Armor Enhancement: Difference between revisions

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=Plate and Chain Armor Metal Crafting Components=
=Plate and Chain Armor Metal Crafting Components=
==Chainmail Armor==
==Chainmail Armor==
===Coil of Metal Wire===
===[[Coil of Metal Wire]]===
{{Query item variation name|*|Coils of Metal Wire}}
{{Query item variation name|*|Coils of Metal Wire}}
==Plate Armor==
==Plate Armor==
===Metal Sheets===
===Metal Sheets===

Revision as of 03:44, 17 September 2022

Template:Under Construction When crafting Armor in Template:SotA, you use various Crafting Component items to assemble armor pieces. Each Crafting Component used, will add it's inherent Material Crafting Bonus to the crafted item.

Example

For example, crafting Epic Plate Chest Armor you can use 8 Copper Sheets, 4 White Iron Bindings and 2 Supple Leather Straps. Each of these Crafting Component item will add it's Material Crafting Bonus to the crafted Epic Plate Chest Armor.[1]

Template:Query item variation name Template:Query item variation name Template:Query item variation name

The crafted Epic Plate Chest Armor will have:

Plate and Chain Armor Metal Crafting Components

Chainmail Armor

Coil of Metal Wire

Template:Query item variation name

Plate Armor

Metal Sheets

Template:Query item variation name

Cloth Armor Cloth Crafting Components

Bolts of Cloth

Template:Query item variation name

Leather Armor Leather Crafting Components

Yard of Leather

Template:Query item variation name

Cloth or Leather Straps

  • These are used for Armor

Cloth Strap

Template:Query item variation name

Leather Strap

Template:Query item variation name

Enchantment

Successfully enchanting an item will allow the crafter to select one of three effects to apply to the item.

+X Bonus Cost
Enchantment cost/benefit doubled for Chest/Legs
+2 +3.6 Dexterity -10
+2 +18 Focus -10
+2 +18 Health -10
+2 +3.6 Intelligence -10
+2 +3.6 Strength -10
+3 +4.5% Armor Durability Effectiveness +0
+3 +5.4 Major Dexterity -14
+3 +27 Major Focus -14
+3 +27 Major Health -14
+3 +5.4 Major Intelligence -14
+3 +5.4 Major Strength -14

Note: Values are theoretical maximums for the first enchanting of the item with a skill level of 200.
Last updated R103

Masterworking

Successfully masterworking an item will allow the crafter to select one of three effects to apply to the item.
Note: If you manage to select the same thing twice, it will overwrite the previous bonus and durability penalty.

+X Bonus Cost
Masterwork cost/benefit doubled for Chest/Legs
+1 +9% Minor Armor Defense -5
+1 +1.8 Minor Avoidance -5
+1 +9 Minor Focus -5
+1 +1.8 Minor Intelligence -5
+2 +13.5 Armor Defense -7
+2 +18 Focus -10
+2 +3.6 Intelligence -10
+3 +15 Durability +15
+3 +30 Major Focus -14
+3 +5.4 Major Intelligence -14
Leg Specific
+2 +18% Dodge Power -10
Boot Specific
+2 +2.7% Movement Rate -5
+2 +9% Sprint Power -5
+X Bonus Cost
Masterwork Leather Armor Proficiency-Boots
+1 +X xxxx -5
+1 +X% XXXX -5
+X Bonus Cost
Masterwork cost/benefit doubled for Chest/Legs
+1 +9% Minor Armor Defense -5
+1 +1.8 Minor Avoidance -5
+1 +9 Minor Focus -5
+1 +1.8 Minor Strength -5
+2 +13.5% Armor Defense -7
+2 +18 Focus -10
+2 +3.6 Strength -10
+3 +15 Durability +15
+3 +27 Major Focus -14
+3 +5.4 Major Strength -14
Chest Specific
+2 +36% Body Slam Stun Length -10
Leg Specific
+2 +18% Glancing Blow Power -10
Helm Specific
+2 -22.5% Heavy Armor Focus Cost -7
+2 +4.5% Stun Resistance -5
Glove Specific
+2 +0.9% Attack Speed -5
+2 +9% Inner Strength Power -5
Boot Specific
+2 +9% Glancing Blow Power -5
+2 +0.9% Movement Rate -5
+X Bonus Cost
Masterwork cost/benefit doubled for Chest/Legs
+1 +9% Minor Armor Defense -5
+1 +1.8 Minor Avoidance -5
+1 +9 Minor Health -5
+1 +1.8 Minor Strength -5
+2 +13.5% Armor Defense -7
+2 +18 Health -10
+2 +3.6 Strength -10
+3 +15 Durability +15
+3 +27 Major Health -14
+3 +5.4 Major Strength -14
Chest Specific
+2 +36% Body Slam Stun Length -10
Leg Specific
+2 +18% Glancing Blow Power -10
Helm Specific
+2 -22.5% Heavy Armor Focus Cost -7
+2 +4.5% Stun Resistance -5
Glove Specific
+2 +0.9% Attack Speed -5
+2 +9% Inner Strength Power -5
Boot Specific
+2 +9% Glancing Blow Power -5
+2 +0.9% Movement Rate -5

Note: Values are theoretical maximums for the first masterworking of the item with a skill level of 200.
Last updated R103

References

  1. Copper Epic Plate Chest Armor