Player Purchased Towns
Add On Store Items
- There are a new set of Add On Store items that allow you to buy a scene and keys that lock/unlock all the lots in that scene
- You do not get lot deeds with these purchases
- Locked Lots:
- Owner of the keys can lock and unlock lots at will so they can actively control who gets to live there
- The key owner can evict an occupant and lock the lot using the key
- Note that players will still need lot deeds to claim the lots once the town owner unlocks the lots
- Houses:
- Free House(s) of appropriate size from Add-On Store
- Design Session: with Team to define details:
- Lot Selection: Which lots of which size they want
- Biome: Forest, Mountains, Grasslands, Swamp, etc.
- Name of Town
- NPC Building Definition (inn, smithy, etc.)
- NPC names and stories
- Location: Roughly which quadrant of the map. Exact hex will be determined by Port
- Lot Variance: There will be more lots than can be claimed in each town (limit set by town size), much like the player towns we have prototyped so far.
- NOTE: There will be a path to achieve this in game via in game gold purchase but the ownership of the scene will incur a rental fee.
Lot Sizes in Meters
(for reference):
- Row: 10 x 15 = 150 sq
- Village: 20 x 30 = 600 sq
- Town: 30 x 40 = 1200 sq
- City: 40 x 60 = 2400 sq
- Keep: 60 x 80 = 4800 sq
- Castle: 80 x 120 = 9600 sq
Player Owned Town Sizes
- Holdfast: $750
- Keys to 12,600 Square Meters of Player Lots
- NOTE: Does not include the lot deeds
- Sample Layouts:
- 21 Village
- 5 Village + 1 Castle
- 20 Row + 1 Castle
- 13 Village + 1 Keep
- 13 Village + 4 Town
- etc
- Keys = number of lots chosen
- Central Square with 1 NPC owned building
- 1 Add On Store Village House
- Hamlet: $1200
- Keys to 19,800 Square Meters of Player Lots
- NOTE: Does not include the lot deeds
- Sample Layouts:
- 33 Village
- 17 Village + 1 Castle
- etc
- Keys = number of lots chosen
- Central Square with 2 NPC owned buildings
- Add On Store Houses
- 2 Add On Store Village Houses
- Example in game town: Kingsport
- Village: $1500
- Keys to 25,200 Square Meters of Player Lots
- NOTE: Does not include the lot deeds
- Sample Layouts:
- 42 Village
- 26 Village + 1 Castle
- etc
- Keys = number of lots chosen
- Central Square with 2 NPC owned buildings
- Add On Store Houses
- 2 Add On Store Village Houses
- Example in game town: Wooded Player Village 1
- Crossroads Village: $2000
- Keys to 33,600 Square Meters of Player Lots
- NOTE: Does not include the lot deeds
- Sample Layouts:
- 56 Village
- 40 Village + 1 Castle
- etc
- Central Square with 4 NPC buildings
- Keys = number of lots chosen
- Add On Store Houses
- 2 Add On Store Village Houses
- 2 Add On Store Town Houses
- 1 Add On Store City House
- Example in game town: Wooded Player Village 2 (plus a bit more)
- Town: $3,000
- Keys to 50,400 Square Meters of Player Lots
- NOTE: Does not include the lot deeds
- Sample Layouts:
- 84 Village
- 68 Village + 1 Castle
- etc
- Central Square with 6 NPC buildings
- Keys = number of lots chosen
- Add On Store Houses
- 2 Add On Store Village Houses
- 2 Add On Store Town Houses
- 2 Add On Store City Houses
- City: $4,000
- Keys to 67,200 Square Meters of Player Lots
- NOTE: Does not include the lot deeds
- Sample Layouts:
- 112 Village
- 96 Village + 1 Castle
- etc
- Central Square with 10 NPC buildings
- Keys = number of lots chosen
- Add On Store Houses
- 3 Add On Store Village Houses
- 3 Add On Store Town Houses
- 3 Add On Store City Houses
- Example in game town: Owlshead
- Metropolis: $5,000
- Keys to 83,400 Square Meters of Player Lots
- NOTE: Does not include the lot deeds
- Sample Layouts:
- 139 Village
- 123 Village + 1 Castle
- etc
- Central Square with 15 NPC buildings
- Keys = number of lots chosen
- Add On Store Houses
- 4 Add On Store Village Houses
- 4 Add On Store Town Houses
- 4 Add On Store City Houses
- Example in game town: Bigger than Owl's Head