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Shield of Air
| File:Shield of Air icon.png | |
|---|---|
| Skill: | Air Magic Glyph |
| Type: | Active |
| Focus Cost: | 19 |
| Execution Time: | 1 Second |
| Fizzle Chance: | 0% |
| Prerequisite Skills: | Air's Embrace (Level 40) |
| Exp. to GM: | 1,212,424 (1×) |
| Reagents: | File:Mandrake Root icon.pngMandrake Root File:Serpent Scales icon.pngSerpent Scales File:Spider Silk icon.pngSpider Silk |
| Words of Power: | Quaes-Ylem-Zeph |
| Learned From: | Adventuring Trainer |
Summons a shield of air that grants additional air attunement and also blocks all damage at the cost of great concentration. Air Specialization increase the duration.
Effect
- Cooldown: 12 seconds
- 10% Chance to consume reagents
- +100% Fizzle Chance From Equipment
- +2.1 Focus Transfer Ratio for 2 minutes− (Shield of Air level / 150 + dexterity / 750) ratio
+1 second per Shield of Air level
+1% duration per Air Magic Mastery %, if Air Magic Specialization is training or maintaining - +0 Air Attunement for 2 minutes+0.2 attunement and +1 second per Shield of Air level
+1% duration per Air Magic Mastery %, if Air Magic Specialization is training or maintaining
Shield of Air targets its caster only.
Increasing Shield of Air level raises the focus cost, but lowers the fizzle chance.
Air Attunement affects the focus transfer duration and air attunement bonus duration.
Stacking and charging glyphs improve the focus cost, focus transfer ratio and duration, and air attunement bonus and duration.
Limits
Shield of Air will cancel Death Shield, Immolation, Shield of Crystal, and Shield of Ice, and vice versa. Shield of Air also makes stealth abilities ineffective.
External Reference
| Active | |
|---|---|
| Innate |