Repeatable Quests: Difference between revisions
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=Non-Combat Activities That Can Be Done Repetitively & That Offer Rewards= | =Non-Combat Activities That Can Be Done Repetitively & That Offer Rewards= | ||
There are 3 main types of non-combat activities that you can do over-and-over to obtain rewards of gold, [[Adventure Experience]] points, and [[Producer Experience]] points (and sometimes [[Artifacts]] and/or other useful items). | There are 3 main types of non-combat activities that you can do over-and-over to obtain rewards of gold, [[Adventure Experience]] points, and [[Producer Experience]] points (and sometimes [[Artifacts]] and/or other useful or rare items). | ||
:* [[Daily Quests]] - these are mini-quests that can be done every 24 hours. | :* [[Daily Quests]] - these are mini-quests that can be done every 24 hours. | ||
:* [[Daily Tasks]] - these are essentially the same Daily Quests in that they can be done every 24 hours, but they are not really quests per se. | :* [[Daily Tasks]] - these are essentially the same Daily Quests in that they can be done every 24 hours, but they are not really quests per se. | ||
Revision as of 22:25, 20 March 2025
Non-Combat Activities That Can Be Done Repetitively & That Offer Rewards
There are 3 main types of non-combat activities that you can do over-and-over to obtain rewards of gold, Adventure Experience points, and Producer Experience points (and sometimes Artifacts and/or other useful or rare items).
- Daily Quests - these are mini-quests that can be done every 24 hours.
- Daily Tasks - these are essentially the same Daily Quests in that they can be done every 24 hours, but they are not really quests per se.
- Repeatable Quests - these are quests that can be performed as many times per day as you want (i.e. there is no "cool down" before you can repeat the quest).
All of the activities listed above are completely optional.
But, performing these activities on a routine basis is an easy way to gain gold, experience points, Artifacts, and other useful items.
For a concise table showing the quests/tasks, their location, and their rewards, see this page.
This page will focus on the Repeatable Quests.
Repeatable Quests - General Information
Repeatable Quests can be performed as many times per day as you want (i.e. there is no "cool down" before you can repeat the quest).
In general, once you have obtained a quest, you do not need to speak to the quest-giver each time before you do the quest in the future. For example, if you have already received the quest "Get Tea Leaves" quest from Esmeralda in Highvale Outskirts, then you can go directly to get the Tea leaves (without talking to Esmeralda first) and then give the leaves to Esmeralda.
List of Repeatable Quests
Repeatable Quests are quests you can receive and complete, and then continue to repeat as many times as you wish. These are completely optional quests and are not required to do daily.
- Recover Heirlooms for Corporal Heloise is a repeatable quest you can first complete by giving a Solace Bridge Outskirts Heirloom to either Corporal Heloise or Hartley in Solace Bridge Outskirts. You must first get the Recover heirlooms for Heloise quest from Corporal Heloise before doing this quest.
- Recover Heirloom for Vinicius is a repeatable quest you can complete by giving a Blood River Outskirts Elven Heirloom to Vinicius. You must first get the Recover Heirlooms for Vinicius quest from Vinicius before doing this repeatable quest.
- Deliver the mail is a quest you can get from any named Town Crier in an NPC Town.
- Selecting local will give you a quest to deliver mail to a nearby town, for a reward of 85 gold.
- Selection regional will give you a quest to deliver mail to a town in another region, for a reward of 250 gold.
- If you find any Undelivered Mail or Undelivered Package on your adventures, you can turn them in to any named Town Crier in an NPC Town for a reward.
- Roving Encounters have a chance that a NPC may appear after finishing the wave battle.
- If an Ecology Researcher appears, you can speak to them and receive a Survey Ticket which can be turned in for a reward.
- If a Pilgrim appears, you can speak to them and receive a Prayer Card which can be turned in for a reward.
- If a Bounty Hunter appears, you can speak to them and receive a Bounty Slip which can be turned in for a reward.
- If you find a Heartstone in Soltown Catacombs or Solania Catacombs, you will find a use for it in Solania Catacombs that will lead you to a chest.
- Talk to a Courage Club Referee is a repeatable quest that requires a Courage Club Key to enter the locked area in the Courage Club Adventuring Area.
- Toss a coin in a wishing well - this is not a quest per se, but it is an activity that may grant you a reward. You can toss a coin in a wishing well as many times as you want per day, until you receive a reward. When you receive a reward, there is a 7 day "cool down" before you can toss another coin in the well. See Wishing Well (Scene) for details.