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Template:Salvage Pattern: Difference between revisions

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{{Under Construction}}
<noinclude>==Purpose==
<noinclude>==Purpose==
This template may be used to display what can be salvaged from an item. The first item (item1) that can be salvaged from and item will specifically show a correct display of 1-1.
This template may be used to display what can be salvaged from an item. The first item (item1) that can be salvaged from and item will specifically show a correct display of 1-1.

Revision as of 16:33, 18 July 2022

Purpose

This template may be used to display what can be salvaged from an item. The first item (item1) that can be salvaged from and item will specifically show a correct display of 1-1.

Usage

{{Salvage
|skill=
|item1=
|item1mix=
|item1max=
}}

Parameters

Parameter Explanation
skill Note the skill type used in salvaging: Blacksmithing, Carpentry, or Tailoring
item1 List the item that will always be salvaged
item(2-1) List the item that have a chance to be salvaged
item(1-10)min List the minimum salvage possible for the corresponding item
item(1-10)max List the maximum salvage possible for the corresponding item

Examples

{{Salvage
|skill=Tailoring
|item1=Eternal Pattern: Admiral's Hat
|item1mix=1
|item1max=1
}}

Salvage

By destroying this item using a Tailoring Station and the Salvage Item recipe, you have a chance to obtain the following. If an item states specifically it has a pattern in the item description, the stated pattern will always be obtained:

Salvage Item
Eternal Pattern: Admiral's HatEternal Pattern: Admiral's Hat (1-1)