Avatar Skills that Inflict a Bleed Effect== | ==Avatar Skills that Inflict a Bleed Effect== | ||
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* [[Puncture]] | * [[Puncture]] | ||
* [[Spinning Attack]] - bleed effect only inflicted by players with [[Polearm Specialization]] | * [[Spinning Attack]] - bleed effect only inflicted by players with [[Polearm Specialization]] | ||
==Avatar Skills that Cancel a Bleed Effect== | ==Avatar Skills that Cancel a Bleed Effect== | ||
Revision as of 04:58, 1 April 2026
A bleed effect is a melee physical attack that punctures, tears, or cuts in a manner that results in bleeding over time (in other words, it inflicts a physical damage-over-time).
Some creatures have an attack that can inflict a Bleed Effect on the Avatar.
Bleed Effects do zero damage to Undead.
Avatar Skills that Inflict a Bleed Effect
- Rend
- Sawblade Sweep
- Hamstring
- Puncture
- Spinning Attack - bleed effect only inflicted by players with Polearm Specialization