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Bec de Faucon: Difference between revisions
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Created page with "{{Infobox Skill | skill = Polearms Combat Innate Skill | type = Innate | required=40 Reach | equipment=Polearm | desc=Increases critical hit damage when a polearm is equipped ..." |
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| equipment=Polearm | | equipment=Polearm | ||
| desc=Increases critical hit damage when a polearm is equipped | | desc=Increases critical hit damage when a polearm is equipped | ||
| lastseen= | |trainer=Adventuring Trainer | ||
|lastseen=109 | |||
}} | }} | ||
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==Effect== | ==Effect== | ||
+ | {{Skill effect list | ||
''( | |effect1 = +0.8% Melee and Ranged Critical Damage | ||
|color3 = | |||
|effect4 = | |||
|note4 = | |||
|effect5 = | |||
|effect6 = | |||
|effect7 = | |||
|effect8 = | |||
}} | |||
''(effects increase with skill level)'' | |||
{{Navbox Polearm Combat}}[[Category:Polearms Combat Skills]] | {{Navbox Polearm Combat}}[[Category:Polearms Combat Skills]] | ||
Latest revision as of 19:23, 19 January 2023
| File:Bec de Faucon icon.png | |
|---|---|
| Skill: | Polearms Combat Innate Skill |
| Type: | Innate |
| Required Equipment: | Polearm |
| Prerequisite Skills: | Reach (Level 40) |
| Learned From: | Adventuring Trainer |
Increases critical hit damage when a polearm is equipped.
Effect[edit]
- +0.8% Melee and Ranged Critical Damage
(effects increase with skill level)
| Active | |
|---|---|
| Innate |