Summon Ice Elemental: Difference between revisions
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This spell summons an [[Ice Elemental]]. This [[Magic Summons]] has a "Freeze" attack (an attack that does damage, and if you have [[Water Specialization]] it also has chance to decrease the [[Move Rate]] of the enemy). | This spell summons an [[Ice Elemental]]. This [[Magic Summons]] has a "Freeze" attack (an attack that does damage, and if you have [[Water Magic Specialization]] it also has chance to decrease the [[Move Rate]] of the enemy). | ||
For ways to enhance the power of your summons, see [[Magic Summons]]. | For ways to enhance the power of your summons, see [[Magic Summons]]. | ||
Revision as of 02:48, 16 March 2026
Template:Infobox Skill This spell summons an Ice Elemental. This Magic Summons has a "Freeze" attack (an attack that does damage, and if you have Water Magic Specialization it also has chance to decrease the Move Rate of the enemy).
For ways to enhance the power of your summons, see Magic Summons.
This elemental can inflict damage on opponents. If you have water specialization, the ice elemental can apply a slowing debuff on the target (-0.2% Move Rate on the target per each additional level of Water Magic Specialization). If your water specialization is zero (unlearned), the the debuff has no effect on the target (i.e. no change in target's move rate).
Effect
- Increasing Summon Ice Elemental level lowers the focus cost and fizzle chance.
- Stacking and charging glyphs improve the focus cost.