Armor Enhancement: Difference between revisions
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=Example= | =Example= | ||
For example, crafting [[Epic Plate Chest Armor]] you can use 8 [[Copper Sheet]]s, 4 [[White Iron Binding]]s and 2 [[Supple Leather Strap]]s. Each of these Crafting Component item will add it's Material Crafting Bonus to the crafted Epic Plate Chest Armor. | |||
{{Query item variation name|Copper Sheet|Crafting Components}} | {{Query item variation name|Copper Sheet|Crafting Components}} | ||
{{Query item variation name|White Iron Binding|Crafting Components}} | |||
{{Query item variation name|Supple Leather Strap|Crafting Components}} | {{Query item variation name|Supple Leather Strap|Crafting Components}} | ||
The crafted Epic Plate Chest Armor will have: | |||
* 4% [[Base Weapon Damage]] from using 8 Copper Sheet Crafting Components. (0.5% x 8) | |||
* 1.2% [[Armor Damage Resistance]] from using 4 White Iron Binding Crafting Components. (0.3% x 4) | |||
* 0.4% [[Weapon Critical Chance]] from using 2 Supple Leather Strap Crafting Components. (0.2 x 2) | |||
==Metal bonus== | ==Metal bonus== | ||
<br> | <br> | ||
Revision as of 17:02, 16 September 2022
Template:Under Construction When crafting Armor in Template:SotA, you use various Crafting Component items to assemble armor pieces. Each Crafting Component used, will add it's inherent Material Crafting Bonus to the crafted item.
Example
For example, crafting Epic Plate Chest Armor you can use 8 Copper Sheets, 4 White Iron Bindings and 2 Supple Leather Straps. Each of these Crafting Component item will add it's Material Crafting Bonus to the crafted Epic Plate Chest Armor.
Template:Query item variation name Template:Query item variation name Template:Query item variation name
The crafted Epic Plate Chest Armor will have:
- 4% Base Weapon Damage from using 8 Copper Sheet Crafting Components. (0.5% x 8)
- 1.2% Armor Damage Resistance from using 4 White Iron Binding Crafting Components. (0.3% x 4)
- 0.4% Weapon Critical Chance from using 2 Supple Leather Strap Crafting Components. (0.2 x 2)
Metal bonus
| Bonus | |
|---|---|
| IronIron | Increases Item Damage Resistance (0.3%/Binding). |
| CopperCopper | Increases Weapon Damage (0.1%/Binding). |
| BronzeBronze | Increases Weapon Damage (0.1%/Binding) and Item Damage Resistance (0.3%/Binding). |
| Meteoric IronMeteoric Iron | Greatly increases Item Damage Resistance (0.6%/Binding). |
| ConstantanConstantan | Increases Weapon Damage (0.3%/Binding) and Focus (0.5absolut/Binding). |
| White IronWhite Iron | Increases Item Damage Resistance (0.3%/Binding) and Health (0.5absolut/Binding). |
| SilverSilver | N/A [As of Patch 33] |
| GoldGold | N/A [As of Patch 33] |
| ObsidianObsidian | Increases Melee Damage Reflection. |
Leather & cotton bonus
| Bonus | |
|---|---|
| LeatherLeather | Increases Combat Dodge (+0.125/Strap, +0.25/Yard). |
| Supple LeatherSupple Leather | Increases Combat Dodge (+0.125/Strap, +0.25/Yard) and Weapon Critical Chance (+0.1%/Strap, +0.2%/Yard). |
| Hardened LeatherHardened Leather | Increases Combat Dodge (+0.125/Strap, +0.25/Yard) and Weapon Damage (+0.2%/Strap, +0.5%/Yard). |
| Spool of Cotton ThreadCotton | Increases Focus (0.5absolut/Strap, +1%/Bolt). |
| Spool of Carapacian ThreadCarapacian | Increases Focus (+0/Spool, +0/Strap, +1%/Bolt) and Spell Critical Chance(+0.05%/Spool, +0.1%/Strap, +0.2%/Bolt) . |
| Spool of Fustian ThreadFustian | Increases Focus (+0,05%/Spool, +0.1%/Strap, +1.5%/Bolt). |
Enchantment
Successfully enchanting an item will allow the crafter to select one of three effects to apply to the item.
| +X | Bonus | Cost | ||||||||||||||||||||||
| Enchantment cost/benefit doubled for Chest/Legs | ||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| +2 | +3.6 Dexterity | -10 | ||||||||||||||||||||||
| +2 | +18 Focus | -10 | ||||||||||||||||||||||
| +2 | +18 Health | -10 | ||||||||||||||||||||||
| +2 | +3.6 Intelligence | -10 | ||||||||||||||||||||||
| +2 | +3.6 Strength | -10 | ||||||||||||||||||||||
| +3 | +4.5% Armor Durability Effectiveness | +0 | ||||||||||||||||||||||
| +3 | +5.4 Major Dexterity | -14 | ||||||||||||||||||||||
| +3 | +27 Major Focus | -14 | ||||||||||||||||||||||
| +3 | +27 Major Health | -14 | ||||||||||||||||||||||
| +3 | +5.4 Major Intelligence | -14 | ||||||||||||||||||||||
| +3 | +5.4 Major Strength | -14 | ||||||||||||||||||||||
Note: Values are theoretical maximums for the first enchanting of the item with a skill level of 200.
Last updated R103
Masterworking
Successfully masterworking an item will allow the crafter to select one of three effects to apply to the item.
