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Magic

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Revision as of 17:37, 17 March 2026 by Rinaldi (talk | contribs)
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Magic
File:SotA Magic Sigil Tapestry.jpg

Magic are the nine schools of magic in Shroud of the Avatar, as represented on the Magic Sigil.

Sun Magic[edit]

Main article: Sun Magic

Removing/reducing Stealth

  • Active:
  • Innate:

Earth Magic[edit]

Main article: Earth Magic

Physical attacks with stun effects, crowd control

  • Active:
  • Innate:

Life Magic[edit]

Main article: Life Magic

Healing, curing, fighting death

  • Active:
  • Innate:

Water Magic[edit]

Main article: Water Magic

Icy attacks that slow targets, minor healing, fight fire

  • Active:
  • Innate:

Moon Magic[edit]

Main article: Moon Magic

Stealth

  • Active:
  • Innate:

Air Magic[edit]

Main article: Air Magic

Electric attacks, speed, and dexterity

  • Active:
  • Innate:

Death Magic[edit]

Main article: Death Magic

Transferring life to caster from enemies, summoning Undead

  • Active:
  • Innate:

Fire Magic[edit]

Main article: Fire Magic

Damage over time

  • Active:
  • Innate:

Chaos Magic[edit]

Main article: Chaos Magic

Disruption, High chance of fizzle and backfire (unpredictable effects)

  • Active:
  • Innate:

See also[edit]

Skills

External Reference[edit]