Resource Node: Difference between revisions

From SotA Wiki
Jump to navigation Jump to search
Jaesun (talk | contribs)
Jaesun (talk | contribs)
mNo edit summary
Line 30: Line 30:
==References==
==References==
<references/>
<references/>
[[Category:Crafting]]
[[Category:Gathering Ring]]

Revision as of 16:33, 10 September 2022

Template:Under Construction

Resource Node are various nodes that when selected, will change your mouse pointer to the appropriate tool for the skill that is used to gather it. Using the resource node will allow you to gather related Raw Materials from the node.

On the World Map, you can approach various Adventuring Scenes, and hover your mouse over the scene name. This will show you the Scene Information Window and a listing of all resource nodes that can be found in a specific scene.

  • Resources with white text have abundant nodes in the scene.
  • Resources in grey text have very few nodes available in that scene.

Each specific Resource Node needs a specific gathering skill and a tool equipped to be able to gather the node. If an equipped tool has 0 durability, you cannot gather a node.

Foraging

Forestry

Mining

Skinning

Fishing

Resource Nodes that use the Fishing gathering skill are:

Tools Needed

See Also

Template:Navbox Resource Nodes

Trivia

  • Crafting: Resource Gathering will be added to crafting including resource nodes placed in the world. More recipes will also become available. NOTE: For R4, gathering includes tree chopping (wood), field dressing (animal hides), harvesting (cotton) and mining (ore).[1]

References