Weapon Enhancement: Difference between revisions

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! [[File:Sapphire_Gem_icon.png|32px|Weapon Cut Sapphire]]
! [[File:Sapphire_Gem_icon.png|32px|Weapon Cut Sapphire]]
| 2 Air Damage.<br>
| [[Shocking]] + 2 Air Damage.<br>
|}
|}

Revision as of 19:21, 5 May 2015

General


Any weapon crafted are affected by the material you use to craft them.
Exemple a Short sword you craft with a Bronze Hilt and a Copper Blade would have the Copper and the Bronze Bonus.
Note that using twice the same metal (Copper + Copper) Won't double the bonus.
Also a weapon can be socketed with a gem by Combining a Smithing Hammer + a Crafted Weapon + a Gem in a Blacksmith Station.

Metal Bonus


Bonus
Iron Crushing : + 0.1 Melee Damage
Copper Haste : + 10% Attack Speed
Bronze Greater Haste : + 20% Attack Speed
Meteoric Iron Greater Crushing : + 0.2 Melee Damage
Constantan Quickness : + 2 Dexterity
White Iron Thumping : 10% on attack to knock down
Silver Unknown
Gold Unknown

Wood Bonus


Bonus
Pine Unknown
Maple Unknown
Crimson Pine Unknown
Grey Pine Unknown
Hard Maple Unknown

Leather Bonus


Currently no weapon receipe use leather.

Bonus
Leather Unknown
Supple Leather Unknown
Hardened Leather Unknown

Socket Bonus (Gem)


Bonus
Weapon Cut Ruby + 10% Fire Damage.
Weapon Cut Sapphire Shocking + 2 Air Damage.