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Weapon Enhancement: Difference between revisions

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|-
! [[File:Weapon_Cut_Ruby_icon.png|32px|Weapon Cut Ruby]]
! [[File:Weapon_Cut_Ruby_icon.png|32px|Weapon Cut Ruby]]
| + 10% Fire Damage.
| [[Flaming]] + 10% Fire Damage.
|-
|-
! [[File:Sapphire_Gem_icon.png|32px|Weapon Cut Sapphire]]
! [[File:Sapphire_Gem_icon.png|32px|Weapon Cut Sapphire]]
| [[Shocking]] + 2 Air Damage.<br>
| [[Shocking]] + 2 Air Damage.<br>
|}
|}

Revision as of 16:50, 11 May 2015

General


Any weapon crafted are affected by the material you use to craft them.
Exemple a Short sword you craft with a Bronze Hilt and a Copper Blade would have the Copper and the Bronze Bonus.
Note that using twice the same metal (Copper + Copper) Won't double the bonus.
Also a weapon can be socketed with a gem by Combining a Smithing Hammer + a Crafted Weapon + a Gem in a Blacksmith Station.

Metal Bonus


Bonus
IronIron Crushing : + 0.1 Melee Damage
CopperCopper Haste : + 10% Attack Speed
BronzeBronze Greater Haste : + 20% Attack Speed
Meteoric IronMeteoric Iron Greater Crushing : + 0.2 Melee Damage
ConstantanConstantan Quickness : + 2 Dexterity
White IronWhite Iron Thumping : 10% on attack to knock down
SilverSilver Unknown
GoldGold Unknown

Wood Bonus


Bonus
Pine Wood Pine Haste : + 10% Haste
Maple Wood Maple Damage : + 10% Damage
Crimson Pine Wood Crimson Pine Power : + 0.2 Magic Damage
Grey Pine Wood Grey Pine Greater Haste : + 20% Attack Speed
Hard Maple Wood Hard Maple Greater Damage : + 20% Damage
RockMaple Wood Rock Maple Long Shot : + 20% Attack Range

Leather & Cotton Bonus


Bonus
LeatherLeather Strike : + 0.1% Range Attack Damage
Supple LeatherSupple Leather Damage : + 10% Attack Damage
Hardened LeatherHardened Leather Greater Strike : + 0.2 Range Attack Damage
Spool of Carapacian ThreadCarapacian Greater Haste : + 20% Attack Speed
Spool of Fustian ThreadFustian Power : + 0.2 Magic Damage

Socket Bonus (Gem)


Bonus
Weapon Cut Ruby Flaming + 10% Fire Damage.
Weapon Cut Sapphire Shocking + 2 Air Damage.