Rend: Difference between revisions

From SotA Wiki
Jump to navigation Jump to search
Rinaldi (talk | contribs)
No edit summary
No edit summary
Line 4: Line 4:
| required=40 Riposte
| required=40 Riposte
| equipment=Bladed
| equipment=Bladed
| desc = Attack that inflicts a damage over time effect on the target and reduces their ability to heal. Blade Specialization increases the amount of healing debuff Rend applies.
| desc = Attack that inflicts a damage over time effect on the target and reduces their ability to heal. Blade Specialization increases the amount of healing debuff that Rend applies.
| cost=5
| cost=5
|trainer=Adventuring Trainer
|trainer=Adventuring Trainer
Line 20: Line 20:
|note4    =  
|note4    =  
}}
}}
''(Raising the Rend skill level will increase all of the following: initial damage, damage over time, duration of damage over time, and duration of Healing Modifier. The size of the healing Modifier is '''not''' impacted by skill level, but it is made more powerful by raising [[Blade Specialization]] [see Healing Modifier below])''
''(Raising the Rend skill level will increase all of the following: initial damage, damage over time, duration of damage over time, and duration of Healing Modifier. The size of the Healing Modifier is '''not''' impacted by skill level, but it is made more powerful by raising [[Blade Specialization]] [see Healing Modifier below])''
*  
*  
* Rend can hit up to 2 targets if they are with range.
* Rend can hit up to 2 targets if they are with range.
* This skill does has no effect on most Undead Creatures (i.e. it does no damage and no healing modifier). Some Lichs are susceptible to rend.
* This skill has no effect on most Undead Creatures (i.e. it does zero damage and the healing modifier is ineffective). Some Lichs are susceptible to rend.
* The damage over time & healing modifier stacks up to 3 times on your opponent.
* The damage over time & healing modifier stacks up to 3 times on the target.





Revision as of 04:41, 21 September 2025

Template:Infobox Skill Template:Tocright

Effect

Template:Skill effect list (Raising the Rend skill level will increase all of the following: initial damage, damage over time, duration of damage over time, and duration of Healing Modifier. The size of the Healing Modifier is not impacted by skill level, but it is made more powerful by raising Blade Specialization [see Healing Modifier below])

  • Rend can hit up to 2 targets if they are with range.
  • This skill has no effect on most Undead Creatures (i.e. it does zero damage and the healing modifier is ineffective). Some Lichs are susceptible to rend.
  • The damage over time & healing modifier stacks up to 3 times on the target.


Healing Modifier

This is a debuff that is placed on your opponent when you land a rend attack. The Healing Modifier debuff reduces an opponent's ability to regenerate health. If an opponent cannot regenerate health as fast, they can be killed more quickly. Rend's bleed effect (damage over time) and its healing modifier (regen debuff) have the same duration (their amount & duration can be seen by hovering your mouse over the "rend" icon that appears under the opponent's health bar). The healing modifier debuff shows as a negative number (which means it is reducing the opponent's health regeneration). Raising the Blade Specialization skill makes the Healing Modifier more negative (in other words, the higher your Blade Specialization, the greater the debuff on health regeneration). The rend skill level does not alter the amount of Healing Modifier; however, rend skill level does lengthen the duration of the Healing Modifier.


Template:Navbox Blades Combat