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Magic: Difference between revisions
→Death Magic: Added subtle highlight that improves readability |
m Reverted edits by 159.140.254.100 (talk) to last revision by Fenyx4 |
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=== Outer Ring === | === Outer Ring === | ||
Starting at the Nine o'clock position and moving clockwise, the runic reads: Lunar Rifts And ~ Forsaken Virtue ~ Are The Costs ~ Of Colliding Moons ~ But There Is ~ Yet Hope For ~ Those Who Seek ~ Knowledge In Chaos | Starting at the Nine o'clock position and moving clockwise, the runic reads: Lunar Rifts And ~ Forsaken Virtue ~ Are The Costs ~ Of Colliding Moons ~ But There Is ~ Yet Hope For ~ Those Who Seek ~ Knowledge In Chaos | ||
== Schools == | == Schools == | ||
Starting at noon and moving around the runic reads: Sun, Earth, Life, Water, Moon, Air, Death, Fire | Starting at noon and moving around the runic reads: Sun, Earth, Life, Water, Moon, Air, Death, Fire | ||
=== | === Sun Magic === | ||
{{main|Sun Magic}} | {{main|Sun Magic}} | ||
Removing/reducing stealth | Removing/reducing stealth | ||
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*Innate: | *Innate: | ||
**{{#ask: [[Is skill of::Sun Magic]] [[Has skill type::Innate]]}} | **{{#ask: [[Is skill of::Sun Magic]] [[Has skill type::Innate]]}} | ||
=== | === Earth Magic === | ||
{{main|Earth Magic}} | {{main|Earth Magic}} | ||
Physical attacks with stun effects, crowd control | Physical attacks with stun effects, crowd control | ||
| Line 32: | Line 31: | ||
*Innate: | *Innate: | ||
**{{#ask: [[Is skill of::Earth Magic]] [[Has skill type::Innate]]}} | **{{#ask: [[Is skill of::Earth Magic]] [[Has skill type::Innate]]}} | ||
=== | === Life Magic === | ||
{{main|Life Magic}} | {{main|Life Magic}} | ||
Healing, curing, fighting death | Healing, curing, fighting death | ||
| Line 41: | Line 40: | ||
*Innate: | *Innate: | ||
**{{#ask: [[Is skill of::Life Magic]] [[Has skill type::Innate]]}} | **{{#ask: [[Is skill of::Life Magic]] [[Has skill type::Innate]]}} | ||
=== | === Water Magic === | ||
{{main|Water Magic}} | {{main|Water Magic}} | ||
Icy attacks that slow targets, minor healing, fight fire | Icy attacks that slow targets, minor healing, fight fire | ||
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*Innate: | *Innate: | ||
**{{#ask: [[Is skill of::Water Magic]] [[Has skill type::Innate]]}} | **{{#ask: [[Is skill of::Water Magic]] [[Has skill type::Innate]]}} | ||
=== | === Lunar Magic === | ||
{{main|Lunar Magic}} | {{main|Lunar Magic}} | ||
Stealth | Stealth | ||
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*Innate: | *Innate: | ||
**{{#ask: [[Is skill of::Lunar Magic]] [[Has skill type::Innate]]}} | **{{#ask: [[Is skill of::Lunar Magic]] [[Has skill type::Innate]]}} | ||
=== | === Air Magic === | ||
{{main|Air Magic}} | {{main|Air Magic}} | ||
Electric attacks, speed, and dexterity | Electric attacks, speed, and dexterity | ||
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*Innate: | *Innate: | ||
**{{#ask: [[Is skill of::Air Magic]] [[Has skill type::Innate]]}} | **{{#ask: [[Is skill of::Air Magic]] [[Has skill type::Innate]]}} | ||
=== | === Death Magic === | ||
{{main|Death Magic}} | {{main|Death Magic}} | ||
Transferring life to caster from enemies, summoning Undead | Transferring life to caster from enemies, summoning Undead | ||
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*Innate: | *Innate: | ||
**{{#ask: [[Is skill of::Death Magic]] [[Has skill type::Innate]]}} | **{{#ask: [[Is skill of::Death Magic]] [[Has skill type::Innate]]}} | ||
=== | === Fire Magic === | ||
{{main|Fire Magic}} | {{main|Fire Magic}} | ||
Damage over time | Damage over time | ||
| Line 87: | Line 85: | ||
*Innate: | *Innate: | ||
**{{#ask: [[Is skill of::Fire Magic]] [[Has skill type::Innate]]}} | **{{#ask: [[Is skill of::Fire Magic]] [[Has skill type::Innate]]}} | ||
=== | === Chaos Magic === | ||
{{main|Chaos Magic}} | {{main|Chaos Magic}} | ||
Disruption, High chance of fizzle and backfire (unpredictable effects) | Disruption, High chance of fizzle and backfire (unpredictable effects) | ||
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*Innate: | *Innate: | ||
**{{#ask: [[Is skill of::Chaos Magic]] [[Has skill type::Innate]]}} | **{{#ask: [[Is skill of::Chaos Magic]] [[Has skill type::Innate]]}} | ||
== See also == | == See also == | ||
[[Skills]] | [[Skills]] | ||
Revision as of 20:46, 22 July 2014
Here is the current lists of magic schools and skills. We want each school of magic to have a theme and some interactions with other magic schools (either cooperative or versus). All Active magic spells require reagents. All names are placeholder.
Runic
Outer Ring
Starting at the Nine o'clock position and moving clockwise, the runic reads: Lunar Rifts And ~ Forsaken Virtue ~ Are The Costs ~ Of Colliding Moons ~ But There Is ~ Yet Hope For ~ Those Who Seek ~ Knowledge In Chaos
Schools
Starting at noon and moving around the runic reads: Sun, Earth, Life, Water, Moon, Air, Death, Fire
Sun Magic
Removing/reducing stealth
- Active:
- Innate:
Earth Magic
Physical attacks with stun effects, crowd control
- Active:
- Innate:
Life Magic
Healing, curing, fighting death
- Active:
- Innate:
Water Magic
Icy attacks that slow targets, minor healing, fight fire
- Active:
- Innate:
Lunar Magic
Stealth
- Active:
- Innate:
Air Magic
Electric attacks, speed, and dexterity
- Active:
- Innate:
Death Magic
Transferring life to caster from enemies, summoning Undead
- Active:
- Innate:
Fire Magic
Damage over time
- Active:
- Innate:
Chaos Magic
Disruption, High chance of fizzle and backfire (unpredictable effects)
- Active:
- Innate: