Bleed Effect: Difference between revisions

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A bleed effect is a melee physical attack that punctures, tears, or cuts in a manner that results in bleeding over time (in other words, it inflicts a physical damage-over-time). Some creatures have an attack that can inflict a Bleed Effect on the Avatar.  
A bleed effect is a melee physical attack that punctures, tears, or cuts in a manner that results in bleeding over time (in other words, it inflicts a physical damage-over-time).  
 
Some creatures have an attack that can inflict a Bleed Effect on the Avatar.
 
Bleed Effects do zero damage to [[Undead]].


==Avatar Skills that Inflict a Bleed Effect==
==Avatar Skills that Inflict a Bleed Effect==
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* [[Puncture]]
* [[Puncture]]
* [[Spinning Attack]] - bleed effect only inflicted by players with [[Polearm Specialization]]
* [[Spinning Attack]] - bleed effect only inflicted by players with [[Polearm Specialization]]
Bleed Effects do zero damage to [[Undead]].


==Avatar Skills that Cancel a Bleed Effect==
==Avatar Skills that Cancel a Bleed Effect==

Revision as of 04:58, 1 April 2026

A bleed effect is a melee physical attack that punctures, tears, or cuts in a manner that results in bleeding over time (in other words, it inflicts a physical damage-over-time).

Some creatures have an attack that can inflict a Bleed Effect on the Avatar.

Bleed Effects do zero damage to Undead.

Avatar Skills that Inflict a Bleed Effect

Avatar Skills that Cancel a Bleed Effect