Soothing Rain: Difference between revisions
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Rigel Kent (talk | contribs) skill update |
Rigel Kent (talk | contribs) m →Effect: rounding |
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| Line 20: | Line 20: | ||
|effect4 = Radius: 5 | |effect4 = Radius: 5 | ||
|effect5 = Recover 4 – 9 Health every 4 seconds for 12 seconds | |effect5 = Recover 4 – 9 Health every 4 seconds for 12 seconds | ||
|note5 = × √(Soothing Rain level / 40 + intelligence / 40) health recovery (estimate)<br />+4 seconds duration for every 20 Soothing Rain levels, rounded | |note5 = × √(Soothing Rain level / 40 + intelligence / 40) health recovery (estimate)<br />+4 seconds duration for every 20 Soothing Rain levels, rounded to nearest | ||
}} | }} | ||
Increasing Soothing Rain level doesn't affect the focus cost, but lowers the fizzle chance. | Increasing Soothing Rain level doesn't affect the focus cost, but lowers the fizzle chance. | ||
Revision as of 07:01, 8 July 2021
Effect
Template:Skill effect list Increasing Soothing Rain level doesn't affect the focus cost, but lowers the fizzle chance.
Water Attunement affects the health recovery and duration.
Stacking glyphs improves the focus cost, health recovery, and duration.
Combo
External Reference
- Magic, Combat, and Crafting Skills on the Shroud of the Avatar Forums