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Death Magic: Added subtle highlight that improves readability
m Reverted edits by 159.140.254.100 (talk) to last revision by Fenyx4
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=== Outer Ring ===
=== Outer Ring ===
Starting at the Nine o'clock position and moving clockwise, the runic reads: Lunar Rifts And ~ Forsaken Virtue ~ Are The Costs ~ Of Colliding Moons ~ But There Is ~ Yet Hope For ~ Those Who Seek ~ Knowledge In Chaos
Starting at the Nine o'clock position and moving clockwise, the runic reads: Lunar Rifts And ~ Forsaken Virtue ~ Are The Costs ~ Of Colliding Moons ~ But There Is ~ Yet Hope For ~ Those Who Seek ~ Knowledge In Chaos
<br>
 
<br>
== Schools ==
== Schools ==
Starting at noon and moving around the runic reads: Sun, Earth, Life, Water, Moon, Air, Death, Fire
Starting at noon and moving around the runic reads: Sun, Earth, Life, Water, Moon, Air, Death, Fire
<br>
 
=== <font color="Gold">Sun Magic</font> ===
=== Sun Magic ===
{{main|Sun Magic}}
{{main|Sun Magic}}
Removing/reducing stealth
Removing/reducing stealth
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*Innate:
*Innate:
**{{#ask: [[Is skill of::Sun Magic]] [[Has skill type::Innate]]}}
**{{#ask: [[Is skill of::Sun Magic]] [[Has skill type::Innate]]}}
<br>
 
=== <font color="LimeGreen">Earth Magic</font> ===
=== Earth Magic ===
{{main|Earth Magic}}
{{main|Earth Magic}}
Physical attacks with stun effects, crowd control
Physical attacks with stun effects, crowd control
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*Innate:
*Innate:
**{{#ask: [[Is skill of::Earth Magic]] [[Has skill type::Innate]]}}
**{{#ask: [[Is skill of::Earth Magic]] [[Has skill type::Innate]]}}
<br>
 
=== <font color="White">Life Magic</font> ===  
=== Life Magic ===  
{{main|Life Magic}}
{{main|Life Magic}}
Healing, curing, fighting death
Healing, curing, fighting death
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*Innate:
*Innate:
**{{#ask: [[Is skill of::Life Magic]] [[Has skill type::Innate]]}}
**{{#ask: [[Is skill of::Life Magic]] [[Has skill type::Innate]]}}
<br>
 
=== <font color="MediumTurquoise">Water Magic</font> ===
=== Water Magic ===
{{main|Water Magic}}
{{main|Water Magic}}
Icy attacks that slow targets, minor healing, fight fire
Icy attacks that slow targets, minor healing, fight fire
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*Innate:
*Innate:
**{{#ask: [[Is skill of::Water Magic]] [[Has skill type::Innate]]}}
**{{#ask: [[Is skill of::Water Magic]] [[Has skill type::Innate]]}}
<br>
 
=== <font color="Crimson">Lunar Magic</font> ===
=== Lunar Magic ===
{{main|Lunar Magic}}
{{main|Lunar Magic}}
Stealth
Stealth
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*Innate:
*Innate:
**{{#ask: [[Is skill of::Lunar Magic]] [[Has skill type::Innate]]}}
**{{#ask: [[Is skill of::Lunar Magic]] [[Has skill type::Innate]]}}
<br>
 
=== <font color="PaleVioletRed">Air Magic</font> ===
=== Air Magic ===
{{main|Air Magic}}
{{main|Air Magic}}
Electric attacks, speed, and dexterity
Electric attacks, speed, and dexterity
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*Innate:
*Innate:
**{{#ask: [[Is skill of::Air Magic]] [[Has skill type::Innate]]}}
**{{#ask: [[Is skill of::Air Magic]] [[Has skill type::Innate]]}}
<br>
 
=== <span style="background-color: #606060"><font color="Black">Death Magic</font></span> ===
=== Death Magic ===
{{main|Death Magic}}
{{main|Death Magic}}
Transferring life to caster from enemies, summoning Undead
Transferring life to caster from enemies, summoning Undead
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*Innate:
*Innate:
**{{#ask: [[Is skill of::Death Magic]] [[Has skill type::Innate]]}}
**{{#ask: [[Is skill of::Death Magic]] [[Has skill type::Innate]]}}
<br>


=== <font color="DarkOrange">Fire Magic</font> ===
=== Fire Magic ===
{{main|Fire Magic}}
{{main|Fire Magic}}
Damage over time
Damage over time
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*Innate:
*Innate:
**{{#ask: [[Is skill of::Fire Magic]] [[Has skill type::Innate]]}}
**{{#ask: [[Is skill of::Fire Magic]] [[Has skill type::Innate]]}}
<br>
 
=== <font color="Gray">Chaos Magic</font> ===
=== Chaos Magic ===
{{main|Chaos Magic}}
{{main|Chaos Magic}}
Disruption, High chance of fizzle and backfire (unpredictable effects)
Disruption, High chance of fizzle and backfire (unpredictable effects)
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*Innate:
*Innate:
**{{#ask: [[Is skill of::Chaos Magic]] [[Has skill type::Innate]]}}
**{{#ask: [[Is skill of::Chaos Magic]] [[Has skill type::Innate]]}}
<br>
 
== See also ==
== See also ==
[[Skills]]
[[Skills]]

Revision as of 20:46, 22 July 2014

Magic Sigil
Magic Sigil on Tapestry
Magic Sigil on Tapestry

Here is the current lists of magic schools and skills. We want each school of magic to have a theme and some interactions with other magic schools (either cooperative or versus). All Active magic spells require reagents. All names are placeholder.

Runic

Outer Ring

Starting at the Nine o'clock position and moving clockwise, the runic reads: Lunar Rifts And ~ Forsaken Virtue ~ Are The Costs ~ Of Colliding Moons ~ But There Is ~ Yet Hope For ~ Those Who Seek ~ Knowledge In Chaos

Schools

Starting at noon and moving around the runic reads: Sun, Earth, Life, Water, Moon, Air, Death, Fire

Sun Magic

Main article: Sun Magic

Removing/reducing stealth

  • Active:
  • Innate:

Earth Magic

Main article: Earth Magic

Physical attacks with stun effects, crowd control

  • Active:
  • Innate:

Life Magic

Main article: Life Magic

Healing, curing, fighting death

  • Active:
  • Innate:

Water Magic

Main article: Water Magic

Icy attacks that slow targets, minor healing, fight fire

  • Active:
  • Innate:

Lunar Magic

Main article: Lunar Magic

Stealth

  • Active:
  • Innate:

Air Magic

Main article: Air Magic

Electric attacks, speed, and dexterity

  • Active:
  • Innate:

Death Magic

Main article: Death Magic

Transferring life to caster from enemies, summoning Undead

  • Active:
  • Innate:

Fire Magic

Main article: Fire Magic

Damage over time

  • Active:
  • Innate:

Chaos Magic

Main article: Chaos Magic

Disruption, High chance of fizzle and backfire (unpredictable effects)

  • Active:
  • Innate:

See also

Skills