Note: If you manage to select the same thing twice, it will overwrite the previous bonus and durability penalty.
| +X | Bonus | Cost | ||||||||||||||||||||||
| Masterwork cost/benefit doubled for Chest/Legs | ||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| +1 | +9% Minor Armor Defense | -5 | ||||||||||||||||||||||
| +1 | +1.8 Minor Avoidance | -5 | ||||||||||||||||||||||
| +1 | +9 Minor Focus | -5 | ||||||||||||||||||||||
| +1 | +1.8 Minor Intelligence | -5 | ||||||||||||||||||||||
| +2 | +13.5 Armor Defense | -7 | ||||||||||||||||||||||
| +2 | +18 Focus | -10 | ||||||||||||||||||||||
| +2 | +3.6 Intelligence | -10 | ||||||||||||||||||||||
| +3 | +15 Durability | +15 | ||||||||||||||||||||||
| +3 | +30 Major Focus | -14 | ||||||||||||||||||||||
| +3 | +5.4 Major Intelligence | -14 | ||||||||||||||||||||||
| Leg Specific | ||||||||||||||||||||||||
| +2 | +18% Dodge Power | -10 | ||||||||||||||||||||||
| Boot Specific | ||||||||||||||||||||||||
| +2 | +2.7% Movement Rate | -5 | ||||||||||||||||||||||
| +2 | +9% Sprint Power | -5 | ||||||||||||||||||||||
| +X | Bonus | Cost | ||||||||||||||||||||||
| Masterwork Leather Armor Proficiency-Boots | ||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| +1 | +X xxxx | -5 | ||||||||||||||||||||||
| +1 | +X% XXXX | -5 | ||||||||||||||||||||||
| +X | Bonus | Cost | ||||||||||||||||||||||
| Masterwork cost/benefit doubled for Chest/Legs | ||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| +1 | +9% Minor Armor Defense | -5 | ||||||||||||||||||||||
| +1 | +1.8 Minor Avoidance | -5 | ||||||||||||||||||||||
| +1 | +9 Minor Focus | -5 | ||||||||||||||||||||||
| +1 | +1.8 Minor Strength | -5 | ||||||||||||||||||||||
| +2 | +13.5% Armor Defense | -7 | ||||||||||||||||||||||
| +2 | +18 Focus | -10 | ||||||||||||||||||||||
| +2 | +3.6 Strength | -10 | ||||||||||||||||||||||
| +3 | +15 Durability | +15 | ||||||||||||||||||||||
| +3 | +27 Major Focus | -14 | ||||||||||||||||||||||
| +3 | +5.4 Major Strength | -14 | ||||||||||||||||||||||
| Chest Specific | ||||||||||||||||||||||||
| +2 | +36% Body Slam Stun Length | -10 | ||||||||||||||||||||||
| Leg Specific | ||||||||||||||||||||||||
| +2 | +18% Glancing Blow Power | -10 | ||||||||||||||||||||||
| Helm Specific | ||||||||||||||||||||||||
| +2 | -22.5% Heavy Armor Focus Cost | -7 | ||||||||||||||||||||||
| +2 | +4.5% Stun Resistance | -5 | ||||||||||||||||||||||
| Glove Specific | ||||||||||||||||||||||||
| +2 | +0.9% Attack Speed | -5 | ||||||||||||||||||||||
| +2 | +9% Inner Strength Power | -5 | ||||||||||||||||||||||
| Boot Specific | ||||||||||||||||||||||||
| +2 | +9% Glancing Blow Power | -5 | ||||||||||||||||||||||
| +2 | +0.9% Movement Rate | -5 | ||||||||||||||||||||||
| +X | Bonus | Cost | ||||||||||||||||||||||
| Masterwork cost/benefit doubled for Chest/Legs | ||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| +1 | +9% Minor Armor Defense | -5 | ||||||||||||||||||||||
| +1 | +1.8 Minor Avoidance | -5 | ||||||||||||||||||||||
| +1 | +9 Minor Health | -5 | ||||||||||||||||||||||
| +1 | +1.8 Minor Strength | -5 | ||||||||||||||||||||||
| +2 | +13.5% Armor Defense | -7 | ||||||||||||||||||||||
| +2 | +18 Health | -10 | ||||||||||||||||||||||
| +2 | +3.6 Strength | -10 | ||||||||||||||||||||||
| +3 | +15 Durability | +15 | ||||||||||||||||||||||
| +3 | +27 Major Health | -14 | ||||||||||||||||||||||
| +3 | +5.4 Major Strength | -14 | ||||||||||||||||||||||
| Chest Specific | ||||||||||||||||||||||||
| +2 | +36% Body Slam Stun Length | -10 | ||||||||||||||||||||||
| Leg Specific | ||||||||||||||||||||||||
| +2 | +18% Glancing Blow Power | -10 | ||||||||||||||||||||||
| Helm Specific | ||||||||||||||||||||||||
| +2 | -22.5% Heavy Armor Focus Cost | -7 | ||||||||||||||||||||||
| +2 | +4.5% Stun Resistance | -5 | ||||||||||||||||||||||
| Glove Specific | ||||||||||||||||||||||||
| +2 | +0.9% Attack Speed | -5 | ||||||||||||||||||||||
| +2 | +9% Inner Strength Power | -5 | ||||||||||||||||||||||
| Boot Specific | ||||||||||||||||||||||||
| +2 | +9% Glancing Blow Power | -5 | ||||||||||||||||||||||
| +2 | +0.9% Movement Rate | -5 | ||||||||||||||||||||||
Note: Values are theoretical maximums for the first masterworking of the item with a skill level of 200.
Last updated R103