Mistrendur

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Template:Infobox LocationTemplate:Infobox Mistrendur is an Archipelago that was added for Release 2. The islands can be accessed by anyone, but the various Adventuring Scenes are only for Episode 2 Access holders.

The three islands of Mistrendur are Slangeholle, Slangemagge, and Slangehodde. However, physically Mistrendur's three islands have the shape of a serpent, so the islands are also known as the Tail, the Belly, and the Head.

Mistrendur can be accessed from a Cross-Continent Galleon on the World Maps at various locations.

Map

File:Map Mistrendur Overworld Map 8192.jpg

Adventure Scenes

NPC Towns

Announced Scenes

  • On Slangehodde:
    • A Salt Mines Scene
      Brave adventurers can find salt mines sprinkled alongside the frozen depths of the mountainous maw, dangerous tunnels of ice and salt abound with extreme threats. Do the Obsidian Elves within the nearby fortress protect these resource-rich catacombs, or do other dangers lie within?
    • An Obsidian Elven Fortress
      Cloaked by the shadow of the mountainous maw lies an icy fortress ruled by Obsidian elves who engage in trade with some nearby communities. This scene features little-to-no threat and will have quests available for Avatars delving into the bitter cold of this frosty Mistrendur island.
  • On Slangemagge:
    • A Canyon Mines Scene
      These canyons are abundant with resources that any Avatar would cherish. Albeit low threat, the snaking passages winding through this large scene have caused many adventurers to become lost within the endless labyrinth.
    • A Dragon-Worshiping Zealots' Scene
      Dragons are majestic, vicious beings which inspire love and fear amongst the peoples of New Britannia. Here, in this low-to-medium threat scene, zealots worship and defend the giant winged beasts as if gods. How might they welcome strangers to their territory?
    • A Frozen Cliffside Monastery Scene
      Nestled amongst the treacherous cliffside of this icy mountain lies an ancient and forgotten monastery. The undead monsters of middle-to-high threat which populate this all-but-forgotten place of worship seem quite eager to “greet” those that disturb their eternal rest.
    • A Barbarian Coastal Village
      This small coastal village scene features a barbarian tribe which thrives upon plunder and the spoils of war. The edge of the scene may contain low-to-medium threats. This faction is potentially at odds with the Norgardian Coastal City across the channel.
    • Grusk
      This medium-sized village features Kobolds in a coastal setting. Low-to-medium threats may be encountered toward the edge of this scene.
    • A Main City serving as the Arrival Point
      This prosperous city is the primary arrival point for Avatars coming to Mistrendur. Expect a thriving New Britannian populace with introductory quests for the new continent. The homes of this bustling city are connected by picturesque canals and the inhabitants use boats to make their way through the city. This scene features little-to-no threats.
      (This may be named Port Harmony, which is mentioned by NPCs in the Outlaws' Run)
  • On Slangeholle:
    • A Pirate Harrrrrbor Scene
      Landlubbers beware! Ye be unwelcome here! ’Tis a high-threat port for pirates and pirates alone! Our crews will brook no trespassers, savvy?
    • A Crossroads Outpost Town for a New Race
      At a crossroads, a new race of beings will govern a small wilderness outpost. Medium-to-high threats will be available in the areas surrounding the outpost within this scene.
    • A Norgardian Coastal City
      This fortified Norgardian city is along a shoreline of a temperate region. This location has a potential rivalry with the Barbarian Coastal Village, just across the channel. These Norgarders have an organized military and have mastered the ways of agriculture and animal husbandry. This scene will feature low-to-no threats.

Trivia

  • The land of Mistrendur was first added to Template:SotA in Build 1121 (2020/02/17) during Release 74. At that time, it was only reachable through teleportation or summoning by a GM.
  • A mockup of the map for Episode 2 showed three new islands to the north of Novia, including the Serpent Archipelago, Atos' Atoll, and the Chaos Isles, as well as some new small islands off the east side of Novia. The three new islands were themed for primary NPCs (Lord British, Atos, and Darkstarr), and also correspond to the Principles exemplified by the Virtues. This was preliminary, and when released only the land originally called the Serpent Archipelago was included.

Gallery

References

  • Episode 2 Player Owned Town Voucher Redemptions [1]