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West Perennial Trail: Difference between revisions

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[[West Perennial Trail]] is a trial in [[Novia]] west of [[Ardoris]]. It natural borders begin after first crossroads in west of [[Ardoris]] and ends before fork of the roads to the [[Brightbone Pass]]. Because of the growing trade near the main road erected numerous villages like [[Prymeadow]], [[Morview]], [[Eastermeadow]], [[Merriston]] or [[Lochfield]]. Increased flow of the money  
[[West Perennial Trail]] is a trial in [[Novia]] west of [[Ardoris]]. It natural borders begin after first crossroads in west of [[Ardoris]] and ends before fork of the roads to the [[Brightbone Pass]]. Because of the growing trade near the main road erected numerous villages like [[Prymeadow]], [[Morview]], [[Eastermeadow]], [[Merriston]] or [[Lochfield]]. Increased flow of the money  
attracted also many outlaws like [[Ruffian]]s, [[Bandit]]s or [[Thug]]s. On the trial there can be encountered plenty variety of animal predators. Following road to the west it will lead to [[Brighbtone Pass]] or [[Necropolis]].
attracted also many outlaws like [[Ruffian]]s, [[Bandit]]s or [[Thug]]s. On the trial there can be encountered plenty variety of animal predators. Following road to the west it will lead to [[Brightbone Pass]] or [[Necropolis]].
   
   



Revision as of 18:32, 10 January 2017

West Perennial Trail
File:West Perennial Trail 01.jpg
Scene Difficulty: File:Zonetier.png
Location: Perennial Coast


Release: Release 15

West Perennial Trail is a trial in Novia west of Ardoris. It natural borders begin after first crossroads in west of Ardoris and ends before fork of the roads to the Brightbone Pass. Because of the growing trade near the main road erected numerous villages like Prymeadow, Morview, Eastermeadow, Merriston or Lochfield. Increased flow of the money attracted also many outlaws like Ruffians, Bandits or Thugs. On the trial there can be encountered plenty variety of animal predators. Following road to the west it will lead to Brightbone Pass or Necropolis.


Map


Bestiary

The loot information stated is only a reference for known drops. The chance for these items to drop vary by creature and scene. Adv Exp stated is the default Adv Exp when in a scene in a Private instance not in a party.

Creature Hit Points Damage Adv Exp Gold Loot
Brown Bear Unknown Unknown Unknown Gold 0 Animal Hide Animal Hide (0-3), Bear Head Bear Head (0-1), Bear Carcass Bear Carcass (0-1)
Large Brown Bear Unknown Unknown Unknown Gold 0 Animal Hide Animal Hide (0-3), Bear Head Bear Head (0-1), Bear Carcass Bear Carcass (0-1)
Grey Wolf Unknown Unknown Unknown Gold 0 Animal Hide Animal Hide (0-3), Wolf Head Wolf Head (0-1), Wolf Carcass Wolf Carcass (0-1)
Large Grey Wolf Unknown Unknown Unknown Gold 0 Animal Hide Animal Hide (0-3), Wolf Head Wolf Head (0-1), Wolf Carcass Wolf Carcass (0-1)
Wolf Spider Unknown Unknown Unknown Gold 0
Large Wolf Spider Unknown Unknown Unknown Gold 0
Ruffian Unknown Unknown Unknown Gold 0
Bandit Unknown Unknown Unknown Gold 0
Thug Unknown Unknown Unknown Gold 0
Rabbit Unknown Unknown Unknown Gold 0

Resources

Resource Node Craft Exp Skill Yield
Pine Tree Unknown ForestryFile:Forestry icon.png Pine Wood Pine Wood (0-1), Tree Bark Tree Bark (0-1)
Maple Tree Unknown ForestryFile:Forestry icon.png Maple Wood Maple Wood (0-1), Cinnamon Bark Cinnamon Bark (0-1), Tree Bark Tree Bark (0-1), Sooty Bark Sooty Bark (0-1), Pecan Nuts Pecan Nuts (0-1), Brown Cap Mushroom Brown Cap Mushroom (0-1)
Cotton Plant Unknown ForagingFile:Forage icon.png Raw Cotton Raw Cotton (0-2)
Copper Node Unknown MiningFile:Mining icon.png Copper Ore Copper Ore (0-1)
Iron Node Unknown MiningFile:Mining icon.png Iron Ore Iron Ore (0-1), Nickel Nickel (0-1)
Nightshade Plant Unknown ForagingFile:Forage icon.png Nightshade Nightshade (0-1)
Garlic Plant Unknown ForagingFile:Forage icon.png Garlic Garlic (0-1)

Gallery

References

http://sotawiki.net/sota/Release_15