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Magic: Difference between revisions
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=== Sun Magic === | === Sun Magic === | ||
:''Main Article [[Sun Magic]]'' | |||
Removing/reducing stealth | Removing/reducing stealth | ||
*Active: | *Active: | ||
** | **{{#ask: [[Is skill of::Sun Magic]] [[Has skill type::Active]]}} | ||
*Innate: | *Innate: | ||
**Sun | **{{#ask: [[Is skill of::Sun Magic]] [[Has skill type::Innate]]}} | ||
=== Earth Magic === | === Earth Magic === | ||
:''Main Article [[Earth Magic]]'' | |||
Physical attacks with stun effects, crowd control | Physical attacks with stun effects, crowd control | ||
*Active: | *Active: | ||
** | **{{#ask: [[Is skill of::Earth Magic]] [[Has skill type::Active]]}} | ||
*Innate: | *Innate: | ||
** | **{{#ask: [[Is skill of::Earth Magic]] [[Has skill type::Innate]]}} | ||
=== Life Magic === | === Life Magic === | ||
:''Main Article [[Life Magic]]'' | |||
Healing, curing, fighting death | Healing, curing, fighting death | ||
* Active: | *Active: | ||
** | **{{#ask: [[Is skill of::Life Magic]] [[Has skill type::Active]]}} | ||
*Innate: | *Innate: | ||
**Life | **{{#ask: [[Is skill of::Life Magic]] [[Has skill type::Innate]]}} | ||
=== Water Magic === | === Water Magic === | ||
:''Main Article [[Water Magic]]'' | |||
Icy attacks that slow targets, minor healing, fight fire | Icy attacks that slow targets, minor healing, fight fire | ||
*Active: | *Active: | ||
** | **{{#ask: [[Is skill of::Water Magic]] [[Has skill type::Active]]}} | ||
*Innate: | *Innate: | ||
** | **{{#ask: [[Is skill of::Water Magic]] [[Has skill type::Innate]]}} | ||
=== Moon Magic === | === Moon Magic === | ||
:''Main Article [[Moon Magic]]'' | |||
Stealth | Stealth | ||
*Active | *Active: | ||
**{{#ask: [[Is skill of::Moon Magic]] [[Has skill type::Active]]}} | |||
** | |||
*Innate: | *Innate: | ||
**Moon | **{{#ask: [[Is skill of::Moon Magic]] [[Has skill type::Innate]]}} | ||
=== Air Magic === | === Air Magic === | ||
| Line 99: | Line 64: | ||
*Active: | *Active: | ||
**[[ | **{{#ask: [[Is skill of::Air Magic]] [[Has skill type::Active]]}} | ||
*Innate: | *Innate: | ||
**[[ | **{{#ask: [[Is skill of::Air Magic]] [[Has skill type::Innate]]}} | ||
=== Death Magic === | === Death Magic === | ||
:''Main Article [[Air Magic]]'' | |||
Transferring life to caster from enemies, summoning Undead | Transferring life to caster from enemies, summoning Undead | ||
*Active: | *Active: | ||
** | **{{#ask: [[Is skill of::Death Magic]] [[Has skill type::Active]]}} | ||
*Innate: | *Innate: | ||
**Death | **{{#ask: [[Is skill of::Death Magic]] [[Has skill type::Innate]]}} | ||
=== Fire Magic === | === Fire Magic === | ||
:''Main Article [[Air Magic]]'' | |||
Damage over time | Damage over time | ||
*Active: | *Active: | ||
** | **{{#ask: [[Is skill of::Fire Magic]] [[Has skill type::Active]]}} | ||
*Innate: | *Innate: | ||
** | **{{#ask: [[Is skill of::Fire Magic]] [[Has skill type::Innate]]}} | ||
=== Chaos === | === Chaos Magic === | ||
:''Main Article [[Chaos Magic]]'' | |||
Disruption, High chance of fizzle and backfire (unpredictable effects) | Disruption, High chance of fizzle and backfire (unpredictable effects) | ||
*Active: | *Active: | ||
** | **{{#ask: [[Is skill of::Chaos Magic]] [[Has skill type::Active]]}} | ||
*Innate: | *Innate: | ||
**Chaos | **{{#ask: [[Is skill of::Chaos Magic]] [[Has skill type::Innate]]}} | ||
== See also == | == See also == | ||
[[Skills]] | [[Skills]] | ||
Revision as of 13:31, 26 April 2014
Here is the current lists of magic schools and skills. We want each school of magic to have a theme and some interactions with other magic schools (either cooperative or versus). All Active magic spells require reagents. All names are placeholder.
Runic
Outer Ring
Starting at the Nine o'clock position and moving clockwise, the runic reads: Lunar Rifts And ~ Forsaken Virtue ~ Are The Costs ~ Of Colliding Moons ~ But There Is ~ Yet Hope For ~ Those Who Seek ~ Knowledge In Chaos
Schools
Starting at noon and moving around the runic reads: Sun, Earth, Life, Water, Moon, Air, Death, Fire
Sun Magic
- Main Article Sun Magic
Removing/reducing stealth
- Active:
- Innate:
Earth Magic
- Main Article Earth Magic
Physical attacks with stun effects, crowd control
- Active:
- Innate:
Life Magic
- Main Article Life Magic
Healing, curing, fighting death
- Active:
- Innate:
Water Magic
- Main Article Water Magic
Icy attacks that slow targets, minor healing, fight fire
- Active:
- Innate:
Moon Magic
- Main Article Moon Magic
Stealth
- Active:
- Innate:
Air Magic
- Main Article Air Magic
Electric attacks, speed, and dexterity
- Active:
- Innate:
Death Magic
- Main Article Air Magic
Transferring life to caster from enemies, summoning Undead
- Active:
- Innate:
Fire Magic
- Main Article Air Magic
Damage over time
- Active:
- Innate:
Chaos Magic
- Main Article Chaos Magic
Disruption, High chance of fizzle and backfire (unpredictable effects)
- Active:
- Innate: