Weapon Enhancement: Difference between revisions

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! !! Bonus
! !! Bonus
|-
|-
! [[File:Iron_Ingot.png|32px|Iron]][[Iron Bar|Iron]]
! [[File:Iron_Ingot.png|32px|Iron]][[Iron Ingot|Iron]]
| [[Crushing]] : + 0.1 Melee Damage
| [[Crushing]] : + 0.1 Melee Damage
|-
|-

Revision as of 16:25, 11 May 2015

General


Any weapon crafted are affected by the material you use to craft them.
Exemple a Short sword you craft with a Bronze Hilt and a Copper Blade would have the Copper and the Bronze Bonus.
Note that using twice the same metal (Copper + Copper) Won't double the bonus.
Also a weapon can be socketed with a gem by Combining a Smithing Hammer + a Crafted Weapon + a Gem in a Blacksmith Station.

Metal Bonus


Bonus
IronIron Crushing : + 0.1 Melee Damage
CopperCopper Haste : + 10% Attack Speed
BronzeBronze Greater Haste : + 20% Attack Speed
Meteoric IronMeteoric Iron Greater Crushing : + 0.2 Melee Damage
ConstantanConstantan Quickness : + 2 Dexterity
White IronWhite Iron Thumping : 10% on attack to knock down
SilverSilver Unknown
GoldGold Unknown

Wood Bonus


Bonus
Pine Wood Pine Haste : + 10% Haste
Maple Wood Maple Damage : + 10% Damage
Crimson Pine Wood Crimson Pine Power : + 0.2 Magic Damage
Grey Pine Wood Grey Pine Greater Haste : + 20% Attack Speed
Hard Maple Wood Hard Maple Greater Damage : + 20% Damage
RockMaple Wood Rock Maple Long Shot : + 20% Attack Range

Leather Bonus


Bonus
Leather Unknown
Supple Leather Unknown
Hardened Leather Unknown
Spool_of_Carapacian_Thread Unknown
Spool_of_Fustian_Thread Unknown

Socket Bonus (Gem)


Bonus
Weapon Cut Ruby + 10% Fire Damage.
Weapon Cut Sapphire Shocking + 2 Air Damage.