Brightbone Pass: Difference between revisions
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* It was part of the [[Grand Tour]] in [[Release 14]]. | * It was part of the [[Grand Tour]] in [[Release 14]]. | ||
[[Category:Locations]] | |||
[[Category:Passes]] | |||
==References== | ==References== | ||
<references/> | <references/> | ||
Revision as of 03:35, 17 November 2015
Template:Infobox Location One way to get into Brightbone Pass is go west from Ardoris, through West Perennial Trail until it end and next head north in the fork of the roads. This dangerous control point sits high atop the Brightbone Mountains near the Necropolis, city of the undead. Hordes of skeletons and ghosts haunt this ancient fortress and block all who would venture through. Some say a group of ancient Liches also call this their home.[1]
Monsters
- Large Stag
- Large Arctic Wolf
- Polar Bear
- Skeleton
- Large Skeleton
- Large Skeleton Footman
- Hardened Skeleton Footman
- Elite Skeleton Footman
- Skeleton Archer
- Large Skeleton Archer
- Hardened Skeleton Archer
- Hardened Skeleton Mage
- Elite Skeleton Mage
- Lich
Animals
Gallery
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Brightbone Pass by causepain
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Brightbone Pass
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Brightbone Pass
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Brightbone Pass
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Brightbone Pass
Trivia
- It was part of the Grand Tour in Release 14.