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Magic: Difference between revisions

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*Innate:
*Innate:
**{{#ask: [[Is skill of::Chaos Magic]] [[Has skill type::Innate]]}}
**{{#ask: [[Is skill of::Chaos Magic]] [[Has skill type::Innate]]}}
== See also ==
== See also ==
[[Skills]]
[[Skills]]
==External Reference==
* This is extremely old and outdated information only for historical purposes: [https://www.shroudoftheavatar.com/forum/index.php?threads/magic-combat-and-crafting-skills.3937/ Magic, Combat, and Crafting Skills] on the ''Shroud of the Avatar'' Forums
[[Category: Magic Sigil]]
[[Category: Magic Sigil]]

Revision as of 02:37, 20 February 2023

Magic
File:SotA Magic Sigil Tapestry.jpg

Magic are the nine schools of magic in Shroud of the Avatar, as represented on the Magic Sigil.

Sun Magic

Main article: Sun Magic

Removing/reducing stealth

  • Active:
  • Innate:

Earth Magic

Main article: Earth Magic

Physical attacks with stun effects, crowd control

  • Active:
  • Innate:

Life Magic

Main article: Life Magic

Healing, curing, fighting death

  • Active:
  • Innate:

Water Magic

Main article: Water Magic

Icy attacks that slow targets, minor healing, fight fire

  • Active:
  • Innate:

Moon Magic

Main article: Moon Magic

Stealth

  • Active:
  • Innate:

Air Magic

Main article: Air Magic

Electric attacks, speed, and dexterity

  • Active:
  • Innate:

Death Magic

Main article: Death Magic

Transferring life to caster from enemies, summoning Undead

  • Active:
  • Innate:

Fire Magic

Main article: Fire Magic

Damage over time

  • Active:
  • Innate:

Chaos Magic

Main article: Chaos Magic

Disruption, High chance of fizzle and backfire (unpredictable effects)

  • Active:
  • Innate:

See also

Skills

External Reference