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==[[Animal]]==
==[[Animal]]==
Stags:
* [[Large Stag]]
* [[Obsidian Stag]]
{| class="sotawikitable sortable"
! Name|| Exp ||Items|| Gold|| Total worth
|-
|[[Large Stag]] || 400 || 1-2 [[Animal Hide]], 1 [[Deer Carcass]], 0-1 [[Suet]], 0-1 [[Aortic Thrombus]] ||  {{Gold|0}}|| {{Gold|10-95}}
|-
|[[Obsidian Stag]] || 1500 || 1-2 [[Animal Hide]], 1 [[Deer Carcass]], 0-1 [[Suet]], 0-1 [[Aortic Thrombus]] ||  {{Gold|0}}|| {{Gold|10-95}}
|}
Wolves:
Bears
Spiders
Crocodiles


==[[Humanoid]]==
==[[Humanoid]]==

Revision as of 18:44, 21 May 2015

Monsters are hostile creatures in SotA.

Currently in game can be found monsters which we can categorize into groups :

Undead


Name Exp Items Gold Total worth
Undead Reaver 53 1 Rusty Sword, 0-2 Corpse Wax, 0-1 Ectoplasmic Residue No Value No Value
Skeleton 55 1 Rusty Sword, 0-2 Corpse Wax, 0-1 Ectoplasmic Residue No Value No Value
Large Skeleton 75 1 Iron Two-Handed Sword, 0-2 Corpse Wax, 0-1 Ectoplasmic Residue No Value No Value
Skeleton Footman 300 1 Iron Longsword, 1 Iron Triangle Shield, 0-2 Corpse Wax, 0-1 Ectoplasmic Residue No Value No Value
Large Skeleton Footman 800 1 Iron Two-Handed Sword, 0-2 Corpse Wax, 0-1 Ectoplasmic Residue No Value No Value
Hardened Skeleton Footman 1200 1 Iron Two-Handed Sword, 0-2 Corpse Wax, 0-1 Ectoplasmic Residue No Value No Value
Elite Skeleton Footman 1500 1 Iron Two-Handed Hammer, 0-2 Corpse Wax, 0-1 Ectoplasmic Residue No Value No Value
Skeleton Archer 300 1 Long Bow, 0-2 Corpse Wax, 0-1 Ectoplasmic Residue No Value No Value
Large Skeleton Archer 800 1 Long Bow, 0-2 Corpse Wax, 0-1 Ectoplasmic Residue No Value No Value
Hardened Skeleton Archer 1200 1 Long Bow, 0-2 Corpse Wax, 0-1 Ectoplasmic Residue No Value No Value
Elite Skeleton Archer 1500 1 Long Bow, 0-2 Corpse Wax, 0-1 Ectoplasmic Residue No Value No Value
Skeleton Mage 800 1 Wand, 0-2 Corpse Wax, 0-1 Ectoplasmic Residue No Value No Value
Hardened Skeleton Mage 1200 1 Wand, 0-2 Corpse Wax, 0-1 Ectoplasmic Residue No Value No Value
Elite Skeleton Mage 1500 1 Wand, 0-2 Corpse Wax, 0-1 Ectoplasmic Residue No Value No Value
Ghost 800 No Value No Value
Lich 2700 0-1 Lich Axe, 0-1 Skull Sword, 0-1 Staff, 0-1 Wand, 0-8 Corpse Wax, 0-4 Ectoplasmic Residue No Value No Value
Lich Fighter 750 0-1 Lich Axe, 0-1 Skull Sword, 0-1 Staff, 0-1 Wand, 0-8 Corpse Wax, 0-4 Ectoplasmic Residue No Value No Value
Lich Mage 750 0-1 Lich Axe, 0-1 Skull Sword, 0-1 Staff, 0-1 Wand, 0-8 Corpse Wax, 0-4 Ectoplasmic Residue No Value No Value
Lich Archer 750 0-1 Lich Axe, 0-1 Skull Sword, 0-1 Staff, 0-1 Wand, 0-8 Corpse Wax, 0-4 Ectoplasmic Residue No Value No Value


Animal

Stags:



Name Exp Items Gold Total worth
Large Stag 400 1-2 Animal Hide, 1 Deer Carcass, 0-1 Suet, 0-1 Aortic Thrombus Gold 0 No Value
Obsidian Stag 1500 1-2 Animal Hide, 1 Deer Carcass, 0-1 Suet, 0-1 Aortic Thrombus Gold 0 No Value


Wolves:

Bears

Spiders

Crocodiles


Humanoid

Elves

Elemental

Magic

Name Exp Items Gold Total worth
Satyr Mage 900 1 Wand, 0-1 Staff No Value No Value
Satyr Fighter 900 0-1 Satyr Axe No Value No Value
Satyr Archer 900 1 Long Bow, 0-10 Arrow No Value No Value
Kobold 250 War Hammer No Value No Value
Kobold Bandit 300 Maul No Value No Value
Kobold Mage 800 1 Wand, 0-1 Staff No Value No Value
Kobold Fighter 800 1 Iron Two-handed Hammer No Value No Value
Kobold Archer 800 1 Long Bow, 0-10 Arrow No Value No Value


Plants

Some of the monsters that will be in the game[1] include:

See also

References

  1. Game Data Files: Episode 1, Release 1, Build 40