Slow Movement

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Revision as of 17:16, 22 November 2021 by Larawyn (talk | contribs)
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Slow is a crowd control debuff which reduces an opponents movement rate. Unlike stun and knock down, the opponent's movement is not stopped only reduced. Because most slow movement abilities do not generate crowd control resistance they are very effective in a group when the primary tank is using weapon and shield abilities which do generate crowd control resistance like stun and knock down.

The following abilities have a chance to debuff movement rate, and are being tested/confirmed as to if they generate crowd control resistance. Please edit this page if you can confirm or deny resistance.

Ability School CC Resistance
Ice Fist Water Magic Unknown/Untested
Psalm of Stagnation Bard Skills No
Ice Field Water Magic No
Ice Arrow Water Magic No
Disabling Shot Ranged school No
Hamstring Blade school + Subterfuge Skills Unknown/Untested
Icy Thrust Blade school + Water Magic Unknown/Untested
Icy Puncture Polearm school + Water Magic Unknown/Untested
Glacial Glissade Water Magic + Polearm school Unknown/Untested
Pending Questions
Can someone confirm that Hamstring does in fact do a slow? Its parent ability is Trip which does a knock down.