Slow Movement: Difference between revisions

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|[[Icy Thrust]]
|[[Icy Thrust]]
|[[Blade school]] + [[Water Magic]]
|[[Blade school]] + [[Water Magic]]
|''Unknown/Untested
|No
|-
|-
|[[Icy Puncture]]
|[[Icy Puncture]]

Revision as of 16:49, 27 October 2025

Slow is a crowd control debuff which reduces an opponents Move Rate. Skills that Stun and Knock Down will stop the opponent's movement, whereas the skills list below will slow the opponent's movement. Most slow movement skills do not generate crowd control resistance (so the slow effect can often be successfully applied even when opponents have accrued crowd control resistance).

See Understanding the Avatar's Movement Stats for details on how these skills effect the avatar.


The following abilities have a chance to debuff movement rate, and are being tested/confirmed as to if they generate crowd control resistance. Please edit this page if you can confirm or deny resistance.

Ability School CC Resistance
Ice Fist Water Magic No
Psalm of Stagnation Bard Skills No
Ice Field Water Magic No
Ice Arrow Water Magic No
Disabling Shot Ranged school No
Chaos Bolt Chaos Magic Unknown/Untested
Hamstring Blade school + Subterfuge Skills No
Icy Thrust Blade school + Water Magic No
Icy Puncture Polearm school + Water Magic Unknown/Untested
Glacial Glissade Water Magic + Polearm school Unknown/Untested