Nightshade: Difference between revisions

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{{Infobox Item
{{Infobox Item
|itemtype=Consumable
|itemtype=Consumable
|weight=0.05
|weight=0.01
|value=4
|value=2
|bonus1=Poison Damage
|bonus1=Poison Damage
|bdesc1=-10
|bdesc1=-10

Revision as of 13:28, 4 February 2019

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Deadly nightshade is one of the most toxic plants. While the roots are the most deadly part, the poisonous alkaloids run through the entirety of the plant. Scopolamine and hyoscyamine are among these toxins, both of which cause delirium and hallucinations. Consuming Nightshade will offer you 10 Poison Damage. To gather it you need a Sickle.


Source

Original description: Found in deep shade of forests, picked on FULL moons, else poisons the picker.

Nightshade is generally found in outdoor areas near undead. Note that while nightshade plants can be found in the Plains Road Encounter, the plants are only ripe in the skeleton variation of that scene.

Currently, harvesting nightshade during the day will only result in one unit per harvest, but harvesting in nighttime hours (Evening through Late Night or :50 to :15 during Earth hours) will result in up to 10 units per harvest.

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Used in spells

Magic School Spell Name
Sun Magic None
Earth Magic Earthquake
Torpor
Life Magic None
Water Magic Ice Field
Moon Magic Cocoon of Night
Air Magic None
Death Magic Summon Skeleton
Death Ray
Death Shield
Death Field
Summon Lich
Fire Magic Immolation
Chaos Magic *Only uses Obsidian Chips

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Trivia

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